No offence at all! I just wanted to help and you mentioned that. Honestly, I didn't even know it was a thing and I'm totally fine if you don't implement that. I will do a table and PM it to youby Ferde - Grand Prix 4
Ok, it's VERY hard to find good sources about driver's height in that period. This page seems to have consistent data, but I can't tell how exact it is. I've been looking at the heights it states and compared with Monaco GP podium images, as the 3 drivers were at the same level at the time and height difference seem correct, but not sure if exact. I can copy the data here fby Ferde - Grand Prix 4
Sorry I didn't see this earlier. Unfortunately no, as far as I know you can't change the cockpit. You might try to contact hatcher about it. He wanted to changed more things if possible, but I don't know if he's still working on this or not.by Ferde - Other Games
Props for the work you are doing! That video is amazing and the level of detail you are reaching is incredible!by Ferde - Grand Prix 4
Cool!by Ferde - Grand Prix 3
Love it!! Keep it up!by Ferde - Grand Prix 4
In GpxPatch, or if you are using CSM, on GPxPatch's Settings -> GPxSet -> Session Settings you can change itby Ferde - Grand Prix 4
Amazing job! It looks so cool! I noticed an error with the new TV graphics. Some teams are interchanged. I noticed Alpine - Aston Martin and McLaren - Mercedes. Also Sauber is mixed with another team, I think Racing Bullsby Ferde - Grand Prix 4
Amazing work from all of you!by Ferde - Grand Prix 4
fongu Wrote: ------------------------------------------------------- > Ferde Wrote: > -------------------------------------------------- > ----- > > Hi Fongu. I guess this is the right place to men > ti > > on this. > > I'm trying the excellent 1994 Mod v4.3 and works > g > > reat... until there's a damaged car. The game ge > ts >by Ferde - Grand Prix 4
Hi Fongu. I guess this is the right place to mention this. I'm trying the excellent 1994 Mod v4.3 and works great... until there's a damaged car. The game gets really slow to something like 5-10fps. I'm almost sure it's the pit crew and/or the marshalls. The slowdown happens also when I request the pit and I'm facing the direction of the pit lane and goes back to normalby Ferde - Grand Prix 4
It is very personal. Depends also on your skills with a gamepad. You might want to create your own device in advance settings, not use the default joypad mode. I think you have more flexibility to assign different axis. Right now I have: Steering, accelerate and brake in analog Steering low sensitivity zone 60 Steering help 40 Max lock 20 Reduce with car speed 70% accelerate low sby Ferde - Grand Prix 4
Thank you! Works like a charm!by Ferde - Grand Prix 4
Kresljedos Wrote: ------------------------------------------------------- > Ferde schrieb: > -------------------------------------------------- > ----- > > Hi. Great idea! > > > > Just tested it and works very well, but found a > pr > > oblem with my season when I reached a race suspe > nd > > ed before the 75% was completed, so only half ofby Ferde - Grand Prix 4
Hi. Great idea! Just tested it and works very well, but found a problem with my season when I reached a race suspended before the 75% was completed, so only half of the points are awarded. I know it's a me problem for roleplaying this but, in case you want to consider adding that option would be great. Something like a checkbox to the side of the race name when entering the race resultsby Ferde - Grand Prix 4
Great news. Eager to try it!by Ferde - Grand Prix 3
Maybe try set it to 1 then... who knows, maybe works... if not, you can put it back to zero. The first line, the second one is for older GP4 versionsby Ferde - Grand Prix 4
I wouldn't trust the system reqs This are the ones Microprose put on Harpoon '97 which doesn't need those at all OS: Windows 10 or later PROCESSOR: Intel® Core™ i5 MEMORY: 8 GB RAM GRAPHICS: NVIDIA® GeForce GTX 1070 or AMD equivalent DIRECTX: Version 12 STORAGE: 1 GB available space If you look for screenshots of that game, you will see is 100% 2D. No need of graphicby Ferde - Grand Prix 4
Maybe the mods have custom FFB enabled. Try checking on your GP4 folder -> GPSAVES -> Carsets -> (your mod folder) -> Data -> Teaker -> somenametweaker.ini There look for this lines FFEffect = 0 ; set to 1 to enable force feedback custom effects (GP4 v1.02 only) FFEffectGP4v100 = 0 ; set to 1 to enable force feedback custom effects (GP4 v1.00 only, may not worby Ferde - Grand Prix 4
Parachki Wrote: ------------------------------------------------------- > I wonder if the option to add a 12th team or remov > e the 11th team is gonna be possible I've asked about this on the steam forums. Hopefully they listenby Ferde - Grand Prix 4
Good to know, thanks. So you are using a windows10 Vbox?by Ferde - Grand Prix 4
Noog Wrote: ------------------------------------------------------- > Have been running GP4 on 64-bit (and 32-bit) PCLin > uxOS under WINE (on a seven year old PC) for a whi > le; full GFX, loads of mods etc. > > It's perfect, with plenty of CPU cycles to spare f > or compressing audio, downloading or playing mp3s > etc. > > Just make sure to have MSVCRby Ferde - Grand Prix 4
I didn't know about that limitation. Well, I don't know about anything I will cross that bridge when I come to it. My guess is that I have to use that GP4builder. I'm reading the documentation and watching some tutorials on YT from two, I guess Brazilian, guys. Me being Spanish makes it not that hard to understand with subtitles. If anyone has more advices, docs or tutorialby Ferde - Grand Prix 4
The overlay I made has working rpm, fuel and temp gauges. Also the gear shift changes according to the gear selected. I wanted to try to make a 3D one to overcome the problems I mentioned in the first post. Your overlay is really cool!by Ferde - Grand Prix 4
No worries!by Ferde - Grand Prix 3