Track Editing - editing texture

Posted by Rod_vs 
Track Editing - editing texture
Date: April 14, 2014 09:09PM
Posted by: Rod_vs
Hi, guys. What is wrong here??? :(




One Racing driver and team manager
GPGSL-3: champion in 2007/2013/2014!
GPGSL-4: testdrivers champion in Season 11!
Re: Track Editing - editing texture
Date: April 14, 2014 10:38PM
Posted by: holemad
thats rotation. should be value 32897 for left and 32929 for right side.set vertical resolution to 28.
Is this my update, rodrigo? hope not ;-)

check the download area for my latest updates, they should be fine.
Re: Track Editing - editing texture
Date: April 15, 2014 04:35AM
Posted by: Rod_vs
holemad Wrote:
-------------------------------------------------------
> thats rotation. should be value 32897 for left and
> 32929 for right side.set vertical resolution to
> 28.
> Is this my update, rodrigo? hope not ;-)
>
> check the download area for my latest updates,
> they should be fine.


No!! It's another track!!


One Racing driver and team manager
GPGSL-3: champion in 2007/2013/2014!
GPGSL-4: testdrivers champion in Season 11!
Re: Track Editing - editing texture
Date: April 15, 2014 04:36AM
Posted by: Rod_vs
And do I need change on definition or 0xe9???


One Racing driver and team manager
GPGSL-3: champion in 2007/2013/2014!
GPGSL-4: testdrivers champion in Season 11!
Re: Track Editing - editing texture
Date: April 15, 2014 05:10AM
Posted by: Rod_vs
Right side works with 32801... but left side doesn't work neiter none of values!


One Racing driver and team manager
GPGSL-3: champion in 2007/2013/2014!
GPGSL-4: testdrivers champion in Season 11!
Re: Track Editing - editing texture
Date: April 15, 2014 06:13AM
Posted by: holemad
maybe both.
At the moment i don't have acces to my computer, but i thought in scenery definition (t0) you set road side verge rotation to 32897 and 32929 and vertical resolution to 16.
At the specific tracksector you set the values as mentioned above. If not working, try having a look at my 2013 track.
Re: Track Editing - editing texture
Date: April 15, 2014 07:45PM
Posted by: EricMoinet
Not sure of it, but do the textures have the same size ? (I mean in the jam files)



Re: Track Editing - editing texture
Date: April 15, 2014 08:00PM
Posted by: holemad
I even don't know which track he's using, it might even be some kind of early beta-track, with belini jams ??
If this is a belini track, he can insert the values above, they work for me.
Re: Track Editing - editing texture
Date: April 15, 2014 11:21PM
Posted by: Rod_vs
No. This is my Saudi Arabian track!! And jams has same size! ;)


One Racing driver and team manager
GPGSL-3: champion in 2007/2013/2014!
GPGSL-4: testdrivers champion in Season 11!
Re: Track Editing - editing texture
Date: April 16, 2014 06:11AM
Posted by: holemad
I see (Y) if you cannot find a solution, you're welcome to send me the track.
Re: Track Editing - editing texture
Date: April 16, 2014 07:34PM
Posted by: holemad
I had the track in my archives :-) so, i've made a little update on these side roads and sent it to you.
Now everything looks as it should, i hope.



Edited 1 time(s). Last edit at 04/16/2014 08:41PM by holemad.
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