Game CTD... I have a log file

Posted by ReJ_40 
Game CTD... I have a log file
Date: May 05, 2010 07:03AM
Posted by: ReJ_40
Hey guys,

Seems like I am having a bit of an issue with GP3 right now. As soon as I enter Qualifying (for example) if I press "esc" RIGHT AWAY to go save or do whatever.. it works. But once the session has started (more than about 1 minute into it), if i try and press "esc".... I find myself back at the desktop.

I can supply any extra info if it helps.

I used gpxpatch to get a log file... anyone have any clue what might be causing this? :(

Starting log
GPxPatch version: 3.92
GPx version detected: decrypted GP3 v1.13
Verbosity level is 1
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 478 MB (free: 197 MB)
Debugging gp3.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
  Entry point = 0x00523473
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
  First chance exception
  Exception address: 0x7c90120e
  Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
  First chance exception
  Exception address: 0x00523473
  Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>>  Starting WinMain
>>  Loading library
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>>  WM_ACTIVATE (active)(not minimized)
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000000e0
  Start address = 0x7c8106f9
  Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002b0
  Start address = 0x7c8106f9
  Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000260
  Start address = 0x7c8106f9
  Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000278
  Start address = 0x7c8106f9
  Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000294
  Start address = 0x7c8106f9
  Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002a0
  Start address = 0x7c8106f9
  Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>>  MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002cc
  Start address = 0x7c8106f9
  Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002d0
  Start address = 0x7c8106f9
  Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002d4
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002dc
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002e4
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>>  No joysticks found -- closing dinput
>>  Closing DINPUT
>>  In ddraw_set_screen
>>  No change in cooperative level
>>  changed window size
>>  ddraw_set_screen finished ok.
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000310
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000338
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000348
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x00000350
  Start address = 0x7c8106f9
  Thread local base = 0x7ffaf000
>>  Bink init>>  Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>>  In ddraw_set_screen
>>  No change in cooperative level
>>  changed window size
>>  ddraw_set_screen finished ok.
>>  ams - Setting up Secondary Device
>>  MMX Enabled
>>  ams - D3D_SwitchToSecondaryDevice OK !
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>>  D3D_SetDeviceSpecificFeatures: Disabling fog
>>  D3D_SetDeviceSpecificFeatures: Disabling reflections
>>  Created surface
>>  Palette Changed to us
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  MMX Enabled
>>  In ddraw_set_screen
>>  No change in cooperative level
>>  changed window size
>>  ddraw_set_screen finished ok.
>>  Palette Changed to us
>>  In ddraw_set_screen
>>  No change in cooperative level
>>  changed window size
>>  ddraw_set_screen finished ok.
>>  ams - Setting up Secondary Device
>>  MMX Enabled
>>  ams - D3D_SwitchToSecondaryDevice OK !
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000002d0
  Start address = 0x7c8106f9
  Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
  Thread handle = 0x000001e4
  Start address = 0x7c8106f9
  Thread local base = 0x7ffd8000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>>  D3D_SetDeviceSpecificFeatures: Disabling fog
>>  D3D_SetDeviceSpecificFeatures: Disabling reflections
>>  Created surface
>>  Palette Changed to us
>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

>>  D3DApp: D3D_CopyCarTextureNumber() - failed to blt surface: D3D_ErrToString: No error matched

Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = 0
>>  MMX Enabled
>>  In ddraw_set_screen
>>  No change in cooperative level
>>  DDERR_UNSUPPORTED
>>  Palette Changed to us
Debug event: EXCEPTION_DEBUG_EVENT
  First chance exception
  Exception address: 0x00518cd8
  Exception flags: 0x00000000
  Exception code: EXCEPTION_ACCESS_VIOLATION
    Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
  Unhandled exception
  Exception address: 0x00518cd8
  Exception flags: 0x00000000
  Exception code: EXCEPTION_ACCESS_VIOLATION
    Process tried to read from virtual address 0x00000000
Stack trace:
00518CD8: Program Files\Hasbro Sports\Grand Prix 3\GPxPatch.exe! <no symbol>
B0786800: <no module><no symbol>
Registers:
EAX=00000000  ECX=00000000  ESI=00000404
EBX=00000000  EDX=00000000  EDI=00000000
CS:EIP=001B:00518CD8
SS:ESP=0023:0012F828  EBP=7C85AD4C
DS=0023  ES=0023  FS=003B  GS=0000
Flags=00280246
Stack dump:
0012f828: 00ca80e8 00000000 00000000 00000000 '................'
0012f838: 00000404 0012f8a4 00000000 00000000 '................'
0012f848: 00000000 00000000 00000500 0051ef54 '............T.Q.'
0012f858: 0012f90c 0051e980 00000000 00000000 '......Q.........'
0012f868: 7e471088 00000350 ef76f000 ef76ed64 '..G~P.....v.d.v.'
0012f878: 00000000 0012ffb0 0012f8ac 7e418734 '............4.A~'
0012f888: 008d02f0 0000000f 00000000 00000000 '................'
0012f898: 0051e980 dcbaabcd 00000000 0012f8d0 '..Q.............'
0012f8a8: 7e418734 008d02f0 00000404 00000000 '4.A~............'
0012f8b8: 00000000 0051e980 dcbaabcd 00000000 '......Q.........'
0012f8c8: 0012f90c 0051e980 0012f938 7e418816 '......Q.8.....A~'
0012f8d8: 0051e980 008d02f0 00000404 00000000 '..Q.............'
0012f8e8: 00000000 00000404 0051e980 0a8c8fc8 '..........Q.....'
0012f8f8: 00000014 00000001 00000000 00000000 '................'
0012f908: 00000010 00000000 ffffffff 00000001 '................'
0012f918: 00000000 00000000 0012f8ec 0012f44c '............L...'
0012f928: 0012fa38 7e44048f 7e418830 00000000 '8.....D~0.A~....'
0012f938: 0012f968 7e42a013 00000000 0051e980 'h.....B~......Q.'
0012f948: 008d02f0 00000404 00000000 00000000 '................'
0012f958: 00000000 00000000 001da298 7c8097d0 '...............|'
0012f968: 0012f988 7e42a998 0051e980 008d02f0 '......B~..Q.....'
0012f978: 00000404 00000000 00000000 00000001 '................'
0012f988: 0012f9b4 7378df6f 0051e980 008d02f0 '....o.xs..Q.....'
0012f998: 00000404 00000000 00000000 0012fa1c '................'
0012f9a8: 7378dcdc 00000000 0051e980 0012f9e0 '..xs......Q.....'
0012f9b8: 7e418734 008d02f0 00000404 00000000 '4.A~............'
0012f9c8: 00000000 7378dcdc dcbaabcd 00000000 '......xs........'
0012f9d8: 0012fa1c 7378dcdc 0012fa48 7e418816 '......xsH.....A~'
0012f9e8: 7378dcdc 008d02f0 00000404 00000000 '..xs............'
0012f9f8: 00000000 00000000 008d02f0 7e42772b '............+wB~'
0012fa08: 00000014 00000001 00000000 00000000 '................'
0012fa18: 00000010 00000000 ffffffff 00000001 '................'
0012fa28: 00000000 00000000 0012f9fc 0012f44c '............L...'
0012fa38: 0012fa8c 7e44048f 7e418830 00000000 '......D~0.A~....'
0012fa48: 0012fa9c 7e428ea0 00000000 7378dcdc '......B~......xs'
0012fa58: 008d02f0 00000404 00000000 00000000 '................'
0012fa68: 00efd8bc 00000001 7e4196b8 00cde7b8 '..........A~....'
0012fa78: 7e42772b 7e428eec 00000000 0012fa70 '+wB~..B~....p...'
0012fa88: 0012f44c 0012ffb0 7e44048f 7e428eb0 'L.........D~..B~'
0012fa98: ffffffff 0012fac4 7e428eec 00efd8a8 '..........B~....'
0012faa8: 00000404 00000000 00000000 7378dcdc '..............xs'
0012fab8: 00000000 00000000 00000000 0012fb10 '................'
0012fac8: 7c90e473 0012fad4 00000018 00efd8a8 's..|............'
0012fad8: 00000404 00000000 00000000 7378dcdc '..............xs'
0012fae8: 7e428e53 7e4191be 7e42776b 00cde7b8 'S.B~..A~kwB~....'
0012faf8: 00000000 00000000 00000000 7e42772b '............+wB~'
0012fb08: 7e4196b8 7e418bf6 7c85ad4c 0051e4cc '..A~..A~L..|..Q.'
0012fb18: 00cde7b8 00000000 00000000 00000000 '................'
0012fb28: 7c9101db 00000000 0012ffc0 7ffde000 '...|............'
0012fb38: e7ffffff 02020e7c 02100210 00000000 '....|...........'
0012fb48: 00000002 02020e99 00000002 0012fc2c '............,...'
0012fb58: 0012fc30 02020e7c 0012fc0c 7c80a4a9 '0...|..........|'
0012fb68: 001428f8 0e000001 0012fc30 00000002 '.(......0.......'
0012fb78: 0012fc2c 00000002 00000000 0012fc2c ',...........,...'
0012fb88: 00000002 00000000 01442864 00000000 '........d(D.....'
0012fb98: 014424a0 001451d8 00000000 001453c8 '.$D..Q.......S..'
0012fba8: 0012fc30 feeefeee 0052ccc0 01442468 '0.........R.h$D.'
0012fbb8: 001451a0 00000000 00000000 00000000 '.Q..............'
0012fbc8: 014423c8 00000000 00000000 00000000 '.#D.............'
0012fbd8: 00000000 0012fc2c 7c9020f5 00d21840 '....,.... .|@...'
0012fbe8: 0012fcc0 7c835178 00d21898 0012fc68 '....xQ.|....h...'
0012fbf8: 00000040 00d21844 0012fc14 00000040 '@...D.......@...'
0012fc08: 0000000c 7c835222 000000f0 00740041 '...."R.|....A.t.'
0012fc18: 0061006c 0074006e 00630069 00530020 'l.a.n.t.i.c. .S.'
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
  Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
  Process exit code = -1073741819
Re: Game CTD... I have a log file
Date: May 05, 2010 04:29PM
Posted by: ooleeeo
whats atlantic in your trace?

Kimi forever!
Re: Game CTD... I have a log file
Date: May 05, 2010 04:49PM
Posted by: ReJ_40
That's really odd ! I never noticed that. Wierd because there is nothing in the game/carset/track i used that has the word "Atlantic" in it.
Re: Game CTD... I have a log file
Date: May 05, 2010 06:11PM
Posted by: ooleeeo
I had this problem too.I solved it by doing a fresh installation gp3jams and gp3jamsh.

Kimi forever!
Re: Game CTD... I have a log file
Date: May 08, 2010 05:45AM
Posted by: mortal
Car jams are missing by the look of it.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: Game CTD... I have a log file
Date: May 18, 2010 02:50AM
Posted by: ReJ_40
Car jams are missing? Where would I get those?
Re: Game CTD... I have a log file
Date: May 18, 2010 07:16AM
Posted by: mortal
They are on the original CD. :-) Re-install and it should be ok.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
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