Mclaren Ingame, don't acces with 56k ;)

Posted by Timzaghi 
Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 12:19PM
Posted by: Timzaghi
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 12:48PM
Posted by: Madman271
Nice. :)
But need better textures. And where is the shadow?




In reality, doesn't matter who's right but most important is who's left.
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 12:59PM
Posted by: tux
bah! more ppl complaining about shadows ;)





Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 01:17PM
Posted by: Madman271
Why? They are nice, isn't it? :)




In reality, doesn't matter who's right but most important is who's left.
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 01:26PM
Posted by: tux
lol :) but they eat so much fps :-o





Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 01:40PM
Posted by: Madman271
Use static shadow, then. Adjust shadow setting to med-low.




In reality, doesn't matter who's right but most important is who's left.
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 02:51PM
Posted by: andrew_S
fair enough, and its not to bad, but remember one thing, you cant go round converting other peoples work willey nilly



------------------------------------

24 Heures Du Mans 18-19 June 2005
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 03:20PM
Posted by: tux
yey madman, 30fps :)





Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 04:26PM
Posted by: sasjag
"fair enough, and its not to bad, but remember one thing, you cant go round converting other peoples work willey nilly"

sure you can :)

just don't release it wivout there permission ;)

good work btw, the mclaren is one of my fave cars :)



Sim


All Hail The New York Giants - Winners of Superbowl XXI, XXV and XLII!

"I'd love to know what goes on in that crazy head of yours sometimes, Sim..." - Locke Cole
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 05:49PM
Posted by: andrew_S
yeah, well if your gonna do that sim, dont go posting it on forums either, only asking for trouble, you should have worked that out ;) hehe



------------------------------------

24 Heures Du Mans 18-19 June 2005
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 11, 2003 06:08PM
Posted by: tux
Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 02:46AM
Posted by: Timzaghi
Looks like we have the same taste of cars sasjag:)

But er..about the car. I didn't used any textures, It was just a test. this is what a car looks like without textures.



Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 03:04AM
Posted by: b-tone
where did you get it from?
and is it hard converting cars?
and how do you reasign bits in zmodler?
it looks like it could look nice one day :) tho it looks good now.



____
Tony

Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 03:45AM
Posted by: Timzaghi
I got it from [www.nfscars.net]
It's not hard to convert them, you first need vivmagic to open a vivfile, then you need oiftool to convert the car.o file to an oif-file. Then you can open the oif file in zmodeler, but you need to download the oif-plugin, otherwise you can't open it in zmodeler.
Renaming the objects is the most dirty job, first you will have to mirror the whole car and reorient it. Then give the objects you have other names, just like in gp4. be sure the names are in alfabetic order. There are a few objects you have to delete, these are the tyres, the midlod_shape and lod_shape.



Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 06:49AM
Posted by: Timzaghi
Damn, looks like I am a noob in texturing, I don't know how to map :(.
Tried everything, but it doesn't work. Can someone make tga for it so I can edit them?
I will give the whole z3d file. So you don't have to paint. I only need the tga's, so I can edit.



Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 06:59AM
Posted by: ralphi
Timzaghi could you convert cars from F12002....cars like this








Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 07:03AM
Posted by: b-tone
thta mustang looks good.

what do you mean by 'Can someone make tga for it so I can edit them?'
what editing prog do you have?
i'm almost finished my first mapping job, and could take alook at yours after if you want..



____
Tony

Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 08:10AM
Posted by: tux
yeah u can get that f12002 car into gp4 :)





Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 09:10AM
Posted by: Timzaghi
Well, I can convert cars but I can't put textures on it :(. I don't know how it works. I use zmodeler..



Re: Mclaren Ingame, don't acces with 56k ;)
Date: August 12, 2003 10:30AM
Posted by: Timzaghi
I have the Aston Martin V12 Vanquish too now. But still with no textures :).
Anybody who likes mapping, tell which car you want, and I'll give it to you.



Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy