when you hit the wall (especially in monaco) the wheels fly off, but suspension rods are still in place, which is not realistic. remember ralf's crash in qualifying this year. to crash the suspension the crash have to be very heavy! so is it possible to could create a tweak so the suspension would crash more easily?
then we may go further in our advanced damage model. we may devide suspension rods in parts and one would be suspension objects itself, and another part we may assign to the cockpit so when you hit the wall only part of suspension would fly off...
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