i opened English.pos in a hex editor and saw something like this:
0TEXT_FUEL...-0.405000...0.119000...0TEXT_TYRES_LAPPED...-0.405000...0.106000...0TEXT_LEAVE_THE_PITS...-0.405000...0.093000...0TEXT_CAR_SETUP...-0.405000...0.080000
the 0TEXT FUEL refers to the text string in the uni file (in this case 'FUEL' so change that line in the uni to make it say something else (GAS, PETROL, etc)
the numbers after are the XY coordinates for that strings position.
in this case (...-0.405000...0.119000) the FUEL_TEXT shows up 405 pixels left and 80 pixels above the 0,0(which is about the centre of the lcd on original wheel - also the rotation point i guess)
the 405 pixels is (i think) for a 1024x768 resolution.
perhaps i'll make one with the data in the sky somewhere. its ok in pits but since they rotate with the wheel, any other data will look crappy during the race.
its possible to have it all on the wheel but smaller - so instaed of saying SUSPENSION TROUBLE you could allocate a smaller area on the wheel and it could say SUS or watever.
if you want to move yours to the mirror, take a sreenshot of your cockpit in the pits. resize it to 1024x768 (i think) and then measure the pixels from where it is to where you want it.
then change to according co-ords.
just to confuse things there is things like 0TEXT FUEL ,1TEXT FUEL ,2TEXT FUEL and i'm not 100% certain where they all go.
anyways, hope that helped.
____
Tony