GP4 crashes (gpx-patch event log)

Posted by Silencer_1982 
GP4 crashes (gpx-patch event log)
Date: July 09, 2007 10:07PM
Posted by: Silencer_1982
Hello!

Recently I rediscovered GP4, at least my Last version was GP2...
So i have installed it fresh but with no luck! GP4 hangs constantly.



I've searched some forums and installed:
-GP4
-GP4 patch 9.6
-GP4 decrypted
-GPxPatch3.91

But unfortunately, GP4 keeps on crashin' after racing 1-6 laps.

Please help me what to do... I'm desperate

Here's my log file from GPxPatch (Verbose High)

Greetz,

Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1023 MB (free: 656 MB)
Debugging gp4.exe
Process created:
Process ID = 0x0000082c
Process handle = 0x000001d0
Main thread ID = 0x00000410
Main thread handle = 0x000001c4
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000410
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path ntdll.dll
base 0x7c900000
size 729088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1024512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\d3d8.dll
base 0x6dec0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6deb0000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\GDI32.dll
base 0x77e40000
size 280064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\USER32.dll
base 0x77d10000
size 578560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77f40000
size 684032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77da0000
size 581120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dinput8.dll
base 0x6d320000
size 186880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\winspool.drv
base 0x72f70000
size 146944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\ole32.dll
base 0x774a0000
size 1284608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\winmm.dll
base 0x76af0000
size 179200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dsound.dll
base 0x73e80000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\wsock32.dll
base 0x71a50000
size 24576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\WS2_32.dll
base 0x71a30000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71a20000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000410
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 729088)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000410
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01090000...
Injection succesful
Setting instruction pointer to injected code (0x01090000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76c50000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76c50000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\uxtheme.dll
base 0x5b190000
size 219136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\MSCTF.dll
base 0x746a0000
size 294400
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2962432
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d28
Thread handle = 0x00000284
Start address = 0x7c810856
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f90000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\COMRes.dll
base 0x77010000
size 822784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770e0000
size 553472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dplayx.dll
base 0x6cc50000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008cc
Thread handle = 0x00000298
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc40000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77e90000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
base 0x77390000
size 1050624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x6cc40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc40000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\Secur32.dll
base 0x77f10000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d20
Thread handle = 0x000002c0
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d20
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x6cc40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dpwsockx.dll
base 0x6f7b0000
size 57856
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x6f7b0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dpwsockx.dll
base 0x6f7b0000
size 57856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\mswsock.dll
base 0x719d0000
size 247296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\hnetcfg.dll
base 0x61200000
size 347648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\System32\wshtcpip.dll
base 0x71a10000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6cbd0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d20000
size 95232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ea0000
size 236544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rasman.dll
base 0x76e50000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\NETAPI32.dll
base 0x6ff20000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\MPRAPI.dll
base 0x76d00000
size 87040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\ACTIVEDS.dll
base 0x77c90000
size 194048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\adsldpc.dll
base 0x76dd0000
size 143360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\ATL.DLL
base 0x76ad0000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\SAMLIB.dll
base 0x71b80000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\SETUPAPI.dll
base 0x778e0000
size 999936
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000258
Thread handle = 0x00000310
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6cbf0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x6cbf0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000820
Thread handle = 0x00000318
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76d20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x6cbd0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000820
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x71a10000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000258
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x61200000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x6f7b0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008cc
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ee0000
size 148480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\wshbth.dll
base 0x75150000
size 108032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f80000
size 8192
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x76f70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x75150000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76bf0000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a40000
size 601088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\MSASN1.dll
base 0x77ae0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c50000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b80
Thread handle = 0x00000334
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000940
Thread handle = 0x00000338
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000cd8
Thread handle = 0x0000033c
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000354
Thread handle = 0x00000340
Start address = 0x7c810856
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\userenv.dll
base 0x76970000
size 728576
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f4c
Thread handle = 0x00000348
Start address = 0x7c810856
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\cryptnet.dll
base 0x76580000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d580000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\SensApi.dll
base 0x72240000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x73260000
>> ati2dvag.dll>>
>> RADEON X700 PRO>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x73260000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 704 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 856 x 480 (format 22) confirmed
>> Device mode 960 x 720 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 704 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 856 x 480 (format 23) confirmed
>> Device mode 960 x 720 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 704 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 856 x 480 (format 22) confirmed
>> Device mode 960 x 720 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 704 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 856 x 480 (format 23) confirmed
>> Device mode 960 x 720 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 704 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 856 x 480 (format 22) confirmed
>> Device mode 960 x 720 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 704 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 856 x 480 (format 23) confirmed
>> Device mode 960 x 720 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 704 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 856 x 480 (format 22) confirmed
>> Device mode 960 x 720 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): RADEON X700 PRO>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\HID.DLL
base 0x68db0000
size 20992
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f28
Thread handle = 0x00000360
Start address = 0x7c810856
Thread local base = 0x7ffd7000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\Games\GP4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x72c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f88
Thread handle = 0x00000384
Start address = 0x7c810856
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\msacm32.drv
base 0x72c80000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000098c
Thread handle = 0x00000394
Start address = 0x7c810856
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\KsUser.dll
base 0x73e50000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000058c
Thread handle = 0x0000039c
Start address = 0x7c810856
Thread local base = 0x7ffd4000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\PS5UI.DLL
base 0x32000000
size 728576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path
base 0x03e50000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\mslbui.dll
base 0x60a30000
size 25600
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fd4
Thread handle = 0x000003ac
Start address = 0x7c810856
Thread local base = 0x7ffaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread handle = 0x000003b0
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fd4
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000dac
Thread handle = 0x000003b0
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000dac
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ca4
Thread handle = 0x000003b0
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ca4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000410
base 0x73260000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 18
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000940
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000354
Thread exit code = 0
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d28
First chance exception
Exception address: 0x005ad79a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d28
Unhandled exception
Exception address: 0x005ad79a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
005AD79A: Games\GP4\GPxPatch.exe! <no symbol>
BAAD0100: <no module><no symbol>
005B1D40: Games\GP4\GPxPatch.exe! <no symbol>
Registers:
EAX=FFFFF66E ECX=012E9F40 ESI=00000000
EBX=0134CF60 EDX=7C90EB94 EDI=00000992
CS:EIP=001B:005AD79A
SS:ESP=0023:0144FE3C EBP=056451E8
DS=0023 ES=0023 FS=003B GS=0000
Flags=00000217
Stack dump:
0144fe3c: 00000000 fffff66e 00000024 0134cf60 '....n...$...`.4.'
0144fe4c: 00000009 005a8904 00000009 01300992 '......Z.......0.'
0144fe5c: 0050a190 00000000 0134cf60 0144fedc '..P.....`.4...D.'
0144fe6c: 0000001a 00000061 05360028 005a87fa '....a...(.6...Z.'
0144fe7c: 0050a190 01300008 004d67c0 00000010 '..P...0..gM.....'
0144fe8c: 00509fc2 0054e75d 0050a190 00000010 '..P.].T...P.....'
0144fe9c: 0144fedc 0144feb4 00000000 76b10200 '..D...D........v'
0144feac: 0144fee8 00000000 0050a195 76af54f3 '..D.......P..T.v'
0144febc: 00000010 00000000 001101d8 00000000 '................'
0144fecc: 00000000 00000000 76b11760 76b10200 '........`..v...v'
0144fedc: 0144ff18 76b0ae36 0050a190 00000003 '..D.6..v..P.....'
0144feec: 00000010 00000000 001101d8 00000000 '................'
0144fefc: 00000000 7c96d8a8 00000001 00000000 '.......|........'
0144ff0c: 76b0af21 0050a190 001101d8 0144ffb4 '!..v..P.......D.'
0144ff1c: 76b0af3a 00000010 ffffffff 00000000 ':..v............'
0144ff2c: 00000010 00000021 a8744c30 80584c8a '....!...0Lt..LX.'
0144ff3c: 864291d8 86312020 7ffde000 a8744c88 '..B. 1......Lt.'
0144ff4c: 804fb93c 00780010 00000008 00000000 '<.O...x.........'
0144ff5c: 00000000 00000000 804f05f4 00000001 '..........O.....'
0144ff6c: 00000098 000000a8 00000144 86312020 '........D... 1.'
0144ff7c: a8744d50 00000000 86312108 00000001 'PMt......!1.....'
0144ff8c: 00000000 864291d8 804fb91c 00000000 '......B...O.....'
0144ff9c: 00000000 00000000 804fb924 a8744ca0 '........$.O..Lt.'
0144ffac: 80700ef2 00000002 0144ffec 7c80b50b '..p.......D....|'
0144ffbc: 00000000 7c96d8a8 ffffffff 00000000 '.......|........'
0144ffcc: 7ffde000 c0000005 0144ffc0 0144fa60 '..........D.`.D.'
0144ffdc: ffffffff 7c8399f3 7c80b518 00000000 '.......|...|....'
0144ffec: 00000000 00000000 76b0aee7 00000000 '...........v....'
0144fffc: 00000000 00000000 00000000 00000000 '................'
0145000c: 00000000 00000000 00000000 00000000 '................'
0145001c: 00000000 00000000 00000000 00000000 '................'
0145002c: 00000000 00000000 00000000 00000000 '................'
0145003c: 00000000 00000000 00000000 00000000 '................'
0145004c: 00000000 00000000 00000000 00000000 '................'
0145005c: 00000000 00000000 00000000 00000000 '................'
0145006c: 00000000 00000000 00000000 00000000 '................'
0145007c: 00000000 00000000 00000000 00000000 '................'
0145008c: 00000000 00000000 00000000 00000000 '................'
0145009c: 00000000 00000000 00000000 00000000 '................'
014500ac: 00000000 00000000 00000000 00000000 '................'
014500bc: 00000000 00000000 00000000 00000000 '................'
014500cc: 00000000 00000000 00000000 00000000 '................'
014500dc: 00000000 00000000 00000000 00000000 '................'
014500ec: 00000000 00000000 00000000 00000000 '................'
014500fc: 00000000 00000000 00000000 00000000 '................'
0145010c: 00000000 00000000 00000000 00000000 '................'
0145011c: 00000000 00000000 00000000 00000000 '................'
0145012c: 00000000 00000000 00000000 00000000 '................'
0145013c: 00000000 00000000 00000000 00000000 '................'
0145014c: 00000000 00000000 00000000 00000000 '................'
0145015c: 00000000 00000000 00000000 00000000 '................'
0145016c: 00000000 00000000 00000000 00000000 '................'
0145017c: 00000000 00000000 00000000 00000000 '................'
0145018c: 00000000 00000000 00000000 00000000 '................'
0145019c: 00000000 00000000 00000000 00000000 '................'
014501ac: 00000000 00000000 00000000 00000000 '................'
014501bc: 00000000 00000000 00000000 00000000 '................'
014501cc: 00000000 00000000 00000000 00000000 '................'
014501dc: 00000000 00000000 00000000 00000000 '................'
014501ec: 00000000 00000000 00000000 00000000 '................'
014501fc: 00000000 00000000 00000000 00000000 '................'
0145020c: 00000000 00000000 00000000 00000000 '................'
0145021c: 00000000 00000000 00000000 00000000 '................'
0145022c: 00000000 00000000 00000000 00000000 '................'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d28
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f88
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f28
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000058c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000098c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b80
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000cd8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f4c
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000410
Process exit code = -1073741819



Edited 1 time(s). Last edit at 07/13/2007 12:14AM by mortal.
Re: GP4 crashes
Date: July 12, 2007 10:28PM
Posted by: tapezu
I am probably having exactly the same problem (I have raced 8 laps at best before crashing :)). If Someone happens to know solution for this Please tell it.
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