GPX Crash log

Posted by SPOKES 
GPX Crash log
Date: December 12, 2010 09:53PM
Posted by: SPOKES
Could someone have a quick look please, it maybe where I've place the tyre tex into the car folder???

Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging gp4.exe
Process created:
Process ID = 0x000009fc
Process handle = 0x0000014c
Main thread ID = 0x00000f2c
Main thread handle = 0x00000148
Process will run on CPU 2 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000f2c
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path ntdll.dll
base 0x77bb0000
size 1289528
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x778b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x776b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x778b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x777b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\kernel32.dll
base 0x776b0000
size 836608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\KERNELBASE.dll
base 0x76f50000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\d3d8.dll
base 0x75050000
size 1036800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\msvcrt.dll
base 0x757c0000
size 690688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\USER32.dll
base 0x76820000
size 833024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\GDI32.dll
base 0x76920000
size 310784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\LPK.dll
base 0x77b80000
size 25600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\USP10.dll
base 0x76720000
size 627200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\ADVAPI32.dll
base 0x77480000
size 640000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\sechost.dll
base 0x76be0000
size 92160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\RPCRT4.dll
base 0x76570000
size 662528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\SspiCli.dll
base 0x75720000
size 96768
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x75710000
size 36864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\VERSION.dll
base 0x73f50000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\d3d8thk.dll
base 0x75260000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dwmapi.dll
base 0x732e0000
size 67072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dinput8.dll
base 0x74d40000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\winspool.drv
base 0x73650000
size 319488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\ole32.dll
base 0x771d0000
size 1412608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\winmm.dll
base 0x719f0000
size 194048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dsound.dll
base 0x744e0000
size 453632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\POWRPROF.dll
base 0x745a0000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\SETUPAPI.dll
base 0x769e0000
size 1668608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\CFGMGR32.dll
base 0x766f0000
size 145920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\OLEAUT32.dll
base 0x77620000
size 571904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\DEVOBJ.dll
base 0x75870000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\wsock32.dll
base 0x73f60000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\WS2_32.dll
base 0x770c0000
size 206336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\NSI.dll
base 0x75780000
size 8704
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000f2c
First chance exception
Exception address: 0x77c50995
Module name: 'ntdll.dll' (base 0x77bb0000, size 1289528)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\apphelp.dll
base 0x734f0000
size 292352
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\AppPatch\AcGenral.DLL
base 0x72e00000
size 2175488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\SHLWAPI.dll
base 0x76c00000
size 350208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\UxTheme.dll
base 0x754e0000
size 245760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\samcli.dll
base 0x751c0000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\MSACM32.dll
base 0x74560000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\SHELL32.dll
base 0x75920000
size 12867072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\sfc.dll
base 0x751b0000
size 2560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\sfc_os.DLL
base 0x751a0000
size 40960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\USERENV.dll
base 0x71730000
size 79360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\profapi.dll
base 0x737f0000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\urlmon.dll
base 0x77340000
size 1225216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\CRYPT32.dll
base 0x76fa0000
size 1151488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\MSASN1.dll
base 0x76660000
size 34816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\iertutil.dll
base 0x76c60000
size 2058240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\MPR.dll
base 0x75180000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x01300000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x01300000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x01300000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x01300000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x01300000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x01300000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\AppPatch\AcLayers.dll
base 0x74de0000
size 559616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\AppPatch\AcXtrnal.DLL
base 0x72ba0000
size 211968
>> FTH: (2556): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\SHUNIMPL.DLL
base 0x75170000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\SortWindows6Compat.dll
base 0x74d80000
size 54784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\IMM32.DLL
base 0x76e60000
size 119808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x77100000
size 828928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x00270000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x00270000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000f2c
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00270000...
Injection succesful
Setting instruction pointer to injected code (0x00270000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\ole32.dll
base 0x030d0000
size 1412608
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x030d0000
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013b0
Thread handle = 0x00000254
Start address = 0x719fa3f5
Thread local base = 0x7efda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\CLBCatQ.DLL
base 0x76ec0000
size 522240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dplayx.dll
base 0x74d00000
size 213504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x74d70000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\TAPI32.dll
base 0x74cc0000
size 192000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000103c
Thread handle = 0x00000268
Start address = 0x74d29682
Thread local base = 0x7efd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path
base 0x73800000
size 1680896
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x74d70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x74cc0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x75030000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\TAPI32.dll
base 0x74c80000
size 192000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\rtutils.dll
base 0x73720000
size 37376
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fac
Thread handle = 0x0000027c
Start address = 0x77c11c66
Thread local base = 0x7efaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ed8
Thread handle = 0x00000280
Start address = 0x74c8f1ac
Thread local base = 0x7efac000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ed8
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x75030000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x74c80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dpwsockx.dll
base 0x75030000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\mswsock.dll
base 0x73c70000
size 232448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\wshtcpip.dll
base 0x73ba0000
size 9216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dpnathlp.dll
base 0x74ce0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\CRYPTSP.dll
base 0x735d0000
size 78848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\rsaenh.dll
base 0x73590000
size 242936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\iphlpapi.dll
base 0x73bc0000
size 103936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\WINNSI.DLL
base 0x73bb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\rasapi32.dll
base 0x73b40000
size 325120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\rasman.dll
base 0x73b20000
size 76800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dhcpcsvc.DLL
base 0x73730000
size 61952
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000860
Thread handle = 0x000002ac
Start address = 0x75034819
Thread local base = 0x7efac000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73b40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73b20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x74ce0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000860
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73ba0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x75030000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000103c
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\NLAapi.dll
base 0x73cb0000
size 51712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\DNSAPI.dll
base 0x73c20000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\winrnr.dll
base 0x73c10000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\napinsp.dll
base 0x73c00000
size 52224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\pnrpnsp.dll
base 0x73be0000
size 65024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\fwpuclnt.dll
base 0x736c0000
size 216576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\rasadhlp.dll
base 0x736b0000
size 11776
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73cb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73c10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73c00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x73be0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x736c0000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\nvd3dum.dll
base 0x6ff20000
size 7621632
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x6ff20000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\mscat32.dll
base 0x75030000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\WINTRUST.dll
base 0x75790000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\bcrypt.dll
base 0x73280000
size 80896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\bcryptprimitives.dll
base 0x73240000
size 249680
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001260
Thread handle = 0x000002d8
Start address = 0x76fd7bbd
Thread local base = 0x7efd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000850
Thread handle = 0x000002dc
Start address = 0x77c12c81
Thread local base = 0x7efac000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\ncrypt.dll
base 0x732a0000
size 219136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\GPAPI.dll
base 0x6e210000
size 79872
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000082c
Thread handle = 0x000002e8
Start address = 0x77c12c81
Thread local base = 0x7efa9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\cryptnet.dll
base 0x6e1f0000
size 103424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\WLDAP32.dll
base 0x76b90000
size 268800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\SensApi.dll
base 0x73450000
size 10752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\Cabinet.dll
base 0x73110000
size 72704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\DEVRTL.dll
base 0x73760000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x75030000
>> nvd3dum.dll>>
>> NVIDIA GeForce 7100 / NVIDIA nForce 630i>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\mscat32.dll
base 0x74d70000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x74d70000
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\nvd3dum.dll
base 0x6ff20000
size 7621632
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x6ff20000
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\nvd3dum.dll
base 0x6ff20000
size 7621632
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce 7100 / NVIDIA nForce 630i>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\HID.DLL
base 0x74930000
size 22016
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\inetmib1.dll
base 0x75030000
size 52224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\snmpapi.dll
base 0x74d70000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\dhcpcsvc6.DLL
base 0x73750000
size 43008
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\syswow64\imagehlp.dll
base 0x769b0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x769b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\gp4tweak.dll
base 0x40000000
size 48128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\MMDevApi.dll
base 0x74cc0000
size 213504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\PROPSYS.dll
base 0x73140000
size 988160
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000af0
Thread handle = 0x00000358
Start address = 0x74cc2f69
Thread local base = 0x7efa6000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001328
Thread handle = 0x0000035c
Start address = 0x77c12c81
Thread local base = 0x7efa3000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000af0
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005e8
Thread handle = 0x00000358
Start address = 0x7450e4a1
Thread local base = 0x7efa6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000005e8
path C:\Windows\SysWOW64\AUDIOSES.DLL
base 0x74c80000
size 195584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a6c
Thread handle = 0x00000364
Start address = 0x74cc2f69
Thread local base = 0x7efa0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fa0
Thread handle = 0x00000368
Start address = 0x7450e4a1
Thread local base = 0x7ef9d000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000f2c
First chance exception
Exception address: 0x76f5b727
Module name: 'C:\Windows\syswow64\KERNELBASE.dll' (base 0x76f50000, size 269824)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x02fb0000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000f2c
First chance exception
Exception address: 0x76f5b727
Module name: 'C:\Windows\syswow64\KERNELBASE.dll' (base 0x76f50000, size 269824)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\GAMES\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x061a0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000009ec
Thread handle = 0x00000370
Start address = 0x74d491f0
Thread local base = 0x7ef9a000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013dc
Thread handle = 0x00000374
Start address = 0x77c117b9
Thread local base = 0x7ef97000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000007e4
Thread handle = 0x00000378
Start address = 0x744e4f9d
Thread local base = 0x7ef94000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000007e4
path C:\Windows\SysWOW64\avrt.dll
base 0x74c70000
size 14336
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c88
Thread handle = 0x00000380
Start address = 0x77c12c81
Thread local base = 0x7ef91000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000100
Thread handle = 0x00000384
Start address = 0x3000d780
Thread local base = 0x7ef8e000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000012c8
Thread handle = 0x00000388
Start address = 0x3000d780
Thread local base = 0x7ef8b000
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000012c8
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000100
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ee4
Thread handle = 0x00000384
Start address = 0x3000d780
Thread local base = 0x7ef8e000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ee4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000af4
Thread handle = 0x00000384
Start address = 0x3000d780
Thread local base = 0x7ef8e000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000af4
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
path C:\Windows\SysWOW64\mscat32.dll
base 0x749c0000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f2c
base 0x749c0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000009ec
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
HazeManager : Autosize for backbuffer width 1024 [512 x 512]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>>
>> * A generic error occured while exporting this mesh
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000f2c
First chance exception
Exception address: 0x0046b445
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000080
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000f2c
Unhandled exception
Exception address: 0x0046b445
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000080
Stack trace:
0046B445: GAMES\Grand Prix 4\GPxPatch.exe! <no symbol>
0046195F: GAMES\Grand Prix 4\GPxPatch.exe! <no symbol>
009EDD00: GAMES\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=00000000 ECX=00000000 ESI=00000000
EBX=06DF1080 EDX=00000000 EDI=00000154
CS:EIP=0023:0046B445
SS:ESP=002B:0018D8F8 EBP=00040080
DS=002B ES=002B FS=0053 GS=002B
Flags=00010246
Stack dump:
0018d8f8: 0046195f 009edd00 00000154 00000000 '_.F.....T.......'
0018d908: 09054be0 08a34a78 08a367e4 00001184 '.K..xJ...g......'
0018d918: 01000000 0018da78 00000001 009edd00 '....x...........'
0018d928: 08a3681c 00000000 00000004 00000000 '.h..............'
0018d938: 0907d160 08a367e4 54455800 33545844 '`....g...XETDXT3'
0018d948: 00000001 00000000 00000001 00040000 '................'
0018d958: 00000000 00000200 00000200 00000000 '................'
0018d968: 00000200 00000200 00000001 00000004 '................'
0018d978: ffffffff ffffffff ffffffff ffffffff '................'
0018d988: ffffffff ffffffff ffffffff ffffffff '................'
0018d998: ffffffff ffffffff ffffffff ffffffff '................'
0018d9a8: ffffffff ffffffff ffffffff ffffffff '................'
0018d9b8: ffffffff ffffffff ffffffff ffffffff '................'
0018d9c8: ffffffff ffffffff ffffffff ffffffff '................'
0018d9d8: ffffffff ffffffff ffffffff ffffffff '................'
0018d9e8: ffffffff ffffffff ffffffff ffffffff '................'
0018d9f8: ffffffff ffffffff ffffffff ffffffff '................'
0018da08: ffffffff ffffffff ffffffff ffffffff '................'
0018da18: ffffffff ffffffff ffffffff ffffffff '................'
0018da28: ffffffff ffffffff ffffffff ffffffff '................'
0018da38: ffffffff ffffffff ffffffff ffffffff '................'
0018da48: ffffffff ffffffff ffffffff ffffffff '................'
0018da58: ffffffff ffffffff ffffffff ffffffff '................'
0018da68: ffffffff ffffffff ffffffff ffffffff '................'
0018da78: 00000154 00040080 000401d4 00010080 'T...............'
0018da88: 00050254 00004080 000542d4 00001080 'T....@...B......'
0018da98: ffffffff ffffffff ffffffff ffffffff '................'
0018daa8: ffffffff ffffffff ffffffff ffffffff '................'
0018dab8: 004503d6 03b834a0 09054be0 ffffffff '..E..4...K......'
0018dac8: 00000200 3f800000 00000004 00000000 '.......?........'
0018dad8: 00000000 00000001 0018db00 ffffff01 '................'
0018dae8: 0018db1c ffffff01 00000000 08a34a78 '............xJ..'
0018daf8: 00000004 00001184 08bf8eb0 00000000 '................'
0018db08: 00000001 08a34a78 00001138 33545844 '....xJ..8...DXT3'
0018db18: 0044ff1e 08a36707 ffffffff ffffffff '..D..g..........'
0018db28: 3f800000 00000004 00000000 00000000 '...?............'
0018db38: 00000001 08a34e01 00001184 08a34a78 '.....N......xJ..'
0018db48: 0000003b 0000000e ffffffff ffffffff ';...............'
0018db58: 00000001 3f800000 00000000 00000050 '.......?....P...'
0018db68: 00000000 00000004 ffffffff 77be3209 '.............2.w'
0018db78: 09054c48 77be413d 09054be0 00000000 'HL..=A.w.K......'
0018db88: 77be3282 773a6d4d 00000058 00000000 '.2.wMm:wX.......'
0018db98: 00c40000 00c40150 00000002 0018dc90 '....P...........'
0018dba8: 00c40150 00001184 00c40180 0ac5f288 'P...............'
0018dbb8: 0000014d 77be3204 00c40150 0000007f 'M....2.wP.......'
0018dbc8: 0ad8b488 00c40000 0000007f 00000008 '................'
0018dbd8: 0000000e 00c40150 00000040 00c40174 '....P...@...t...'
0018dbe8: 09054c40 00000000 06040002 03e01de8 '@L..............'
0018dbf8: 0000000a 0ad8b488 00000028 00000058 '........(...X...'
0018dc08: 0000007f 00000008 4f043a71 00000ac8 '........q:.O....'
0018dc18: 00000000 0ac5f2b8 5000016b 00000018 '........k..P....'
0018dc28: 09054be0 09054be0 09054bdb 00000000 '.K...K...K......'
0018dc38: 00000028 00c40000 0318db88 0018db8c ';(...............'
0018dc48: 00000040 0018dd1c 77c203dd 009f77c1 '@..........w.w..'
0018dc58: fffffffe 77be3282 77be2eb0 00000058 '.....2.w...wX...'
0018dc68: 00000070 09054bda 09054bd8 00000058 'p....K...K..X...'
0018dc78: 00c40000 00000001 0018dd50 77c203dd '........P......w'
0018dc88: 009f77c1 fffffffe 77be3282 77be2eb0 '.w.......2.w...w'
0018dc98: 00000028 00000040 0ac5f282 0ac5f280 ';(...@...........'
0018dca8: 00000028 00c40000 00000001 0018dce4 ';(...............'
0018dcb8: 77c7fd4e 00c40000 00000000 00000058 'N..w........X...'
0018dcc8: 00c40000 00000001 00000004 00000000 '................'
0018dcd8: 09054bd8 00000000 00c40000 0018dd2c '.K..........,...'
0018dce8: 77c805d2 00c40138 77c805b6 773a6c3d '...w8......w=l:w'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000013b0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000007e4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005e8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fa0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c88
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000013dc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a6c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001328
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000082c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000850
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001260
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fac
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000f2c
Process exit code = -1073741819


Thank you kindly.
Re: GPX Crash log
Date: December 12, 2010 10:16PM
Posted by: n00binio
a detailed description of what you changed and the problem itself (when does it crash) would be quite helpful



used to be GPGSL's Nick Heidfeld
Re: GPX Crash log
Date: December 12, 2010 10:17PM
Posted by: Duffer
Maybe a problem with the format of the tex file. Look to original tyre texture file.

"0018db08: 00000001 08a34a78 00001138 33545844 '....xJ..8...DXT3'"

--------------------------------------------

Re: GPX Crash log [Fixed]
Date: December 13, 2010 09:57AM
Posted by: SPOKES
Thanks for your replies I think I sorted it now.
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy