GPxPatch / GPxCinfo be sure to read this

Posted by evroic 
GPxPatch / GPxCinfo be sure to read this
Date: August 16, 2024 01:54AM
Posted by: evroic
Hi,

I made a great discovery that could help my friend Philip aka Elio a lot with his MegaPatches

I'm working on a project using the GPxPatch utility and in the GPxCinfo tab implementing an image for each car through the "Steer" item that uses the "Rotate" mode

The goal would be to have 22 different images, 1 for each car.


The problem is that in this type of configuration in the "Rotate" mode does not "have" the "show for team" and "show for car" options like in the "Toggle" mode.

So, analyzing an INI file from the "F1 1984 MegaPatche", I noticed that "Elio" had configured each team to have a different arms and steering wheel !!!


Here's the screen.





But how did GPxPatch understand this? :-o

Here's the part of the INI file with the evidence that makes this work

[Steer1ControlImage0]
Path=arms\F185\02 williams rosberg arms 84.tga
X=212
Y=345
Width=600
Height=600
Showforteam=2
Scale=0



So I thought about it. (I)

Will it show if I set the "show for car" option in this INI file and assign a different TGA file to each car?

So I inserted another line with the same information but directing it to another TGA file





Once that is done, now I have to edit the INI file and insert the lines Showforcar=3 and Showforcar=4


1985 arms.ini

[Steer1ControlImage0]
Path=arms\F185\02 laffite arms 84.tga
X=212
Y=345
Width=600
Height=600
Showforteam=2
Showforcar=3
Scale=0

[Steer2ControlImage0]
Path=arms\F185\02 williams rosberg arms 84.tga
X=212
Y=345
Width=600
Height=600
Showforteam=2
Showforcar=4
Scale=0


Yes. It worked!!!! (Y)

Here are the screens

Now in 1984 we have the Williams team with "laffite arms 84.tga" in car 5 and "rosberg arms 84.tga" in car 6






With this test I will get results with my project where, as I said, I will be able to put 22 rotated images, one for each car.

I hope this helps you guys




Evandro ( Brazil )



Edited 1 time(s). Last edit at 08/17/2024 09:03PM by evroic.
Re: GPxPatch / GPxCinfo be sure to read this
Date: August 17, 2024 11:26AM
Posted by: elio2012
Hi Evandro

That is fascinating and when you get down to it, not surprising and entirely logical.
Its not a big deal to have to change the arms file each time you change drivers that have different arms, but it is really helpful to not have to do so and to jump from driver to driver without needing to make the change.
Thanks for pointing this out!
It would be a bit of a job to make the changes as so many teams in the 1980s had drivers in different suit colours.

By the way, you are using a very old version of my 1984 megapatch, I can tell by the Gitanes visor which as improved upon. Also, you should be able to see driver's legs which I fixed in later versions.
F1 1984 DOWNLOAD

Cheers!

Elio
Re: GPxPatch / GPxCinfo be sure to read this
Date: August 17, 2024 11:43AM
Posted by: elio2012
Also, if you install the right fonts, as instructed in my 'ReadMe' file you will get the right digital fonts used on the dashboard.
Re: GPxPatch / GPxCinfo be sure to read this
Date: August 17, 2024 09:01PM
Posted by: evroic
Another implementation now in the Renault team






1985 arms.ini

[Steer5ControlImage0]
Path=arms\F185\05 renault tambay arms 84.tga
X=212
Y=345
Width=600
Height=600
ShowForTeam=5
Showforcar=9
Scale=0

[Steer6ControlImage0]
Path=arms\F185\05 warwick arms 84.tga
X=212
Y=345
Width=600
Height=600
ShowForTeam=5
Showforcar=10
Scale=0

This version of "F1 1984 MegaPatche" is the first one released and it is here on my HD just for testing. That's why it still has errors in the font.

For my project, I remembered that you used different types of steering wheels and arms.

Understanding how this was done helped me a lot.

In addition, I ended up discovering how to do this configuration for each driver/car.

I'm so happy with this that I decided to share this information with everyone and especially with you who can further improve your Megapatches with this configuration.

I also made a new discovery that I will put in another post.

Thanks to all those who keep this game alive



Evandro ( Brazil )
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