Finally Got GP3 2000

Posted by Mullet345 
Finally Got GP3 2000
Date: September 23, 2013 06:48AM
Posted by: Mullet345
Finally got my copy of GP3 2000, and I'm already trying it out. There's a few things I need to know. Which program is the best for modding GP3 2000? GP3 had gp3edit, so I don't think that will work. Car Editor for car shape should work, as would cockpit editor. So I need something to change the jam files. Can anyone help me out?




Re: Finally Got GP3 2000
Date: September 23, 2013 08:56AM
Posted by: pirx
JamEditor2000 & Jammer would do it, should find it here:
link
Re: Finally Got GP3 2000
Date: September 23, 2013 09:03AM
Posted by: Mullet345
pirx Wrote:
-------------------------------------------------------
> JamEditor2000 & Jammer would do it, should find it
> here:
> link

Thanks. I'll try it out when I get the chance. Do you know how to make each team have two different liveries?




Re: Finally Got GP3 2000
Date: September 23, 2013 10:24AM
Posted by: R_Scandura
welcome to the other side of Gp3 :)

gp3 2k works with a bunch of .set file in which you link teams and parts of the carsets for each race. the best or fastest thing to do about carset installing is in my opinion to download a complete 2k carset and replace 1:1 each string on the .set files. the folder tree will come pretty obvious when you see inside these files and will be easie to replace your graphic

-------------------------------
Re: Finally Got GP3 2000
Date: September 23, 2013 11:50AM
Posted by: pirx
Mullet345 schrieb:
-------------------------------------------------------
> Thanks. I'll try it out when I get the chance. Do
> you know how to make each team have two different
> liveries?


For GP3-2000 every car (22x) gets an own jam-file there. You could also use 22 different cockpits and much more.

To do this:
-you need to make two(!) different .set-files: One "Seasonset.set" and 17 "Trackset.set" for each track (make it with Text-Editor)

Here I post the content of the files from my mod, you just have to produce all files in there and set all path correctly to your needs.
But some of the files must(!) be in their exact subfolders or GPxPatch will not accept them and show crazy things inside the game, hope I remember all:
-cars, cockpits & HW-helmets must be in ..GP3jamsH/Liveries/..
-helmets need also SW(Software)-jams, they must be placed in ..GP3jams/Liveries/..
-jackmen, pitcrews must be in ..GP3jamsH/Main/..
-tyres, tarmacs in ..GP3jamsH/Techjam/..
(tyres are the worst to get right: they also need bitmaps (.bmp) in ..GP3jamsH/Techjam/..)
-the podgens in ..GP3jamsH/Genjam/.. plus ..GP3jams/Genjam/..
(all paths shown in my sets are relative to these!!)


hope that´s all! remember, when the game shows something weird then it may be a reason of wrong paths.


1. Seasonset:

[Carshape]
Enable=0
Carshape=belini\2013\carshapes\carshape2013.cs3

[CarSets]
Enable=1
EnableTrackSpecific=1
CarSet=
CarSet01=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_01.set
CarSet02=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_02.set
CarSet03=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_03.set
CarSet04=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_04.set
CarSet05=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_05.set
CarSet06=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_06.set
CarSet07=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_07.set
CarSet08=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_08.set
CarSet09=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_09.set
CarSet10=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_10.set
CarSet11=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_11.set
CarSet12=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_12.set
CarSet13=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_13.set
CarSet14=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_14.set
CarSet15=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_15.set
CarSet16=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_16.set
CarSet17=C:\Gamez\Grand Prix UNIVERSE\belini\2013\data\2013_track_17.set
DisableCarNrCopying=1

[Tyres]
Jam01_01=Pirelli_redSLOW.jam
Jam01_02=Pirelli_redFAST.jam
Jam02_01=Pirelli_silverSLOW.jam
Jam02_02=Pirelli_silverFAST.jam
Team01=Jam01
Team02=Jam01
Team03=Jam01
Team04=Jam01
Team05=Jam01
Team06=Jam02
Team07=Jam02
Team08=Jam02
Team09=Jam02
Team10=Jam02
Team11=Jam02
Enable=1
Tread=00
TreadArt01_01=treadP1slow_art.bmp
TreadArt01_02=treadP1fast_art.bmp
TreadArt02_01=treadP2slow_art.bmp
TreadArt02_02=treadP2fast_art.bmp
SatType01=digital_2004_m.tga
SatType02=digital_2004_m.tga

[RacePoints]
Enable=1
Pos01=25
Pos02=18
Pos03=15
Pos04=12
Pos05=10
Pos06=8
Pos07=6
Pos08=4
Pos09=2
Pos10=1
Pos11=0
Pos12=0
Pos13=0
Pos14=0
Pos15=0
Pos16=0
Pos17=0
Pos18=0
Pos19=0
Pos20=0
Pos21=0
Pos22=0

[Physics]
Enable=1
Path=belini\2013\data\2013.g3p

[TrackSet]
Enable=0
Path=

[MenuGfx]
Enable=1
Path=bitmaps\gp2000v1.bin

[SATMode]
Enable=1
Mode=3



2. Trackset:

[Performance]
Enable=1
Path=belini\2013\data\2013_Perf_01Melbourne.txt

[Cars]
Jam01=belini\2013\cars\car_01.jam
Jam02=belini\2013\cars\car_02.jam
Jam03=belini\2013\cars\car_03.jam
Jam04=belini\2013\cars\car_04.jam
Jam05=belini\2013\cars\car_05.jam
Jam06=belini\2013\cars\car_06.jam
Jam07=belini\2013\cars\car_07.jam
Jam08=belini\2013\cars\car_08.jam
Jam09=belini\2013\cars\car_09.jam
Jam10=belini\2013\cars\car_10.jam
Jam11=belini\2013\cars\car_11.jam
Jam12=belini\2013\cars\car_12.jam
Jam13=belini\2013\cars\car_14.jam
Jam14=belini\2013\cars\car_15.jam
Jam15=belini\2013\cars\car_16.jam
Jam16=belini\2013\cars\car_17.jam
Jam17=belini\2013\cars\car_18.jam
Jam18=belini\2013\cars\car_19.jam
Jam19=belini\2013\cars\car_20.jam
Jam20=belini\2013\cars\car_21.jam
Jam21=belini\2013\cars\car_22.jam
Jam22=belini\2013\cars\car_23.jam

[Cockpits]
Jam01=belini\2013\cockpits\cockpit_01.jam
Jam02=belini\2013\cockpits\cockpit_01.jam
Jam03=belini\2013\cockpits\cockpit_02.jam
Jam04=belini\2013\cockpits\cockpit_02.jam
Jam05=belini\2013\cockpits\cockpit_03.jam
Jam06=belini\2013\cockpits\cockpit_03.jam
Jam07=belini\2013\cockpits\cockpit_04.jam
Jam08=belini\2013\cockpits\cockpit_04.jam
Jam09=belini\2013\cockpits\cockpit_05.jam
Jam10=belini\2013\cockpits\cockpit_05.jam
Jam11=belini\2013\cockpits\cockpit_06.jam
Jam12=belini\2013\cockpits\cockpit_06.jam
Jam13=belini\2013\cockpits\cockpit_07.jam
Jam14=belini\2013\cockpits\cockpit_07.jam
Jam15=belini\2013\cockpits\cockpit_08.jam
Jam16=belini\2013\cockpits\cockpit_08.jam
Jam17=belini\2013\cockpits\cockpit_09.jam
Jam18=belini\2013\cockpits\cockpit_09.jam
Jam19=belini\2013\cockpits\cockpit_10.jam
Jam20=belini\2013\cockpits\cockpit_10.jam
Jam21=belini\2013\cockpits\cockpit_11.jam
Jam22=belini\2013\cockpits\cockpit_11.jam

[Helmets]
Jam01=belini\2013\helmets\helmet2013sd.jam
Jam02=belini\2013\helmets\helmet2013se.jam

[JackMen]
Jam01_01=belini\2013\jackmen\jm_011.jam
Jam01_02=belini\2013\jackmen\jm_012.jam
Jam02_01=belini\2013\jackmen\jm_021.jam
Jam02_02=belini\2013\jackmen\jm_022.jam
Jam03_01=belini\2013\jackmen\jm_031.jam
Jam03_02=belini\2013\jackmen\jm_032.jam
Jam04_01=belini\2013\jackmen\jm_041.jam
Jam04_02=belini\2013\jackmen\jm_042.jam
Jam05_01=belini\2013\jackmen\jm_051.jam
Jam05_02=belini\2013\jackmen\jm_052.jam
Jam06_01=belini\2013\jackmen\jm_061.jam
Jam06_02=belini\2013\jackmen\jm_062.jam
Jam07_01=belini\2013\jackmen\jm_071.jam
Jam07_02=belini\2013\jackmen\jm_072.jam
Jam08_01=belini\2013\jackmen\jm_081.jam
Jam08_02=belini\2013\jackmen\jm_082.jam
Jam09_01=belini\2013\jackmen\jm_091.jam
Jam09_02=belini\2013\jackmen\jm_092.jam
Jam10_01=belini\2013\jackmen\jm_101.jam
Jam10_02=belini\2013\jackmen\jm_102.jam
Jam11_01=belini\2013\jackmen\jm_111.jam
Jam11_02=belini\2013\jackmen\jm_112.jam

[PitCrews]
Jam01_01=belini\2013\pitcrews\pc_011.jam
Jam01_02=belini\2013\pitcrews\pc_012.jam
Jam01_03=belini\2013\pitcrews\pc_013.jam
Jam01_04=belini\2013\pitcrews\pc_014.jam
Jam01_05=belini\2013\pitcrews\pc_015.jam
Jam01_06=belini\2013\pitcrews\pc_016.jam
Jam02_01=belini\2013\pitcrews\pc_021.jam
Jam02_02=belini\2013\pitcrews\pc_022.jam
Jam02_03=belini\2013\pitcrews\pc_023.jam
Jam02_04=belini\2013\pitcrews\pc_024.jam
Jam02_05=belini\2013\pitcrews\pc_025.jam
Jam02_06=belini\2013\pitcrews\pc_026.jam
Jam03_01=belini\2013\pitcrews\pc_031.jam
Jam03_02=belini\2013\pitcrews\pc_032.jam
Jam03_03=belini\2013\pitcrews\pc_033.jam
Jam03_04=belini\2013\pitcrews\pc_034.jam
Jam03_05=belini\2013\pitcrews\pc_035.jam
Jam03_06=belini\2013\pitcrews\pc_036.jam
Jam04_01=belini\2013\pitcrews\pc_041.jam
Jam04_02=belini\2013\pitcrews\pc_042.jam
Jam04_03=belini\2013\pitcrews\pc_043.jam
Jam04_04=belini\2013\pitcrews\pc_044.jam
Jam04_05=belini\2013\pitcrews\pc_045.jam
Jam04_06=belini\2013\pitcrews\pc_046.jam
Jam05_01=belini\2013\pitcrews\pc_051.jam
Jam05_02=belini\2013\pitcrews\pc_052.jam
Jam05_03=belini\2013\pitcrews\pc_053.jam
Jam05_04=belini\2013\pitcrews\pc_054.jam
Jam05_05=belini\2013\pitcrews\pc_055.jam
Jam05_06=belini\2013\pitcrews\pc_056.jam
Jam06_01=belini\2013\pitcrews\pc_061.jam
Jam06_02=belini\2013\pitcrews\pc_062.jam
Jam06_03=belini\2013\pitcrews\pc_063.jam
Jam06_04=belini\2013\pitcrews\pc_064.jam
Jam06_05=belini\2013\pitcrews\pc_065.jam
Jam06_06=belini\2013\pitcrews\pc_066.jam
Jam07_01=belini\2013\pitcrews\pc_071.jam
Jam07_02=belini\2013\pitcrews\pc_072.jam
Jam07_03=belini\2013\pitcrews\pc_073.jam
Jam07_04=belini\2013\pitcrews\pc_074.jam
Jam07_05=belini\2013\pitcrews\pc_075.jam
Jam07_06=belini\2013\pitcrews\pc_076.jam
Jam08_01=belini\2013\pitcrews\pc_081.jam
Jam08_02=belini\2013\pitcrews\pc_082.jam
Jam08_03=belini\2013\pitcrews\pc_083.jam
Jam08_04=belini\2013\pitcrews\pc_084.jam
Jam08_05=belini\2013\pitcrews\pc_085.jam
Jam08_06=belini\2013\pitcrews\pc_086.jam
Jam09_01=belini\2013\pitcrews\pc_091.jam
Jam09_02=belini\2013\pitcrews\pc_092.jam
Jam09_03=belini\2013\pitcrews\pc_093.jam
Jam09_04=belini\2013\pitcrews\pc_094.jam
Jam09_05=belini\2013\pitcrews\pc_095.jam
Jam09_06=belini\2013\pitcrews\pc_096.jam
Jam10_01=belini\2013\pitcrews\pc_101.jam
Jam10_02=belini\2013\pitcrews\pc_102.jam
Jam10_03=belini\2013\pitcrews\pc_103.jam
Jam10_04=belini\2013\pitcrews\pc_104.jam
Jam10_05=belini\2013\pitcrews\pc_105.jam
Jam10_06=belini\2013\pitcrews\pc_106.jam
Jam11_01=belini\2013\pitcrews\pc_111.jam
Jam11_02=belini\2013\pitcrews\pc_112.jam
Jam11_03=belini\2013\pitcrews\pc_113.jam
Jam11_04=belini\2013\pitcrews\pc_114.jam
Jam11_05=belini\2013\pitcrews\pc_115.jam
Jam11_06=belini\2013\pitcrews\pc_116.jam

[TeamPitOrder]
Enable=1
Pos01=11
Pos02=10
Pos03=9
Pos04=8
Pos05=7
Pos06=6
Pos07=5
Pos08=4
Pos09=3
Pos10=1
Pos11=2

[Track]
Enable=1
Path=belini\2013\01melbourne2013.dat

[TrackJams]
Podgen04=2013\podgen_F1_2013.jam

Tarmac=melbourne_tarmac.bmp




Edited 3 time(s). Last edit at 09/23/2013 12:10PM by pirx.
Re: Finally Got GP3 2000
Date: September 23, 2013 05:10PM
Posted by: shlund
(Y) The Master of GP32k (Y)
Re: Finally Got GP3 2000
Date: September 23, 2013 09:21PM
Posted by: pirx
(smile) ..blood, sweat and tears
&
only a child of belini

cheers!
(B)



Edited 1 time(s). Last edit at 09/23/2013 09:30PM by pirx.
Re: Finally Got GP3 2000
Date: September 25, 2013 04:27AM
Posted by: Mullet345
Any good mods available for gp3 2000?

And with car liveries, on default cars there is a gap in the rear wing. Is that due to transparency? And what are the RBG values of the colour that is the transparency colour?




Re: Finally Got GP3 2000
Date: September 25, 2013 03:10PM
Posted by: pirx
Mullet345 schrieb:
-------------------------------------------------------

> And with car liveries, on default cars there is a
> gap in the rear wing. Is that due to transparency?
> And what are the RBG values of the colour that is
> the transparency colour?

-to check the rearwing thing use CarEditor to look at carshape. I think thats where this gap comes from.

-I know 3 transparency colors: pink, greenblue and black. depends what it is (car, cockpit, pitcrew,...)
tip: open jams with jameditor and export bmp-files to get exact RGB-values

But gp3-2000 is tricky with transparencies on cars: every single(!) RGB-value must be higher than 8. Otherwise these pixels will be shown transparent. Means: all values from R=0, G=0, B=0 to R=8, G=8, B=8 are bad.

-> My workflow to sort out dark pixels:
0. work with Photoshop/MS Paint/Jammer

1. Cardesign in Photoshop until done
2. Save result as .gif (Use "Export for Web and Devices"- here you can easy delete single color-values)
3. Open an existing carjam with Jammer and export as .bmp
4. Open this .bmp with MS Paint and press Strg+A (Select All)
5. Open .gif you made with Photoshop. there "Select All" and "Strg+C"
6. Go back to MS Paint and press "Strg+V"
7. Save result as new.bmp
8. Import new.bmp with Jammer and save new car.jam

9. setup GPxSet



Edited 1 time(s). Last edit at 09/25/2013 03:13PM by pirx.
Re: Finally Got GP3 2000
Date: October 04, 2013 09:53AM
Posted by: smoglessbutton4
The rear wing gap on the default cars is not due to shape, but through black transparency ;)



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