DescriptionTeamPatcher has been designed for mod creators wishing to modify some aspects of the game without asking players to use complex tools.
GP4Patcher has been renamed to TeamPatcher to follow TeamEditor versions.
Features- Exports all datas from any .car file (from Cameditor 5.0 to TeamEditor 3.0).
- Update any cars.wad with files given by modder
- Uses any size picture on top or on the left of the window
- Uses a main text file and description files per .car included
- Auto-generated description files
- Decrypted GP4.exe support (1.0, Fairlight 1.02, Gimprus 1.02
- TeamPatcher User Guide with a complete example on how to create an auto-install car mod from modder's files to final exe.
New in 3.0 version- Many bug fixes from 2.3 versions
- Many GUI improvements.
How does it workModder tweaks teams data in TeamEditor and saves them under one or more .car files. He can also gather all files for his new carshape in a folder in order to auto-install them along .car data. Then he has just to make an auto-extractible file wich will automatically run TeamPatcher. TeamPatcher will ask user for the GP4 installation and for the mod he wants to install and it will do the job in some seconds. It's as simple as that.
Attachments:
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TeamPatcher3.0.zip
(320.6 KB)