Hi. I've been running my stock GP4 game with the 2007 tracks (through TSM) and a slightly updated 2001 cars.wad. But I've also been using CSM sometimes to use( or try to use) some of the new mods, like the 2007/6 mod, or the 1995 mod - all using the 2007 tracks.
When I want to use CSM, I have to replace the gp4.exe and the cars.wad that I use when I run the game normally (else CSM doesn't work) and then I change them back again when I've finished. So the .exe and cars.wad that I use in the stock game aren't touched by CSM at all. Since I updated CSM to the newest version yesterday, my game has been crashing to desktop after using a CSM mod when I run it normally with the 2001 cars. It crashes either in the middle or at the end of the track loading process. It happens whether I use the default tracks or the 2007 tracks, and it happens even after I've put a clean gp4.exe and cars.wad in (although not the original wad - I haven't tried that yet - I'm away atm).
So I'm assuming something is getting corrupted somewhere by CSM, but I can't work out what. The log is below.
Thanks for any help.
Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 511 MB (free: 283 MB)
Debugging GP4.exe
Process created:
Process ID = 0x00000870
Process handle = 0x00000090
Main thread ID = 0x00000ca8
Main thread handle = 0x00000094
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000ca8
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path ntdll.dll
base 0x7c900000
size 708096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 984576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\d3d8.dll
base 0x6d9a0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6d990000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\GDI32.dll
base 0x77f10000
size 282624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\USER32.dll
base 0x7e410000
size 577536
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\msvcrt.dll
base 0x77c10000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77dd0000
size 616960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e70000
size 582656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\VERSION.dll
base 0x77c00000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dinput8.dll
base 0x6ce10000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\winspool.drv
base 0x73000000
size 146432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\ole32.dll
base 0x774e0000
size 1285120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\winmm.dll
base 0x76b40000
size 176128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dsound.dll
base 0x73f10000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\wsock32.dll
base 0x71ad0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WS2_32.dll
base 0x71ab0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71aa0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000ca8
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 708096)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\IMM32.DLL
base 0x76390000
size 110080
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000ca8
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01050000...
Injection succesful
Setting instruction pointer to injected code (0x01050000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76c90000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\uxtheme.dll
base 0x5ad70000
size 218624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\PROGRA~1\COMMON~1\SYMANT~1\ANTISPAM\ASOEHOOK.DLL
base 0x651b0000
size 123488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\MSVCR71.dll
base 0x7c340000
size 348160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f60000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Common Files\Symantec Shared\ccL40.dll
base 0x6af90000
size 377960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x77120000
size 550912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\MSVCP71.dll
base 0x7c3a0000
size 499712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\MSCTF.dll
base 0x74720000
size 294912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\ctagent.dll
base 0x10000000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\msctfime.ime
base 0x755c0000
size 177152
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008dc
Thread handle = 0x00000124
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76fd0000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\COMRes.dll
base 0x77050000
size 792064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dplayx.dll
base 0x6c750000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000920
Thread handle = 0x00000134
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
base 0x773d0000
size 1054208
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\Secur32.dll
base 0x77fe0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000978
Thread handle = 0x00000158
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000978
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\mswsock.dll
base 0x71a50000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\System32\wshisn.dll
base 0x71f30000
size 11776
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000908
Thread handle = 0x00000168
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000908
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x71f30000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\System32\wshtcpip.dll
base 0x71a90000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6c6d0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ee0000
size 236544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rasman.dll
base 0x76e90000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\NETAPI32.dll
base 0x5b860000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76f20000
size 148992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76fc0000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6c6f0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x6c6f0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000da0
Thread handle = 0x000001a8
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x6c6d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000da0
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x71a90000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x669a0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000920
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x76f60000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76c30000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a80000
size 597504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\MSASN1.dll
base 0x77b20000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c90000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e60
Thread handle = 0x000001c0
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000350
Thread handle = 0x000001c4
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000828
Thread handle = 0x000001c8
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f50
Thread handle = 0x000001cc
Start address = 0x7c810659
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2897920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\userenv.dll
base 0x769c0000
size 723456
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005f0
Thread handle = 0x000001d8
Start address = 0x7c810659
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\cryptnet.dll
base 0x75e60000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d4f0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\SensApi.dll
base 0x722b0000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x732f0000
>> nv4_disp.dll>>
>> NVIDIA GeForce4 Ti 4800 SE (Microsoft Corporation)>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x732f0000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 1920 x 1200 (format 22) confirmed
>> Device mode 1920 x 1440 (format 22) confirmed
>> Device mode 2048 x 1536 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1600 x 1200 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 1920 x 1200 (format 23) confirmed
>> Device mode 1920 x 1440 (format 23) confirmed
>> Device mode 2048 x 1536 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 1920 x 1200 (format 22) confirmed
>> Device mode 1920 x 1440 (format 22) confirmed
>> Device mode 2048 x 1536 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1600 x 1200 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 1920 x 1200 (format 23) confirmed
>> Device mode 1920 x 1440 (format 23) confirmed
>> Device mode 2048 x 1536 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 1920 x 1200 (format 22) confirmed
>> Device mode 1920 x 1440 (format 22) confirmed
>> Device mode 2048 x 1536 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1600 x 1200 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 1920 x 1200 (format 23) confirmed
>> Device mode 1920 x 1440 (format 23) confirmed
>> Device mode 2048 x 1536 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 1920 x 1200 (format 22) confirmed
>> Device mode 1920 x 1440 (format 22) confirmed
>> Device mode 2048 x 1536 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce4 Ti 4800 SE (Microsoft Corporation)>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\HID.DLL
base 0x688f0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x77920000
size 983552
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\gp4tweak.dll
base 0x40000000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x72d20000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000924
Thread handle = 0x0000021c
Start address = 0x7c810659
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\msacm32.drv
base 0x72d10000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\MSACM32.dll
base 0x77be0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path
base 0x02480000
size 82944
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x02480000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\midimap.dll
base 0x77bd0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000009bc
Thread handle = 0x00000230
Start address = 0x7c810659
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\KsUser.dll
base 0x73ee0000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a54
Thread handle = 0x00000238
Start address = 0x7c810659
Thread local base = 0x7ffd4000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\E_FUICAJE.DLL
base 0x68f00000
size 545280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\COMCTL32.dll
base 0x5d090000
size 617472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\SHELL32.dll
base 0x7c9c0000
size 8460288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path
base 0x024a0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000300
Thread handle = 0x0000024c
Start address = 0x7c810659
Thread local base = 0x7ffaf000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000087c
Thread handle = 0x00000250
Start address = 0x7c810659
Thread local base = 0x7ffae000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000614
Thread handle = 0x00000254
Start address = 0x7c810659
Thread local base = 0x7ffad000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000087c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000614
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000ca8
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000300
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror >> *WARNING* Emissive material via illuminated diffuse
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000350
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f50
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000ca8
First chance exception
Exception address: 0x6d9f75f2
Module name: 'C:\WINDOWS\system32\d3d8.dll' (base 0x6d9a0000, size 1179648)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xbf7ffc3b
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000ca8
Unhandled exception
Exception address: 0x6d9f75f2
Module name: 'C:\WINDOWS\system32\d3d8.dll' (base 0x6d9a0000, size 1179648)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xbf7ffc3b
Stack trace:
6D9F75F2: <no module><no symbol>
00451525: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=BF7FFC3B ECX=00000000 ESI=01EC5064
EBX=00000080 EDX=6D9AA0F8 EDI=0B0153F0
CS:EIP=001B:6D9F75F2
SS:ESP=0023:0012F9F0 EBP=0012F9F8
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0012f9f0: 0000001c 007690dc 00000004 00451525 '......v.....%.E.'
0012fa00: 0b0153f0 00000000 0012fa58 0012fa60 '.S......X...`...'
0012fa10: 00000000 004a631a 0000033b 00000000 '.....cJ.;.......'
0012fa20: 0012fa58 0012fa60 00000000 008f26a0 'X...`........&..'
0012fa30: 0067137c ffffc003 008f2ac0 00000000 '|.g......*......'
0012fa40: 00000080 ffffc003 0012fa5c 03afa49d '........\.......'
0012fa50: 007690dc f2000000 00000001 007690dc '..v...........v.'
0012fa60: 00000000 0000001c 0000007f 00000020 '............ ...'
0012fa70: 004a6197 00000004 0000033b 0050e4c2 '.aJ.....;.....P.'
0012fa80: 008f26a0 0067137c ffffc003 0012faa0 '.&..|.g.........'
0012fa90: 008f2ac0 00000000 00000010 00000000 '.*..............'
0012faa0: 0050ecfe 0050ee93 ffffffff 0067137c '..P...P.....|.g.'
0012fab0: ffffc003 0012fac8 00866da8 00003ffa '.........m...?..'
0012fac0: 00000000 00000023 0050f60e 005236ff '....#.....P..6R.'
0012fad0: 00523ae6 0051131a 00511e60 007ab775 '.:R...Q.`.Q.u.z.'
0012fae0: 0084c7e3 000000ff 0012fafc 756e6547 '............Genu'
0012faf0: 00000004 6c65746e 00512534 00512594 '....ntel4%Q..%Q.'
0012fb00: 0051e500 0053742d 7c859d78 7e420762 '..Q.-tS.x..|b.B~'
0012fb10: 00400000 0012fb28 00000000 00140600 '..@.(...........'
0012fb20: 7c85a034 00000ca8 005089c8 00000000 '4..|......P.....'
0012fb30: 00000000 0012ffc0 02100210 02100210 '................'
0012fb40: 02100210 02140214 03120210 02100210 '................'
0012fb50: 02140210 02100312 02100210 02100210 '................'
0012fb60: 03010301 03010301 03010301 03010301 '................'
0012fb70: 03010301 03010301 03010301 03010301 '................'
0012fb80: 03010301 03010301 03010301 02100301 '................'
0012fb90: 03010301 03010301 03010301 00144d20 '............ M..'
0012fba0: 7c949b34 00144f50 000010b0 00000000 '4..|PO..........'
0012fbb0: 00140000 00000025 00000000 0012fca8 '....%...........'
0012fbc0: 00000000 01160000 011623c8 00000000 '.........#......'
0012fbd0: 0012fcbc 00000000 0012fcbc 7c926a44 '............Dj.|'
0012fbe0: 01160000 7c926abe 01160000 00000110 '.....j.|........'
0012fbf0: 00000027 0012fc28 7c96cde9 01160000 ''...(......|....'
0012fc00: 00000000 011624f8 01160000 011623d0 '.....$.......#..'
0012fc10: 0012fcb0 7c90ee18 7c917bb8 00000000 '.......|.{.|....'
0012fc20: 01160000 00000000 0012fcc0 7c96dd41 '............A..|'
0012fc30: 01160608 7c96dd25 01160000 011623d0 '....%..|.....#..'
0012fc40: 40000060 01160178 0012fc38 00000202 '`..@x...8.......'
0012fc50: 0012fcb0 7c812a5b 0012fc60 009ed59d '....[*.|`.......'
0012fc60: 40010006 00000000 00000000 7c812a5b '...@........[*.|'
0012fc70: 00000002 00000012 009ed59c 0012fd1c '................'
0012fc80: 00241ee0 7c90e21f 00000138 01160000 '..$....|8.......'
0012fc90: 77c2807c 011624f8 011623c8 00000000 '|..w.$...#......'
0012fca0: 011623d0 0112fcbc 0012fc38 ffffffff '.#......8.......'
0012fcb0: 0012fe98 7c90ee18 7c96dd48 ffffffff '.......|H..|....'
0012fcc0: 7c96dd25 7c94c651 01160000 50000161 '%..|Q..|....a..P'
0012fcd0: 011623d0 7c917bb0 00000000 00000120 '.#...{.|.... ...'
0012fce0: 011623d0 00001000 00000020 01000000 '.#...... .......'
0012fcf0: 0012ff28 7c8446f6 77c2807c 00000000 '
....F.||..w....'
0012fd00: 7ffde000 00000000 7c844709 8c42b48f '.........G.|..B.'
0012fd10: 00400000 01000000 00007000 003a0043 '..@......p..C.:.'
0012fd20: 0050005c 006f0072 00720067 006d0061 '\.P.r.o.g.r.a.m.'
0012fd30: 00460020 006c0069 00730065 0049005c ' .F.i.l.e.s.\.I.'
0012fd40: 0066006e 0067006f 00610072 0065006d 'n.f.o.g.r.a.m.e.'
0012fd50: 005c0073 00720047 006e0061 00200064 's.\.G.r.a.n.d. .'
0012fd60: 00720050 00780069 00340020 0047005c 'P.r.i.x. .4.\.G.'
0012fd70: 00340050 0065002e 00650078 ff9e0000 'P.4...e.x.e.....'
0012fd80: a3a2a1a0 a7a6a5a4 abaaa9a8 afaeadac '................'
0012fd90: b3b2b1b0 b7b6b5b4 bbbab9b8 bfbebdbc '................'
0012fda0: e3e2e1e0 e7e6e5e4 ebeae9e8 efeeedec '................'
0012fdb0: f3f2f1f0 d7f6f5f4 fbfaf9f8 dffefdfc '................'
0012fdc0: 7c8043ec 0012fe92 7c80261c 0000022b '.C.|.....&.|+...'
0012fdd0: 0012fe20 7c919bd3 0012fe92 000003b5 ' ......|........'
0012fde0: 7c800000 7c803518 7c8043ec 00000000 '...|.5.|.C.|....'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008dc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000924
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000009bc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a54
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ca8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e60
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000828
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x000005f0
Process exit code = -1073741819