...and place to...
New name, new identity, new features, new bugfixes, new user guide...
Here is at last and after nearly one year since the last 3deditor version the new revision of my GP4 3D editing tool.
At the end this new version is the answer to three 3 objectives :
- creating faster : new mouse direct selection, magnetized vertice, pitlane kerbs and fence creation, new shortcuts ...
- creating better : new HD tracks, new mapping options, enhanced fences creation...
- creating safer : unified .gp4 and .bin creation method for less crashes in game and many many bugfixes...
And I hope it will fullfill them and allows creation of many new great and working tracks for GP4.
As I can't update my site in time for the release and that I promised that this version will be here at midnight (and during the time I wrote this text, its 12 past midnight), I will post the direct link here anyway.
[
www.realgpx.com]
(site is now half updated, so link above now points to it)
Best regards and Merry Christmas to you all,
Laurent aka Lo2k
PS: As I know you love full changelogs, heer is the complete one since 3DEditor 17.6 with old school style. Enjoy
GP4 Builder
v1.0XE (december 21st 2006)
New: .bin mouse part/vertice selection
New: .gp4 mouse object/face/vertice selection
new: .col mouse face selection
New: HD .dat to .bin convertion
new: rotate .dat track/pitlane
new: .dat to .gp4 track conversion now creates 10 sectors long portions of track.
new: only convert some track portions from .dat to .gp4
New: kerbs external side is now auto-generated at .dat to .gp4 conversion
New: View 1 lap Onboard
New: Uniform Banks Mapping option
New: Page Up and Down bind to go up and down in hierarchy
New: bind left and right arrow to go to prev/next sector with .dat files at command level
new: set V mapping in fence builder
new: add pit kerbs
new: snap vertex to another one in the same object
New: Snap .bin vertice
New: invert .bin normals
New: .bin normals display
New: .bin special area (tunnel) display
New: .dat to .col pitlane kerbs convertion
New: fences builder can now create pitlane fences
new: fix link between parts and objects function
new: Full HD .dat display
new: pitlane kerbs .dat to .gp4 conversion
new: sub-sectors limit angles in preferences
new: sorted search list results by name/scene
new: add commands to multiple sectors
new: import database
New: Search by material
Enhanced: New progress dialog
Enhanced: greatly improved loading and scenes rebuilding times
Enhanced: New Ctrl-R shortcut for Repeat vertex move
Enhanced: Repeat vertex move can now be cancelled later
Enhanced: Increased Verge width range to 78m
Enhanced: tracking of the CA command side when using next/prev buttons
Enhanced: fences builder now creates fences with repetitive mapping instead of mirrored one.
Enhanced: fences builder now creates FENCE_ class objects
Enhanced: closer to original files .bin creation (each face has its own vertice)
Enhanced: reworked Display menus
Enhanced: more accurate .dat verge display
Enhanced: more accurate cc-line width
Enhanced: new real sector bank angle can be written in .dat debug lists.
Enhanced: new real X,Y and Z sector positions can be written in .dat debug lists.
Enhanced: reworked fence builder
Enhanced: pitlane kerbs display
Enhanced: Detach Shortcuts (Ins and Ctrl-Number)
Enhanced: Equalize sector centers can now acts on pitlane sectors
Enhanced: Initial sector values are now updated correctly when track pitch values are re-computed
Enhanced: Renamed "Import .gp4 object" into "Import .gp4 scene" to avoid confusion
Fixed: Suppr key now works with .gp4 items
Fixed: Equalize Sector center was available at all levels
Fixed: Displace and rotate buttons were not disabled at level0 for .dat ccline and cameras
Fixed: multiple sectors was available for initial track sector
Fixed: sort car objects now creates working car files
Fixed: Weird camera positions when facing sectors with some tracks
Fixed: faces of .3ds imported objects are now correctly oriented
Fixed: Camera was not facing object if first vertex normal y coordinates was equal to 0
Fixed: messed-up fence gates and kerbs feeling status when creating kerbs
Fixed: error when detaching faces to some parts (when part number was underlined in the detach sub-menu)
fixed: incorrect CA and F7 displayed values for pitlane sectors
fixed: direct pitlane width settings were changing previous pitlane sector
fixed: error when deleting lastly added object part (or very last part of the whole .gp4 file)
fixed: if you deleted a sector, next one had incorrect banks and verges
fixed: very rare error crashing 3ded when loading a .dat file
fixed: textures search list was not refreshed if a texture was deleted
fixed: error in pitlane debug text
fixed: search list was not refreshed if a material was deleted
fixed: deleting a material was changing material of currently selected part (or first part of first object by default)
fixed: bad labelled panel in .gp4 Sun properties window
fixed: error in fence builder if value was not a floating point one
fixed: fence builder weird results when fence distance was 0
fixed: default axis locks
fixed: initial sector invalid bank directions after .dat rotation
fixed: ever green dot in track profiler when selecting a sector
Fixed: direct pitlane banks edition was editing previous sector banks
Fixed: C:\md.txt debug file was created at each launch.
Fixed: .dat jip file change was never saved
Fixed: Adding a material was changing material of selected object
Fixed: Material list was not refreshed after a new material was added
Fixed: Autosave windows was poping up even if file was locked
Fixed: Sector bank angle boxes were available even if banks command was missing
Edited 3 time(s). Last edit at 12/22/2006 01:07AM by Lo2k.