I guys!
I have this question regarding realism in GP3 (2k at least).
It always bugged me, but now even more, that when the cc cars have a puncture they quickly retire without even make it to the pits, and when they have an electrical, throttle or brake problem they manage to get to the pits, and ten seconds after they rejoin the race like if it was a routine pit stop.
Howcome a puncture is a more terminal failure than an electrical, brake, or throttle problem?
Is there a way to revert this?
BTW, is there also a way to make the cars go totally out of control when the suspension snaps in the middle of a fast section?
Cheers.