GPGSL S11 - Team Launch Thread

Posted by GPGSL 
Re: GPGSL S11 - Team Launch Thread
Date: February 03, 2017 10:27PM
Posted by: CaptinFranko
Pedersen Wrote:
-------------------------------------------------------
> Boss, dont listen to the baboons ;) i love it!
> looking forward to bringing more sucess to the
> team :)

Sweeet ride boss. I like it as long as its a winner lol

GPGSL - Christel VXR team Boss S6-S8, S12 Onwards



Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 04:43AM
Posted by: Macca25
Everyone who is criticising the MAC Racing livery is incredibly rude and self centred. Due to getting married and expecting our first child all with in the last couple of months, I have not had a spare second to do a livery. Out of the kindness of his heart and without me even asking Greg O'Brien (Mullet345) took it on himself to paint this car for me. I would like to personally thank Greg because without his help we would have been running the car of shame. You may say it's just an opinion but you should be all ashamed of yourself for criticising someone that has only done it to help a friend.



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]
Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 10:28AM
Posted by: shep34
Macca25 Wrote:
-------------------------------------------------------
> Everyone who is criticising the MAC Racing livery
> is incredibly rude and self centred. Due to
> getting married and expecting our first child all
> with in the last couple of months, I have not had
> a spare second to do a livery. Out of the kindness
> of his heart and without me even asking Greg
> O'Brien (Mullet345) took it on himself to paint
> this car for me. I would like to personally thank
> Greg because without his help we would have been
> running the car of shame. You may say it's just an
> opinion but you should be all ashamed of yourself
> for criticising someone that has only done it to
> help a friend.

Without intending to fuel any fire by saying this, if you were short of time to get a livery done, you could have asked in the thread for any willing painters to have a crack at a livery for you, then you may have gotten a few liveries to select from - i am sure there are painters around that would have been willing to have a go?
That type of help should be there for anyone to ask for! I am always willing to have a go with the paint shop......(B)





GPGSL Team Owner Debut - Melbourne, Season 8 - present
GPGSL Test Debut - Hungary, Season 4. GPGSL Race Debut - Adelaide, Season 5.
Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 12:46PM
Posted by: EricMoinet
An other option would have been to keep previous livery and update numbers and names, but you're right on blaming the blamers and flaming the flamers.



Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 01:05PM
Posted by: gezere
Guys
I know I am not involved in GPGSL competition and I surely missed this information but could you let me know
Where I can find the shape and the PSD's files of the car?
I would like to have a GO with my personal scheme on it and get kedy's flamming ;)

By the way, I saw some very Nice liveries in this thread. Congratulations guys!!
It is much more difficult to do a personal livery which looks good than to reproduce
Existing liveries

Bernard

Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 01:10PM
Posted by: miki2000milos
gezere Wrote:
-------------------------------------------------------
> Guys
> I know I am not involved in GPGSL competition and
> I surely missed this information but could you let
> me know
> Where I can find the shape and the PSD's files of
> the car?
> I would like to have a GO with my personal scheme
> on it and get kedy's flamming ;)
>
> By the way, I saw some very Nice liveries in this
> thread. Congratulations guys!!
> It is much more difficult to do a personal livery
> which looks good than to reproduce
> Existing liveries
>
> Bernard

[www.grandprixgames.org]
The shape links are right at the top of the page, Miscellaneous downloads.




GPGSL - Yakuza driver

GPGSL activity check app: Direct link - Source code - Have you posted?
Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 01:36PM
Posted by: kedy89
Pff, flaming. Not like I only said "It's @#$%&" or something alike. Not like I hated on everything that has been shown.

If you can't handle critics, then maybe you shouldn't be on the internet. Just saying...




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Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 03:57PM
Posted by: gezere
It was just a joke Kedy, just a joke... ;-)

Thanks for the link.... now I feel stupid to have not find it...:(





Edited 1 time(s). Last edit at 02/05/2017 04:00PM by gezere.
Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 05:08PM
Posted by: Turbo Lover
kedy89 Schreef:
-------------------------------------------------------
> Pff, flaming. Not like I only said "It's @#$%&" or
> something alike. Not like I hated on everything
> that has been shown.
>
> If you can't handle critics, then maybe you
> shouldn't be on the internet. Just saying...


+1

I have you don't have the time just update the car numbers.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 05:20PM
Posted by: kedy89
gezere schrieb:
-------------------------------------------------------
> It was just a joke Kedy, just a joke... ;-)
>
> Thanks for the link.... now I feel stupid to have
> not find it...:(


Wasn't directed at you, Bernard ;-)




New chapter as driver with Alpha after 5 seasons Shadow, new helmet design.
Thanks John for the renders










Some mods
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Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 05:35PM
Posted by: Turbo Lover
[Tobi points a gun]Nice helmet.[/Tobi points a gun]



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GPGSL S11 - Team Launch Thread
Date: February 05, 2017 05:46PM
Posted by: kedy89
Turbo Lover schrieb:
-------------------------------------------------------
> [Tobi points a gun]Nice helmet.[/Tobi points a gun]


Lies, I hold no gun
hides gun




Some mods
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Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 02:39AM
Posted by: Macca25
I have seen some pretty @#$%& liveries over the years in my option but you know what, I keep my mouth shut and say good job. But way to bash someone that was doing me a favour, nice work guys.



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]
Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 07:18AM
Posted by: EricMoinet
Mistral Official Team Launch



Team Principal Eric Moinet and all the people at Ecurie Mistral are eager to introduce you to their brand new team and brand new car.

We would like to express our gratitude to our main sponsor New Man and all our furnishers without whom this new racing experience wouldn't have been possible.

The cars are preped at the emc2 workshop also in charge of the Monaco team in the GPG Nation Cup and some racing on rF... But I digress...

So, without further ado here comes the brand new car of the brand new team :




The car is proudly propelled by a V12 Matra engine, fuelled by French giant ELF, with Michelin at the wheels.


Number One driver for the team is Portugese Paulo Silva


And second driver Daly McClure


In the Tester's seat alongside team boss Eric Moinet will be Giovanna Michael, and as she is a girl she deserves to have a dedicated livery :


See you soon on track. Hopefully a good season with plenty of nicely looking cars.


(Renders courtesy of JohnMaverick. Thank you so much)

.



Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 07:23AM
Posted by: Mullet345
Looks really good.




Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 08:58AM
Posted by: Incident 2k9
Macca25 Wrote:
-------------------------------------------------------
> I have seen some pretty @#$%& liveries over the
> years in my option but you know what, I keep my
> mouth shut and say good job.

No, you don't.


Macca25 Wrote (a year or so ago):
-------------------------------------------------------
> FINALLY, someone who is willing to speak there
> mind. It's well and good to
> blow smoke up peoples a**'s but sometimes a livery
> just looks bad.
>
> I respect Dan for saying what he actually thinks,
> I have seen way to many
> cars that are less than average and been heaped
> with praise, it's all well
> and good to be nice but come on people, if its
> bad, dont be afraid to say so.

It's not like anyone's gone "that's complete w*nk mate", the critique has been largely constructive.

Also interesting that Greg never got credit in the original post, but as soon as there's criticism about it you then give him his dues. Throwing him under the bus a little there?



GPGSL: S6 - TafuroGP Tester (14th) /// S7 - ART Tester (6th) /// S8 - Demon Driver (13th) /// S9 - Demon/Snake Driver (13th) /// S10 - Snake Driver (???) ///]
"My ambition is handicapped by laziness" - Charles Bukowski
Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 10:13AM
Posted by: shep34
Nice looking Mistral Ecurie livery! Particularly like the design on the front nose cone section, with the beautiful clean pin striping amongst the shades of blue.





GPGSL Team Owner Debut - Melbourne, Season 8 - present
GPGSL Test Debut - Hungary, Season 4. GPGSL Race Debut - Adelaide, Season 5.
Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 11:01AM
Posted by: truecrysis
I'm loving the liveries that we've got so far.

That Demon machine is one of the best looking I've seen in the GPGSL, cracking job everyone who worked on that. I'd have maybe liked the nose a little less busy, but doesn't take away from a brilliant design!

Alpha looks great too, the colours aren't my personal favourite but then I have an irrational dislike for green so... My biggest thing would be that personally the body lines distort the white lining a bit, and so from some angles it can look a little odd but again, very well made, and certainly adds a unique look to the grid which is great.

The MAC reminds me of the first glimpses we saw of the Tyrant livery a little while back. There are some good ideas in there, and with a little bit of refining and tidying it would look great. I've always loved the MAC colours, so I don't see why it couldn't look just as good as the previous liveries with just some clean up.

That Ecurie machine is pretty, the blue's work so well with the flow of the car. I'm not keen on the New Man logo, and the font of ecurie mistral on the rear wing, but both are very minor issues and as a whole it looks fantastic. I will admit I didn't read the text at first, and was worried about the pink ruining the style, but as a unique driver touch I actually rather like it. Nice work!

And so ends this edition of Steer reviews ;)

_________________________________________________

For a list of EVERY download for GP4, look here: [docs.google.com]
Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 11:34AM
Posted by: Mullet345
A quick update:

ZG02HN: One Racing, MTP, MAC Racing, Ecuire Mistral
ZG02LN: SCR, Demon Racing, Alpha Motorsports, Tyrant Motorsports
Undecided: AMR, MPR (though it seems most likely they'll be staying with ZG02), Snake Motorsports

Only 3 teams left to do their team launch. Kinda looking forward to seeing AMRs Season 11 machine. After all, no one knows what livery they decided to go with (except for Stu since he is the team owner, and maybe the drivers as well), and also the shape they'll be using.




Re: GPGSL S11 - Team Launch Thread
Date: February 06, 2017 12:26PM
Posted by: kedy89
Macca25 schrieb:
-------------------------------------------------------
> I have seen some pretty @#$%& liveries over the
> years in my option but you know what, I keep my
> mouth shut and say good job. [...]


But, why? Isn't this part of the purpose of this thread, to showcase your liveries/helmets and get some feedback on a) different approaches regarding the design and b) flaws in the design? Sure the former has a lot to do with personal taste, as painter you can either say "Hey, nice idea, I'll give that a try" or "I get what you mean, but I prefer it the way I have it". But the latter is meant to help improve one's skill set. Take the smoothness of the lines I pointed out on the MAC, imo that is something very fundamental, which has such a big effect on the overall look. Unless you're doing it on purpose, you'll always want the look like the left one in the pic below (click for bigger one).


Nothing I said here was to simply bash someone, it always was to give new/different ideas (->personal taste) and help to improve one's skills.

I don't want people to kiss my ass when I post a livery or helmet here. I want them to point out flaws they see, and get some new ideas from the feedback based on personal taste. Sure, on a few occasions you'll just like it as it is, but as said earlier, normally there's at least one tiny thing you think could've been done different.





@Eric
Slick design, simple yet effective. Also love that you chose Matra as supplier. Two minor remarks
- Elf logo, it's a bit odd having the old one on the top of nosecone, and the new one on the sides.
- Michelin logo looks sort of unusual, since normally you use the same one as on the tyres with Bib within the rectangle. I assume you used that one on purpose?





To give some actual help in regards to the lines:
Personally, I work a lot with paths and vector masks when doing the design, since that way you can easily change things. Using them gives lines as shown above on the left. The path remains present all the time on the mask, which means when you want to adjust something later on, you simply change the path which controls the form of the respective shape. This makes it also rather easy to match the linings of different texture parts.
Problem though, as far as I know GIMP can't handle that, other than Photoshop. Good thing that CS2 is free since quite some time now, find it on the webarchive of the old Adobe download section [web.archive.org]. As for paths and vector masks themselves, google should help finding quite a few tutorials covering it.




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