I found this fantastic picture the other day on google images of from inside the cockpit of the '06 mclaren:
[
www.motorpasion.com]
and my first thought was that this is a perfect image to create a new wheel for GP3 from. So I went online and looked and looked and couldn't find any wheels for GP3 which were newer than 2002..
So i set off on making my it myself, even though I've never made anything for GP3 before besides some menu backgrounds. I cut out the wheel in photoshop (the main part that would be steerb9.jam), saved it as a bitmap, went into GP3 JAM Editor v1.6 (the only jam editor i could find who's download link works) and made a new jam and pasted the bmp in as a new texture (and made the whole thing the same size and same flags as another wheel by somebody else which i already have).
I saved it as a jam and copied it into gp3jamsh/main. I went into the game and what did I have? A steering wheel with a huge white rectangle behind it...
So I went into Microsoft photo editor and opened my bmp and used the transparency tool to make the white background transparent .. and tried to save it and it said "this format doesnt support transparency" .. so i just right clicked and hit 'copy' and went into GP3 Jam Editor and made a new jam and new texture and hit 'paste' ... and still when I clicked 'view jams transparency' I had the white background with no black outline, like you get with a proper jam.
So basically, I don't know how to make a .jam file. I really want to figure this out because that picture is begging to be made into a wheel. I've been messing around with LEDs and stuff for the wheel I am currently using so I know a bit about how to use GP3 Cockpits Editor, so i might have a chance.
Anybody out there willing to provide some helpful hints about this stuff would be much appreciated!
Edited 1 time(s). Last edit at 01/01/2007 04:10AM by giallorosso_986.