One of the cars I'm doing has an issue when I mirrored the left side of the carshape to make the right side, the right side came out alot darker than the left. Does anyone know how to fix it?
If it's 'blue' colored when having no texture, you can always still do: surface -> normals -> flip Hope it helps
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GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st GPG Super League Season 9 Testers Champion*
Thanks I'll try that but the shading gets lighter when I angle it or look at it from the top but when I look at it from the front thats when its darker on the right side.