PART 2
Win95_Startup : 1280 x 1024
>>
win95_initialiseD3D : 1280 x 1024
>> Initialize3DEnvironment(1280 x 1024 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path
base 0x02410000
size 81920
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce Go 7600>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\HID.DLL
base 0x68db0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778e0000
size 999936
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path D:\games\grandprix4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path D:\games\grandprix4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path D:\games\grandprix4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path D:\games\grandprix4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path D:\games\grandprix4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path D:\games\grandprix4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000264
Thread handle = 0x000002f8
Start address = 0x7c810659
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\msacm32.drv
base 0x72c80000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000268
Thread handle = 0x00000308
Start address = 0x7c810659
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path
base 0x73e50000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000760
Thread handle = 0x00000310
Start address = 0x7c810659
Thread local base = 0x7ffd5000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path
base 0x691e0000
size 155648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\ACLUI.dll
base 0x5bf40000
size 120320
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\FXSAPI.dll
base 0x60280000
size 452096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\FXSRES.dll
base 0x69390000
size 6656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\FXSWZRD.dll
base 0x691a0000
size 194560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\FXSTIFF.dll
base 0x69210000
size 397312
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path
base 0x03040000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path
base 0x03120000
size 28672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\MFC42.DLL
base 0x73d40000
size 1028096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\MFC42LOC.DLL
base 0x61e00000
size 57344
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d7c
Thread handle = 0x0000033c
Start address = 0x7c810659
Thread local base = 0x7ffd4000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e24
Thread handle = 0x00000340
Start address = 0x7c810659
Thread local base = 0x7ffaf000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e24
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000de4
Thread handle = 0x00000340
Start address = 0x7c810659
Thread local base = 0x7ffaf000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000de4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d5c
Thread handle = 0x00000340
Start address = 0x7c810659
Thread local base = 0x7ffaf000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ccc
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d5c
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a7c
Thread handle = 0x000002b0
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
base 0x73260000
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d7c
Thread exit code = 0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_off
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_1
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_2
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_3
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_1
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_2
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_3
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_4
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_5
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_6
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_7
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_off
>> CGP4Cockpit::LoadMesh() No object found for name - Driver_Status_green
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000059c
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> pit_verge_03>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_04>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_05>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_06>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_02>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge00>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge01>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge02>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge03>>
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 0
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path
base 0x09c40000
size 53248
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a7c
Thread exit code = 0
>> EVENT (Time: 11608): Car Index 10 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 22411): Car Index 21 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 36324): Car Index 19 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 36852): Car Index 7 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 42656): Car Index 6 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 46044): Car Index 17 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 62068): Car Index 5 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 64373): Car Index 0 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 68261): Car Index 8 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 72093): Car Index 1 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 73565): Car Index 18 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 73593): Car Index 3 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 77231): Car Index 14 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 81591): Car Index 16 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 314284): Car Index 21 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 329475): Car Index 7 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 333946): Car Index 6 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 335751): Car Index 19 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 338334): Car Index 17 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 351775): Car Index 5 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 352802): Car Index 0 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 362605): Car Index 1 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 367049): Car Index 3 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 370742): Car Index 8 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 372186): Car Index 13 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 377602): Car Index 14 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 377796): Car Index 16 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 378074): Car Index 18 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 410705): Car Index 15 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 418231): Car Index 2 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 426118): Car Index 12 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 429645): Car Index 9 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 436032): Car Index 4 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 448779): Car Index 19 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 451750): Car Index 11 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 453056): Car Index 16 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 459026): Car Index 20 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 467996): Car Index 21 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 475633): Car Index 5 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 496684): Car Index 3 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 670058): Car Index 13 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 705244): Car Index 2 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 706744): Car Index 15 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 722879): Car Index 12 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 725767): Car Index 9 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 732293): Car Index 4 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 742235): Car Index 11 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 747123): Car Index 16 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 760758): Car Index 19 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 762813): Car Index 20 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 764257): Car Index 8 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 764257): Car Index 21 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 765868): Car Index 5 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 777337): Car Index 17 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 786585): Car Index 3 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 790279): Car Index 18 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 799304): Car Index 1 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 807136): Car Index 6 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 827770): Car Index 14 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 833435): Car Index 0 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 838906): Car Index 20 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 845015): Car Index 7 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 846321): Car Index 11 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 858123): Car Index 13 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 861956): Car Index 15 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 867621): Car Index 2 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 934716): Car Index 10 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 1061629): Car Index 8 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1071238): Car Index 17 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1087456): Car Index 1 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1091066): Car Index 18 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1096176): Car Index 6 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1121864): Car Index 0 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1122864): Car Index 14 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1134972): Car Index 20 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1135583): Car Index 7 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1138110): Car Index 11 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1146192): Car Index 9 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 1146581): Car Index 12 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 1157384): Car Index 2 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1158605): Car Index 13 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 1161494): Car Index 15 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\games\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\games\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fa4
Thread handle = 0x000002b0
Start address = 0x7c810659
Thread local base = 0x7ffdb000
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000994
Thread handle = 0x0000033c
Start address = 0x7c810659
Thread local base = 0x7ffd9000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000994
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000514
Thread handle = 0x0000033c
Start address = 0x7c810659
Thread local base = 0x7ffd9000
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000514
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000998
Thread handle = 0x0000033c
Start address = 0x7c810659
Thread local base = 0x7ffd9000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000998
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000380
Thread handle = 0x00000344
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b40
Thread handle = 0x00000348
Start address = 0x7c810659
Thread local base = 0x7ffd4000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
base 0x73260000
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fa4
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\games\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\games\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_off
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_1
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_2
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_3
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_1
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_2
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_3
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_4
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_5
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_6
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_7
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_off
>> CGP4Cockpit::LoadMesh() No object found for name - Driver_Status_green
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> pit_verge_03>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_04>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_05>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_06>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_02>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge00>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge01>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge02>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge03>>
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 15
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b40
Thread exit code = 0
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\games\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\games\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b58
Thread handle = 0x00000348
Start address = 0x7c810659
Thread local base = 0x7ffdb000
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000380
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000098
Thread handle = 0x000002b0
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a18
Thread handle = 0x0000034c
Start address = 0x7c810659
Thread local base = 0x7ffd4000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000f74
base 0x73260000
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b58
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\games\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\games\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_off
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_1
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_2
>> CGP4Cockpit::LoadMesh() No object found for name - opposition_spread_3
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_1
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_2
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_3
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_4
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_5
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_6
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_7
>> CGP4Cockpit::LoadMesh() No object found for name - Suggested gear_off
>> CGP4Cockpit::LoadMesh() No object found for name - Driver_Status_green
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>>
Extending Material bin
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> pit_verge_03>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_04>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_05>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_06>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge_02>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge00>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge01>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge02>>
>> ** WARNING ** Failed to match object to class :: >> pit_verge03>>
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 16
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a18
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000098
Thread exit code = 0
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000c2c
First chance exception
Exception address: 0x005ad919
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000c2c
Unhandled exception
Exception address: 0x005ad919
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
005AD919: games\grandprix4\GPxPatch.exe! <no symbol>
BAAD0100: <no module><no symbol>
005B1D40: games\grandprix4\GPxPatch.exe! <no symbol>
Registers:
EAX=00007B95 ECX=018ED9D8 ESI=00000000
EBX=00000000 EDX=7C90EB94 EDI=01937C50
CS:EIP=001B:005AD919
SS:ESP=0023:01A3FE40 EBP=0220F4A0
DS=0023 ES=0023 FS=003B GS=0000
Flags=00000287
Stack dump:
01a3fe40: 00000000 00007b95 00000000 01937c50 '.....{......P|..'
01a3fe50: 005a88ee 00000000 00007b95 0050a190 '..Z......{....P.'
01a3fe60: 00000000 01937c50 01a3fedc 00000003 '....P|..........'
01a3fe70: 0000006f 02210028 005a87fa 0050a190 'o...(.!...Z...P.'
01a3fe80: 018dd008 004d67c0 00000010 00509fc2 '.....gM.......P.'
01a3fe90: 0054e75d 0050a190 00000010 01a3fedc '].T...P.........'
01a3fea0: 01a3feb4 00000000 76b10200 01a3fee8 '...........v....'
01a3feb0: 00000000 0050a195 76af54f3 00000010 '......P..T.v....'
01a3fec0: 00000000 000306f2 00000000 00000000 '................'
01a3fed0: 00000000 76b11760 76b10200 01a3ff18 '....`..v...v....'
01a3fee0: 76b0ae36 0050a190 00000003 00000010 '6..v..P.........'
01a3fef0: 00000000 000306f2 00000000 00000000 '................'
01a3ff00: 7c96d8a8 00000001 00000000 76b0af21 '...|........!..v'
01a3ff10: 0050a190 000306f2 01a3ffb4 76b0af3a '..P.........:..v'
01a3ff20: 00000010 ffffffff 00000000 00000010 '................'
01a3ff30: 00000021 b5b12c30 805856c2 88a0f020 '!...0,...VX. ...'
01a3ff40: 889cc540 7ffde000 b5b12c88 804faee4 '@........,....O.'
01a3ff50: 00780010 00000008 00000000 00000000 '..x.............'
01a3ff60: 00000000 804f3bcc 00000001 0000012c '.....;O.....,...'
01a3ff70: 00000138 000001d4 889cc540 b5b12d50 '8.......@...P-..'
01a3ff80: 00000000 889cc628 804e1b01 00000000 '....(.....N.....'
01a3ff90: 88a0f020 804faec4 00000000 00000000 ' .....O.........'
01a3ffa0: 00000000 804faecc b5b12ca0 80700ef2 '......O..,....p.'
01a3ffb0: 00000002 01a3ffec 7c80b683 00000000 '...........|....'
01a3ffc0: 7c96d8a8 ffffffff 00000000 7ffde000 '...|............'
01a3ffd0: c0000005 01a3ffc0 01a3fa64 ffffffff '........d.......'
01a3ffe0: 7c839aa8 7c80b690 00000000 00000000 '...|...|........'
01a3fff0: 00000000 76b0aee7 00000000 00000000 '.......v........'
01a40000: 00000000 00000000 00000000 00000000 '................'
01a40010: 00000000 00000000 00000000 00000000 '................'
01a40020: 00000000 00000000 00000000 00000000 '................'
01a40030: 00000000 00000000 00000000 00000000 '................'
01a40040: 00000000 00000000 00000000 00000000 '................'
01a40050: 00000000 00000000 00000000 00000000 '................'
01a40060: 00000000 00000000 00000000 00000000 '................'
01a40070: 00000000 00000000 00000000 00000000 '................'
01a40080: 00000000 00000000 00000000 00000000 '................'
01a40090: 00000000 00000000 00000000 00000000 '................'
01a400a0: 00000000 00000000 00000000 00000000 '................'
01a400b0: 00000000 00000000 00000000 00000000 '................'
01a400c0: 00000000 00000000 00000000 00000000 '................'
01a400d0: 00000000 00000000 00000000 00000000 '................'
01a400e0: 00000000 00000000 00000000 00000000 '................'
01a400f0: 00000000 00000000 00000000 00000000 '................'
01a40100: 00000000 00000000 00000000 00000000 '................'
01a40110: 00000000 00000000 00000000 00000000 '................'
01a40120: 00000000 00000000 00000000 00000000 '................'
01a40130: 00000000 00000000 00000000 00000000 '................'
01a40140: 00000000 00000000 00000000 00000000 '................'
01a40150: 00000000 00000000 00000000 00000000 '................'
01a40160: 00000000 00000000 00000000 00000000 '................'
01a40170: 00000000 00000000 00000000 00000000 '................'
01a40180: 00000000 00000000 00000000 00000000 '................'
01a40190: 00000000 00000000 00000000 00000000 '................'
01a401a0: 00000000 00000000 00000000 00000000 '................'
01a401b0: 00000000 00000000 00000000 00000000 '................'
01a401c0: 00000000 00000000 00000000 00000000 '................'
01a401d0: 00000000 00000000 00000000 00000000 '................'
01a401e0: 00000000 00000000 00000000 00000000 '................'
01a401f0: 00000000 00000000 00000000 00000000 '................'
01a40200: 00000000 00000000 00000000 00000000 '................'
01a40210: 00000000 00000000 00000000 00000000 '................'
01a40220: 00000000 00000000 00000000 00000000 '................'
01a40230: 00000000 00000000 00000000 00000000 '................'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000264
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ed4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000268
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000760
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c50
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f74
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x000002e8
Process exit code = -1073741819