I have this issue where after a few laps gp4 crashes, here is the log. Any help would be great.
Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00001300
Process handle = 0x00000170
Main thread ID = 0x00001570
Main thread handle = 0x0000016c
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00001570
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path ntdll.dll
base 0x77a20000
size 1165688
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x77750000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x76ed0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x77750000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x77680000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\kernel32.dll
base 0x76ed0000
size 855552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\d3d8.dll
base 0x6d1b0000
size 1039360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\msvcrt.dll
base 0x76b30000
size 680448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\USER32.dll
base 0x75c30000
size 648192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\GDI32.dll
base 0x76970000
size 303104
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\ADVAPI32.dll
base 0x76840000
size 798720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\RPCRT4.dll
base 0x77470000
size 677376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\Secur32.dll
base 0x75bd0000
size 76800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\VERSION.dll
base 0x756d0000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\d3d8thk.dll
base 0x73e80000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dwmapi.dll
base 0x73f50000
size 39936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dinput8.dll
base 0x6da20000
size 159232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\winspool.drv
base 0x74d80000
size 258048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\ole32.dll
base 0x76cb0000
size 1315328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\winmm.dll
base 0x74140000
size 189952
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\OLEAUT32.dll
base 0x773e0000
size 563200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\OLEACC.dll
base 0x74100000
size 215040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dsound.dll
base 0x72440000
size 444416
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\POWRPROF.dll
base 0x706b0000
size 97280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\wsock32.dll
base 0x754d0000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path
base 0x76fe0000
size 179200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\NSI.dll
base 0x775c0000
size 8192
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001570
First chance exception
Exception address: 0x77a30004
Module name: 'ntdll.dll' (base 0x77a20000, size 1165688)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\ShimEng.dll
base 0x75840000
size 111104
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\apphelp.dll
base 0x74b40000
size 171008
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\AppPatch\AcGenral.DLL
base 0x6ce10000
size 2154496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\SHLWAPI.dll
base 0x77560000
size 351744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\UxTheme.dll
base 0x73e90000
size 234496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\NETAPI32.dll
base 0x74dd0000
size 466944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\PSAPI.DLL
base 0x77650000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\MSACM32.dll
base 0x73890000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\SHELL32.dll
base 0x75d30000
size 11580928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\sfc.dll
base 0x75870000
size 4608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\sfc_os.DLL
base 0x75890000
size 38912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\SETUPAPI.dll
base 0x771c0000
size 1590272
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\USERENV.dll
base 0x754e0000
size 108032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\urlmon.dll
base 0x76a00000
size 1166336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\iertutil.dll
base 0x77170000
size 270336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\MPR.dll
base 0x74b20000
size 68608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\AppPatch\AcLayers.dll
base 0x6d3d0000
size 541696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path
base 0x01ab0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x01ab0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path
base 0x01ab0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x01ab0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path
base 0x01ab0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x01ab0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\SHUNIMPL.dll
base 0x75860000
size 6656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\IMM32.DLL
base 0x76910000
size 116224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\MSCTF.dll
base 0x76e00000
size 806912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\LPK.DLL
base 0x77670000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\USP10.dll
base 0x775d0000
size 501760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6001.18000_none_5cdbaa5a083979cc\comctl32.dll
base 0x75300000
size 1684480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path
base 0x00280000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x00280000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001570
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00280000...
Injection succesful
Setting instruction pointer to injected code (0x00280000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\imagehlp.dll
base 0x75d00000
size 153088
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75d00000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001570
First chance exception
Exception address: 0x76eecd2e
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x76ed0000, size 855552)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001570
First chance exception
Exception address: 0x76eecd2e
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x76ed0000, size 855552)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\imagehlp.dll
base 0x75d00000
size 153088
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75d00000
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d9c
Thread handle = 0x0000027c
Start address = 0x778a8770
Thread local base = 0x7efda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\CLBCatQ.DLL
base 0x77350000
size 523776
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dplayx.dll
base 0x707a0000
size 212992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x758a0000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\TAPI32.dll
base 0x74360000
size 191488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rtutils.dll
base 0x74520000
size 36352
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread handle = 0x00000294
Start address = 0x778a8770
Thread local base = 0x7efd7000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x758a0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x74360000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x74520000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x75830000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\TAPI32.dll
base 0x74360000
size 191488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rtutils.dll
base 0x74520000
size 36352
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75830000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dpwsockx.dll
base 0x75830000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\mswsock.dll
base 0x75170000
size 223232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\wshtcpip.dll
base 0x75210000
size 9216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dpnathlp.dll
base 0x71d90000
size 56832
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000017cc
Thread handle = 0x000002b4
Start address = 0x778a8770
Thread local base = 0x7efaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rsaenh.dll
base 0x74ae0000
size 242744
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017cc
base 0x74360000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017cc
base 0x74520000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000017cc
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\iphlpapi.dll
base 0x752e0000
size 91648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dhcpcsvc.DLL
base 0x752a0000
size 204288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\DNSAPI.dll
base 0x75270000
size 165888
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\WINNSI.DLL
base 0x754c0000
size 14848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\dhcpcsvc6.DLL
base 0x75240000
size 128000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rasapi32.dll
base 0x74180000
size 286720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rasman.dll
base 0x74490000
size 71168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\TAPI32.dll
base 0x74360000
size 191488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rtutils.dll
base 0x74520000
size 36352
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000041c
Thread handle = 0x000002dc
Start address = 0x778a8770
Thread local base = 0x7efaf000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x74180000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x74360000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x74520000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x74490000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x71d90000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000041c
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75210000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75830000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\NLAapi.dll
base 0x754b0000
size 48128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\napinsp.dll
base 0x75230000
size 50176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\pnrpnsp.dll
base 0x751f0000
size 62464
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\winrnr.dll
base 0x75220000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\WLDAP32.dll
base 0x77010000
size 289280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\rasadhlp.dll
base 0x751b0000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x754b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75230000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x751f0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75220000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x77010000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\nvd3dum.dll
base 0x10000000
size 5963776
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x10000000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\mscat32.dll
base 0x758a0000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\WINTRUST.dll
base 0x75120000
size 171520
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\CRYPT32.dll
base 0x74f10000
size 977408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\MSASN1.dll
base 0x75150000
size 59904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\imagehlp.dll
base 0x75d00000
size 153088
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000014f0
Thread handle = 0x00000308
Start address = 0x778a8770
Thread local base = 0x7efd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\ncrypt.dll
base 0x73cc0000
size 204288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\BCRYPT.dll
base 0x73c70000
size 275968
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000db8
Thread handle = 0x00000314
Start address = 0x778a8770
Thread local base = 0x7efac000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001404
Thread handle = 0x00000318
Start address = 0x778a8770
Thread local base = 0x7efaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\NTMARTA.DLL
base 0x757d0000
size 121344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\syswow64\WLDAP32.dll
base 0x77010000
size 289280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\SAMLIB.dll
base 0x757b0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\GPAPI.dll
base 0x73c50000
size 75264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\slc.dll
base 0x73c10000
size 225792
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000160c
Thread handle = 0x00000330
Start address = 0x778a8770
Thread local base = 0x7efa9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\cryptnet.dll
base 0x73da0000
size 97792
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\SensApi.dll
base 0x74450000
size 8704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\Cabinet.dll
base 0x75080000
size 71680
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x758a0000
>> nvd3dum.dll>>
>> NVIDIA GeForce 9800 GTX/9800 GTX+>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\mscat32.dll
base 0x75830000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75830000
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\nvd3dum.dll
base 0x10000000
size 5963776
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x10000000
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>>
Win95_Startup : 1440 x 900
>>
win95_initialiseD3D : 1440 x 900
>> Initialize3DEnvironment(1440 x 900 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\nvd3dum.dll
base 0x10000000
size 5963776
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce 9800 GTX/9800 GTX+>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\HID.DLL
base 0x71ff0000
size 22016
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\MMDevApi.dll
base 0x72670000
size 149504
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016c4
Thread handle = 0x0000036c
Start address = 0x778a8770
Thread local base = 0x7efa6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000016c4
path C:\Windows\SysWOW64\AUDIOSES.DLL
base 0x726a0000
size 116224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000016c4
path C:\Windows\SysWOW64\audioeng.dll
base 0x72600000
size 397312
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000016c4
path C:\Windows\SysWOW64\AVRT.dll
base 0x72a10000
size 12800
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000015d8
Thread handle = 0x0000037c
Start address = 0x778a8770
Thread local base = 0x7efa3000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001570
First chance exception
Exception address: 0x76eff35f
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x76ed0000, size 855552)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x03160000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001570
First chance exception
Exception address: 0x76eff35f
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x76ed0000, size 855552)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x038c0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000dc4
Thread handle = 0x00000388
Start address = 0x778a8770
Thread local base = 0x7efa0000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000147c
Thread handle = 0x0000038c
Start address = 0x778a8770
Thread local base = 0x7ef9d000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b0c
Thread handle = 0x00000390
Start address = 0x778a8770
Thread local base = 0x7ef9a000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000011e8
Thread handle = 0x00000394
Start address = 0x778a8770
Thread local base = 0x7ef97000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000017bc
Thread handle = 0x00000398
Start address = 0x778a8770
Thread local base = 0x7ef94000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000152c
Thread handle = 0x0000039c
Start address = 0x778a8770
Thread local base = 0x7ef91000
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000017bc
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000152c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000011e8
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000014f0
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001410
Thread handle = 0x00000308
Start address = 0x778a8770
Thread local base = 0x7efd7000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001410
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000010e8
Thread handle = 0x00000308
Start address = 0x778a8770
Thread local base = 0x7efd7000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000010e8
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000017c8
Thread handle = 0x00000308
Start address = 0x778a8770
Thread local base = 0x7efd7000
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016d8
Thread handle = 0x00000394
Start address = 0x778a8770
Thread local base = 0x7ef97000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000017c8
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\mscat32.dll
base 0x758a0000
size 10240
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000175c
Thread handle = 0x0000039c
Start address = 0x778a8770
Thread local base = 0x7efd7000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x758a0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000dc4
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016d8
Thread exit code = 0
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> ** WARNING ** Failed to match object to class :: >> dl>>
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 108
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\dinmedium.ttf>> : error adding font resource
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000156c
Thread handle = 0x00000394
Start address = 0x778a8770
Thread local base = 0x7efa0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016f4
Thread handle = 0x00000388
Start address = 0x778a8770
Thread local base = 0x7ef97000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000175c
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000015d0
Thread handle = 0x0000039c
Start address = 0x778a8770
Thread local base = 0x7efd7000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000015d0
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000147c
Thread exit code = 0
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\dinmedium.ttf>> : error removing font resource
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001460
Thread handle = 0x0000038c
Start address = 0x778a8770
Thread local base = 0x7efd7000
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>> BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D -------
>> ------- BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000618
Thread handle = 0x0000039c
Start address = 0x778a8770
Thread local base = 0x7ef9d000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000618
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000014dc
Thread handle = 0x0000039c
Start address = 0x778a8770
Thread local base = 0x7ef9d000
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000014dc
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
path C:\Windows\SysWOW64\mscat32.dll
base 0x75820000
size 10240
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000efc
Thread handle = 0x00000398
Start address = 0x778a8770
Thread local base = 0x7ef9d000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001570
base 0x75820000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001460
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 95
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\dinmedium.ttf>> : error adding font resource
>> ANIM: Entering a new session - creating animation variable storage.
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000efc
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001410
Thread handle = 0x00000398
Start address = 0x778a8770
Thread local base = 0x7efd7000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001410
Thread exit code = 0
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d9c
First chance exception
Exception address: 0x005ad919
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d9c
Unhandled exception
Exception address: 0x005ad919
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
005AD919: Program Files (x86)\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
BAAD0100: <no module><no symbol>
037BCD58: <no module><no symbol>
25CCC778: <no module><no symbol>
01000100: <no module><no symbol>
181BDAE0: <no module><no symbol>
181B9628: <no module><no symbol>
25CE5528: <no module><no symbol>
09621670: <no module><no symbol>
BAAD0001: <no module><no symbol>
181B0FC8: <no module><no symbol>
005F9C00: Program Files (x86)\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=000058CA ECX=040EEE20 ESI=00000000
EBX=0000001F EDX=00000000 EDI=0408E1B8
CS:EIP=0023:005AD919
SS:ESP=002B:038BFE1C EBP=0376A500
DS=002B ES=002B FS=0053 GS=002B
Flags=00010283
Stack dump:
038bfe1c: 00000000 000058ca 0000007c 0408e1b8 '.....X..|.......'
038bfe2c: 005a88ee 0000001f 000058ca 0050a190 '..Z......X....P.'
038bfe3c: 00000000 0408e1b8 038bfeb8 00000012 '................'
038bfe4c: 00000074 25cc0028 005a87fa 0050a190 't...(..%..Z...P.'
038bfe5c: 0379fcb0 004d67c0 00000010 00509fc2 '..y..gM.......P.'
038bfe6c: 0054e75d 0050a190 00000010 038bfeb8 '].T...P.........'
038bfe7c: 038bfe90 00000000 00000000 75803d09 '.............=.u'
038bfe8c: 00000000 0050a195 7414405e 00000010 '......P.^@.t....'
038bfe9c: 00000000 00530758 00000000 00000000 '....X.S.........'
038bfeac: 00530758 74167f00 0050a190 038bfef0 'X.S....t..P.....'
038bfebc: 74144473 0050a190 00000003 00000010 'sD.t..P.........'
038bfecc: 00000000 00530758 00000000 00000000 '....X.S.........'
038bfedc: 00000000 00000000 00000000 00000000 '................'
038bfeec: 00000000 038bff88 741443d7 00000010 '.........C.t....'
038bfefc: 00000000 00000010 00000021 00000000 '........!.......'
038bff0c: 00000000 00000000 00000000 00000000 '................'
038bff1c: 00000000 00000000 00000000 00000000 '................'
038bff2c: 00000000 00000000 00000000 00000000 '................'
038bff3c: 00000000 00000148 00000150 0000017c '....H...P...|...'
038bff4c: 00000000 00000000 00000000 00000000 '................'
038bff5c: 00000000 00000000 00000000 00000000 '................'
038bff6c: 00000000 00000000 00000000 00000000 '................'
038bff7c: 00000000 00000000 00000002 038bff94 '................'
038bff8c: 76f5e3f3 00000000 038bffd4 77a9cfed '...v...........w'
038bff9c: 00000000 75bd00b0 00000000 00000000 '.......u........'
038bffac: 00000000 c0000005 76f6c3fb 76f6c3fb '...........v...v'
038bffbc: 038bffa0 038bfa00 ffffffff 77ad2926 '............&
.w'
038bffcc: 0192255c 00000000 038bffec 77a9d1ff '\%.............w'
038bffdc: 74144383 00000000 00000000 00000000 '.C.t............'
038bffec: 00000000 00000000 74144383 00000000 '.........C.t....'
038bfffc: 00000000 00905a4d 00000003 00000004 '....MZ..........'
038c000c: 0000ffff 000000b8 00000000 00000040 '............@...'
038c001c: 00000000 00000000 00000000 00000000 '................'
038c002c: 00000000 00000000 00000000 00000000 '................'
038c003c: 00000120 0eba1f0e cd09b400 4c01b821 ' ...........!..L'
038c004c: 685421cd 70207369 72676f72 63206d61 '.!This program c'
038c005c: 6f6e6e61 65622074 6e757220 206e6920 'annot be run in '
038c006c: 20534f44 65646f6d 0a0d0d2e 00000024 'DOS mode....$...'
038c007c: 00000000 0533d9e0 565db8a4 565db8a4 '......3...]V..]V'
038c008c: 565db8a4 5651a4df 565db8a5 5656a7cb '..]V..QV..]V..VV'
038c009c: 565db8a6 5653a427 565db8a0 5657a7cb '..]V'.SV..]V..WV'
038c00ac: 565db8a0 5659a7cb 565db8a6 56449b5e '..]V..YV..]V^.DV'
038c00bc: 565db8a6 56419b7e 565db8a5 564f9858 '..]V~.AV..]VX.OV'
038c00cc: 565db8a5 56409b7e 565db8e9 565db8a4 '..]V~.@V..]V..]V'
038c00dc: 565db8ae 564ea7c6 565db8ad 565cb8a4 '..]V..NV..]V..\V'
038c00ec: 565db8fc 56569ba2 565db8a0 5659985b '..]V..VV..]V[.YV'
038c00fc: 565db8a5 68636952 565db8a4 00000000 '..]VRich..]V....'
038c010c: 00000000 00000000 00000000 00000000 '................'
038c011c: 00000000 00004550 0005014c 495bbca8 '....PE..L.....[I'
038c012c: 00000000 00000000 210e00e0 0006010b '...........!....'
038c013c: 0004b000 00036000 00000000 0004b3cb '.....`..........'
038c014c: 00001000 0004c000 09980000 00001000 '................'
038c015c: 00001000 00000004 00000000 00000004 '................'
038c016c: 00000000 00082000 00001000 00000000 '..... ..........'
038c017c: 00000002 00100000 00001000 00100000 '................'
038c018c: 00001000 00000000 00000010 00076650 '............Pf..'
038c019c: 00000050 00075efc 0000008c 00000000 'P....^..........'
038c01ac: 00000000 00000000 00000000 00000000 '................'
038c01bc: 00000000 0007d000 00003e30 0004c180 '........0>......'
038c01cc: 0000001c 00000000 00000000 00000000 '................'
038c01dc: 00000000 00000000 00000000 00000000 '................'
038c01ec: 00000000 00000000 00000000 0004c000 '................'
038c01fc: 00000178 00000000 00000000 00000000 'x...............'
038c020c: 00000000 00000000 00000000 7865742e '.............tex'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d9c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000db8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016c4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b0c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000015d8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001570
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000160c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001404
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016f4
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x0000156c
Process exit code = -1073741819