I downloaded the Trackpack 2008. The Istanbul dat file file came with a "hockenheim2001.wad" file. Since I am still using the "Hockenheim Ring" in my personal season (cause I like it), I tried to rename the "hockenheim2001.wad" file from the track pack to "istanbul2001.wad". I renamed all the files (except tex and tga) inside the wad from hockenheim2001 to istanbul2001. Then build a new wad called "istanbul2001.wad", changed the prefix inside the dat file (edit GPInfo) with cmagic. Tried to load it and always have a cdtd before it is completely loaded into the game.
Weird: If I use the "hockenheim.wad file which comes with the trackpack, everything works fine. Any idea what I have done wrong? Below my gpxpatch log file.
Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 2047 MB (free: 1461 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000ee8
Process handle = 0x000000a4
Main thread ID = 0x00000bcc
Main thread handle = 0x000000a8
Process will run on CPU 1 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000bcc
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path ntdll.dll
base 0x7c910000
size 740352
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1063424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\d3d8.dll
base 0x6de90000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6de80000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\GDI32.dll
base 0x77ef0000
size 286720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\USER32.dll
base 0x7e360000
size 580096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 678400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e50000
size 585216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\Secur32.dll
base 0x77fc0000
size 56832
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dinput8.dll
base 0x6d2f0000
size 186368
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\winspool.drv
base 0x72f70000
size 146944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\ole32.dll
base 0x774b0000
size 1287680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\winmm.dll
base 0x76af0000
size 178176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dsound.dll
base 0x73e70000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\wsock32.dll
base 0x71a30000
size 24576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\WS2_32.dll
base 0x71a10000
size 82432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71a00000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bcc
First chance exception
Exception address: 0x7c91120e
Module name: 'ntdll.dll' (base 0x7c910000, size 740352)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\IMM32.DLL
base 0x76330000
size 110080
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bcc
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x010a0000...
Injection succesful
Setting instruction pointer to injected code (0x010a0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76c50000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76c50000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\MSCTF.dll
base 0x746a0000
size 297984
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\msctfime.ime
base 0x75250000
size 177152
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\ctagent.dll
base 0x10000000
size 61440
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008e8
Thread handle = 0x00000120
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f90000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\COMRes.dll
base 0x77010000
size 846848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770f0000
size 551936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dplayx.dll
base 0x6cc20000
size 229888
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc10000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c68
Thread handle = 0x00000140
Start address = 0x7c8106f9
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f40000
size 474624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
base 0x773a0000
size 1054208
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x6cc10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc10000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bac
Thread handle = 0x00000158
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bac
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x6cc10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dpwsockx.dll
base 0x5b6c0000
size 57856
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x5b6c0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dpwsockx.dll
base 0x5b6c0000
size 57856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\mswsock.dll
base 0x719b0000
size 247296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\hnetcfg.dll
base 0x66710000
size 348672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\wshtcpip.dll
base 0x719f0000
size 19456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6cba0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rsaenh.dll
base 0x68000000
size 208384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d20000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ea0000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rasman.dll
base 0x76e50000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\NETAPI32.dll
base 0x597d0000
size 337408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fc0
Thread handle = 0x0000018c
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6cbc0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x6cbc0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000001f4
Thread handle = 0x00000194
Start address = 0x7c8106f9
Thread local base = 0x7ffd9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76d20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x6cba0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000001f4
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x719f0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fc0
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x66710000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x5b6c0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c68
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ee0000
size 147968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 173056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\wshbth.dll
base 0x750f0000
size 108032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\SETUPAPI.dll
base 0x778f0000
size 989696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f80000
size 7680
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76f70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x76f20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x750f0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x778f0000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76bf0000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a50000
size 604160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\MSASN1.dll
base 0x77af0000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c50000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000007e8
Thread handle = 0x000001b8
Start address = 0x7c8106f9
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000063c
Thread handle = 0x000001bc
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000974
Thread handle = 0x000001c0
Start address = 0x7c8106f9
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path
base 0x01a00000
size 2981888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000009f4
Thread handle = 0x000001c8
Start address = 0x7c8106f9
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\userenv.dll
base 0x76620000
size 736768
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000000e8
Thread handle = 0x000001d0
Start address = 0x7c8106f9
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\cryptnet.dll
base 0x76580000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\PSAPI.DLL
base 0x76bb0000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\SensApi.dll
base 0x72240000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d5c0000
size 354816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 173056
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x73260000
>> ati2dvag.dll>>
>> Radeon X1900 Series>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x73260000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1360 x 1024 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1360 x 1024 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1360 x 1024 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1360 x 1024 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1360 x 1024 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1360 x 1024 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1360 x 1024 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>>
Win95_Startup : 1280 x 1024
>>
win95_initialiseD3D : 1280 x 1024
>> Initialize3DEnvironment(1280 x 1024 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): Radeon X1900 Series>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\HID.DLL
base 0x68d90000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778f0000
size 989696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\swpidflt.dll
base 0x5bf50000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\pid.dll
base 0x5ea30000
size 35328
>> Supported FF Effects for this stick...
>> GUID_ConstantForce>>
>> GUID_RampForce>>
>> GUID_Square>>
>> GUID_Sine>>
>> GUID_Triangle>>
>> GUID_SawtoothUp>>
>> GUID_SawtoothDown>>
>> GUID_Spring>>
>> GUID_Damper>>
>> GUID_Inertia>>
>> GUID_Friction>>
>> GUID_CustomForce>>
>> End of list
>> Device supports Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device supports deadband
>> Using Constant force
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c80
Thread handle = 0x000001fc
Start address = 0x7c8106f9
Thread local base = 0x7ffd6000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000744
Thread handle = 0x00000200
Start address = 0x7c8106f9
Thread local base = 0x7ffd5000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path F:\Games\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\gp4tweak.dll
base 0x40000000
size 48128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x72c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c20
Thread handle = 0x00000228
Start address = 0x7c8106f9
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\msacm32.drv
base 0x72c80000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f90
Thread handle = 0x00000238
Start address = 0x7c8106f9
Thread local base = 0x7ffaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\KsUser.dll
base 0x73e40000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000aa0
Thread handle = 0x00000240
Start address = 0x7c8106f9
Thread local base = 0x7ffae000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\unidrvui.dll
base 0x7e5a0000
size 744960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path
base 0x02fd0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ab8
Thread handle = 0x0000025c
Start address = 0x7c8106f9
Thread local base = 0x7ffad000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bb4
Thread handle = 0x00000260
Start address = 0x7c8106f9
Thread local base = 0x7ffac000
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bb4
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ab8
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b6c
Thread handle = 0x0000025c
Start address = 0x7c8106f9
Thread local base = 0x7ffad000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b6c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000009a8
Thread handle = 0x0000025c
Start address = 0x7c8106f9
Thread local base = 0x7ffad000
>> *** Track file not found in D3D_DESIGNATE_DRY_TRACK_AREAS()>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000009a8
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bcc
base 0x73260000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_4.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_4.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_3.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_4.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_3.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_4.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_4.gp4>> ]
>> Reverting to default car [>> CARS\CAR_JAGUAR_CAR1_LOD_4.gp4>> ]
>> *WARNING* Emissive material via illuminated diffuse
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000063c
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bcc
First chance exception
Exception address: 0x004ed32d
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to write to virtual address 0x000026b1
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bcc
Unhandled exception
Exception address: 0x004ed32d
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to write to virtual address 0x000026b1
Stack trace:
004ED32D: Games\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=000026B0 ECX=0000015F ESI=0600B37C
EBX=00000040 EDX=00643B00 EDI=00A4FC88
CS:EIP=001B:004ED32D
SS:ESP=0023:0012F6DC EBP=00000001
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0012f6dc: 0049e7d9 00001050 ffffffff 0066fef0 '..I.P.........f.'
0012f6ec: 00866da8 3e800000 00000000 01000000 '.m.....>........'
0012f6fc: 00000015 3d28195d 00000016 00003480 '....].(=.....4..'
0012f70c: 00000000 e4f2ed46 00001853 00000001 '....F...S.......'
0012f71c: 3f800000 00000000 00000000 00000000 '...?............'
0012f72c: 00000000 3f800000 00000000 00000000 '.......?........'
0012f73c: 00000000 00000000 3f800000 00000000 '...........?....'
0012f74c: 3ecf2be6 be7e648b 3f7f1b52 3f800000 '.+.>.d~.R..?...?'
0012f75c: 00000000 00000000 00000000 00000000 '................'
0012f76c: 00000000 00000000 00000000 00000000 '................'
0012f77c: 00000000 00000000 3e89028e 3e89028e '...........>...>'
0012f78c: 3e901142 3e901142 00000015 00000017 'B..>B..>........'
0012f79c: 00000011 00000013 3c62339b 3c62339b '.........3b<.3b<'
0012f7ac: 3d3637cb 3d3637cb 00000016 00000018 '.76=.76=........'
0012f7bc: 00000012 00000014 3f7ff644 bc8d2e82 '........D..?....'
0012f7cc: 00000000 00000000 3c8d2e82 3f7ff644 '...........<D..?'
0012f7dc: 00000000 00000000 00000000 00000000 '................'
0012f7ec: 3f800000 00000000 3ecf2708 be816700 '...?.....'.>.g..'
0012f7fc: 3f7f1b52 3f800000 3f7fc8d1 3d280d49 'R..?...?...?I.(='
0012f80c: 00000000 00000000 bd280d49 3f7fc8d1 '........I.(....?'
0012f81c: 00000000 00000000 00000000 00000000 '................'
0012f82c: 3f800000 00000000 00000000 00000000 '...?............'
0012f83c: 00000000 3f800000 3f800000 00000000 '.......?...?....'
0012f84c: 00000000 00000000 00000000 3f800000 '...............?'
0012f85c: 00000000 00000000 00000000 00000000 '................'
0012f86c: 3f800000 00000000 00000000 3d75c28f '...?..........u='
0012f87c: be75c28f 3f800000 3f800000 00000000 '..u....?...?....'
0012f88c: 00000000 00000000 00000000 3f800000 '...............?'
0012f89c: 00000000 00000000 00000000 00000000 '................'
0012f8ac: 3f800000 00000000 00000000 00000000 '...?............'
0012f8bc: 00000000 3f800000 3f800000 00000000 '.......?...?....'
0012f8cc: 80000000 00000000 00000000 3f800000 '...............?'
0012f8dc: 00000000 00000000 00000000 00000000 '................'
0012f8ec: 3f800000 00000000 00000000 00000000 '...?............'
0012f8fc: 00000000 3f800000 00000000 00001050 '.......?....P...'
0012f90c: 00494675 01d112a0 00000003 00a50ac8 'uFI.............'
0012f91c: ffffffff 0066fef0 00866da8 80000000 '......f..m......'
0012f92c: c38da07e 418707fa c30a0d1a bfea0b25 '~......A....%...'
0012f93c: bc6557e0 73e81e90 3f7ff644 bc8d2e82 '.We....sD..?....'
0012f94c: 00000000 00000000 3c8d2e82 3f7ff644 '...........<D..?'
0012f95c: 00000000 00000000 00000000 00000000 '................'
0012f96c: 3f800000 00000000 00000000 00000000 '...?............'
0012f97c: 00000000 3f800000 3f800000 00000000 '.......?...?....'
0012f98c: 00000000 00000000 00000000 3f800000 '...............?'
0012f99c: 00000000 00000000 00000000 00000000 '................'
0012f9ac: 3f800000 00000000 be800000 00000000 '...?............'
0012f9bc: 00000000 3f800000 00000000 00000000 '.......?........'
0012f9cc: 00000000 00000000 3f800000 3f59999a '...........?..Y?'
0012f9dc: 00000000 00000000 00000000 01cec0e0 '................'
0012f9ec: 00000003 0012fa48 6ded2653 0000001d '....H...S&.m....'
0012f9fc: 00000008 01cec0e0 00000003 3fe2efa5 '...............?'
0012fa0c: 00000000 00000000 00000000 00000000 '................'
0012fa1c: 400dd5c7 00000000 01cec0e0 00000003 '...@............'
0012fa2c: 0012fa44 6decd370 00000024 00000044 'D...p..m$...D...'
0012fa3c: 01cec0e0 00000003 3f7fc8d1 3d280d49 '...........?I.(='
0012fa4c: 00000000 00000000 bd280d49 3f7fc8d1 '........I.(....?'
0012fa5c: 00000000 00000000 00000000 00000000 '................'
0012fa6c: 3f800000 00000000 00000000 00000000 '...?............'
0012fa7c: 00000000 3f800000 00a50ac8 ffffffff '.......?........'
0012fa8c: 0066fef0 00001050 00866da8 0019999a '..f.P....m......'
0012fa9c: 3ef0a3d7 bda3d70a 42a00000 00000001 '...>.......B....'
0012faac: 00000000 3f800175 00000000 00000280 '....u..?........'
0012fabc: 00000192 005106a3 00510c23 ffffffff '......Q.#.Q.....'
0012facc: 0066fef0 00001050 0012fae8 00866da8 '..f.P........m..'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008e8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bcc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c20
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f90
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000aa0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000744
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000007e8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c80
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000974
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000009f4
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x000000e8
Process exit code = -1073741819