I'm trying to get the Engineer/Pitcrew textures in game in my personal 2012 CSM mod.
This is what is in the config.ini
[Main]
Format =
[Config]
SkipBuild =
Engine1 =%pitcrewres%\engin_%team1%.tex,%pitcrewres%\(%team1%%tracknum%)\engin_%team1%.tex,%pitcrewres%\%trackname%\engin_%team1%.tex
Engine2 =%pitcrewres%\engin_%team2%.tex,%pitcrewres%\(%team2%%tracknum%)\engin_%team2%.tex,%pitcrewres%\%trackname%\engin_%team2%.tex
Engine3 =%pitcrewres%\engin_%team3%.tex,%pitcrewres%\(%team3%%tracknum%)\engin_%team3%.tex,%pitcrewres%\%trackname%\engin_%team3%.tex
Engine4 =%pitcrewres%\engin_%team4%.tex,%pitcrewres%\(%team4%%tracknum%)\engin_%team4%.tex,%pitcrewres%\%trackname%\engin_%team4%.tex
Engine5 =%pitcrewres%\engin_%team5%.tex,%pitcrewres%\(%team5%%tracknum%)\engin_%team5%.tex,%pitcrewres%\%trackname%\engin_%team5%.tex
Engine6 =%pitcrewres%\engin_%team6%.tex,%pitcrewres%\(%team6%%tracknum%)\engin_%team6%.tex,%pitcrewres%\%trackname%\engin_%team6%.tex
Engine7 =%pitcrewres%\engin_%team7%.tex,%pitcrewres%\(%team7%%tracknum%)\engin_%team7%.tex,%pitcrewres%\%trackname%\engin_%team7%.tex
Engine8 =%pitcrewres%\engin_%team8%.tex,%pitcrewres%\(%team8%%tracknum%)\engin_%team8%.tex,%pitcrewres%\%trackname%\engin_%team8%.tex
Engine9 =%pitcrewres%\engin_%team9%.tex,%pitcrewres%\(%team9%%tracknum%)\engin_%team9%.tex,%pitcrewres%\%trackname%\engin_%team9%.tex
Engine10 =%pitcrewres%\engin_%team10%.tex,%pitcrewres%\(%team10%%tracknum%)\engin_%team10%.tex,%pitcrewres%\%trackname%\engin_%team10%.tex
Engine11 =%pitcrewres%\engin_%team11%.tex,%pitcrewres%\(%team11%%tracknum%)\engin_%team11%.tex,%pitcrewres%\%trackname%\engin_%team11%.tex
PitCrew1 =%pitcrewres%\pitcrew_%team1%.tex,%pitcrewres%\(%team1%%tracknum%)\pitcrew_%team1%.tex,%pitcrewres%\%trackname%\pitcrew_%team1%.tex
PitCrew2 =%pitcrewres%\pitcrew_%team2%.tex,%pitcrewres%\(%team2%%tracknum%)\pitcrew_%team2%.tex,%pitcrewres%\%trackname%\pitcrew_%team2%.tex
PitCrew3 =%pitcrewres%\pitcrew_%team3%.tex,%pitcrewres%\(%team3%%tracknum%)\pitcrew_%team3%.tex,%pitcrewres%\%trackname%\pitcrew_%team3%.tex
PitCrew4 =%pitcrewres%\pitcrew_%team4%.tex,%pitcrewres%\(%team4%%tracknum%)\pitcrew_%team4%.tex,%pitcrewres%\%trackname%\pitcrew_%team4%.tex
PitCrew5 =%pitcrewres%\pitcrew_%team5%.tex,%pitcrewres%\(%team5%%tracknum%)\pitcrew_%team5%.tex,%pitcrewres%\%trackname%\pitcrew_%team5%.tex
PitCrew6 =%pitcrewres%\pitcrew_%team6%.tex,%pitcrewres%\(%team6%%tracknum%)\pitcrew_%team6%.tex,%pitcrewres%\%trackname%\pitcrew_%team6%.tex
PitCrew7 =%pitcrewres%\pitcrew_%team7%.tex,%pitcrewres%\(%team7%%tracknum%)\pitcrew_%team7%.tex,%pitcrewres%\%trackname%\pitcrew_%team7%.tex
PitCrew8 =%pitcrewres%\pitcrew_%team8%.tex,%pitcrewres%\(%team8%%tracknum%)\pitcrew_%team8%.tex,%pitcrewres%\%trackname%\pitcrew_%team8%.tex
PitCrew9 =%pitcrewres%\pitcrew_%team9%.tex,%pitcrewres%\(%team9%%tracknum%)\pitcrew_%team9%.tex,%pitcrewres%\%trackname%\pitcrew_%team9%.tex
PitCrew10 =%pitcrewres%\pitcrew_%team10%.tex,%pitcrewres%\(%team10%%tracknum%)\pitcrew_%team10%.tex,%pitcrewres%\%trackname%\pitcrew_%team10%.tex
PitCrew11 =%pitcrewres%\pitcrew_%team11%.tex,%pitcrewres%\(%team11%%tracknum%)\pitcrew_%team11%.tex,%pitcrewres%\%trackname%\pitcrew_%team11%.tex
MarshallQual =Engineer\marshall.tex
MarshallRace =Pitcrew\marshall.tex
PitProp =animationdata\pit_props_%team%.tga
[AddFilesToWad1]
TargetFile =anim.wad
; No-Refuel
File27 =Anim\animationdata\normalchange.ssc,animationdata\race\scenescrips\normalchange.ssc
The .tex files are both in a extraHi and Hi folder.
Also I only seem to be able to turn off the speed limiter before leaving the garage. Is there a way in tweaker to keep the custom pit speed limit speeds (which are set to 100 Kph) and have the limiter set to auto?
Edited 1 time(s). Last edit at 07/11/2012 12:06PM by mclarenaustralia.