@Caelen
Aha! I get your point
I don't really edit the graphical part of GP4 myself, and i only used camedit for testing purposes, so thats why i didn't get you at first. But now i know what you mean.
@b-tone
I guess you don't like data that isn't necessary huh?
Well.. i never thought about people using an empty wad before, but you saved me some time, because it will probably result in an error while adjusting the wheel positions. I'll take a look at it, and find out if I have to change some of the code for it.
@Lo2k
Don't worry.. CSM never changes anything of the .car/.cam files. So CSM simply just can't corrupt those files. And it doesn't restore the original values, it restores the previous values
I don't restore the original values because it wouldn't make any sense according to how many people are still racing with the original 2001 carset.
I tried to write it in a way so people can use it with their 'normal' GP4, without screwing up their current carset.
ps.. one quick question..
When GP4 is running with CSM with the 'openwad', and I try to edit with Camedit, Camedit gives me an error that it doesn't find the file it is looking for..(other people should not try this, because its unsafe(!))
So how do you search the file in the wad you are looking for? by 'index number'? or by name?
CSM just searches for files in a wad by name, like GP4 does(although i'm not 100% sure right now).. But other editors seem to have issues with that. You don't have to give me detailed info about it, i'm just curious about your main method. It'll save me some research time. And if your app doesn't search the wad for files by name, is there any reason to? The structure of wad files is one of the oldest tricks in the books, and those files don't work with a particular order, so that's why i'm asking also