Q about track/scenery editing [solved]

Posted by pirx 
Q about track/scenery editing [solved]
Date: November 05, 2012 10:22AM
Posted by: pirx
dear experts!

strange things happen at my first selfmade track:

First, everything is ok with the scenery+objects - I see everything correct even from far away (screenshot 1). But then a far away big and important part of the scenery+trees suddenly fades to transparent (screenshot 2+3) and comes back very late/50m before reaching it with the racecar (screenshot 4) - please have a look:

ok:


not ok:


not ok:


ok:




maybe the prob is here(?):
1. I have alot of different trees..
2. I have alot of pairs of swivel arms (and very less dummy ones)


please can someone help again?



Edited 3 time(s). Last edit at 11/05/2012 02:38PM by pirx.
Re: Q about track/scenery editing
Date: November 05, 2012 11:32AM
Posted by: R_Scandura
you need to put the couple of commands view distance ahead - extend visibility to infront
the game can look by default only a limited space so it shows the scenary step by step as you aproached it. you need to increment the visibility every here and then
can't write much for now, check the tutorial for the description.

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Edited 1 time(s). Last edit at 11/05/2012 11:33AM by R_Scandura.
Re: Q about track/scenery editing
Date: November 05, 2012 12:24PM
Posted by: pirx
thanx roberto!!! - that solved it



Edited 1 time(s). Last edit at 11/05/2012 02:38PM by pirx.
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