Times are very calm for track editing bugs. I hope that's because GP4 Builder was really that good but I do not have too much illusions, bugs will come back
They already start in fact and that's why I continued to work on GP4Builder up to this 1.02 version I release today. It fixes (of course) all the bugs I was aware of (but .dat to .3ds kerb conversion) but it also brings some handy new or enhanced features here and there to save track makers life a bit more.
So have a good time with this version and best wishes to all track makers using this tool to prepare great new HD tracks
here is the changelog:
v1.02 (february 2nd 2007)
New: Distance with past and next sectors
New: Delete one or all track/pitlane kerbs
New: Change behaviour of multiple consecutive .col faces
New: Display scenes using one of the 3 wireframe modes
New: shortcuts for invertion of Normals and face creation order
New: invert .gp4 face order at part and face level
New: invert .gp4 normals at face level
Enhanced: Added some more flag checks in Track flag list
Enhanced: Only show .gp4 part normals for parts and below levels
Fixed: multi-part .gp4 objects were exported with incorrect textures and materials settings
Fixed: error when selecting some track cameras
Fixed: incorrect camera first shot
Fixed: original cockpit_wheel.gp4 file was always detected as locked
Fixed: "size" label was displayed when a .gp4 part texture was missing
Fixed: mouse sector selection could lead to a mix of pitlane and track lines in the left panel
Fixed: ungrouping a part was not creating a good object/part link in the new object
Fixed: incorrect HD fence display if bank width was inferior to verge width
Fixed: deleting a material was messing all remaining materials
Edited 2 time(s). Last edit at 02/02/2007 05:34PM by Lo2k.