Alessio , here you have it :by rracunis - Grand Prix 4
Here you have the tweakers coordinates : Rear light = 0.0000, -0.1670, -2.7450 Steering position = 0.0000, 0.0150, 0.0660 Tyre position : FrontRight = 0.7470, -0.2262, 1.2940 FrontLeft = -0.7470, -0.2262, 1.2940 RearRight = 0.7400, -0.2302, -2.1430 RearLeft = -0.7400, -0.2302, -2.1430 Helmet position : Arai gp5 : 0.0000, 0.1530, -0.2030 Bell hp3 : 0.0000, 0by rracunis - Grand Prix 4
Benson_Jutton Wrote: ------------------------------------------------------- > Wow Amazing Car I love the new martini livery the > best livery of the season for sure. > I was wondering if you have the coordinates for > the car? Yeah I have , send you by tomorrow , away from the PC right now . By the way , I've been trying to make the new Martini livery but has been difficby rracunis - Grand Prix 4
airjimracing Wrote: ------------------------------------------------------- > Lotus done. All available in 200x49. > > Thanks rracunis! > > JDF1Stats You're most welcome , thanks for the worksby rracunis - Grand Prix 4
Great ... I was missing your team arts and grid carsby rracunis - Grand Prix 4
Problem solved . Thanks a lotby rracunis - Grand Prix 4
I have still had the same problem , playing with my "old" MOD at the new Singapore track made by Jcaranti and Drt01 the engineers work well when the cars leave the garages during the qualyfing . However , with the "new" MOD in the same track , the engineers appear only after the car leaves the garages , it means , the engineers don't lift the car before it leaves the garby rracunis - Grand Prix 4
Thanks Tom , yeah the new Williams Martini is amazing .by rracunis - Grand Prix 4
This is the blue Williams 2014 made by Bruno Duarte from GP4forever with some updates on the textures made by myself . Wrong numbers on the nose and the Genworth logo missing on the rear wing because of the original mapping from Codemaster are the only bugs in the textures , I tried to make it as the real F1 car seen during the Bahrain testing . Some improvements could be done but don't wortby rracunis - Grand Prix 4
Thank you guysby rracunis - Grand Prix 4
sergio_poletti Wrote: ------------------------------------------------------- > I've installed GP4 on my PC in 2002 year, and I've > downloaded 1999 2000 and 2013 mods. > > In order to allow GP4 to run smoothly on my PC > (Pentium 4 2.66 GHz, Nvidia go 5600), I've > modified the cars.wad files decreasing the tex > files size with Slimtex and using thby rracunis - Grand Prix 4
Great post Excalibur , thanks to you and to everyone involved to improve day by day the GP4by rracunis - Grand Prix 4
Turbo Lover Wrote: ------------------------------------------------------- > Thank you Ricardo. Most welcome mate !by rracunis - Grand Prix 4
Here you have the cars of 5 teams , the last ones before the first race at Melbourne . The Mclaren and Williams were released by Excalibur and Bruno Duarte respectively , already with the 2014 new shapes . Don't expect perfection , each car has small problems . Anyway hope you have some fun with them . Enjoy ! Link download ( 5 teams ) : ]1 ]3 ]2 ]4 ]5by rracunis - Grand Prix 4
Here you have a fictional Williams Martini 2014 converted from Codemaster , just for fun for a while . Thank you to Flavio93 from Racedepartment . Link : ]1 ]2by rracunis - Grand Prix 4
airjimracing Wrote: ------------------------------------------------------- > Excalibur Schreef: > -------------------------------------------------- > ----- > > genesis1966 écrivait: > > > -------------------------------------------------- > > > ----- > > > wind you neck in and try and get out > > more......the > > > gta modelby rracunis - Grand Prix 4
genesis1966 Wrote: ------------------------------------------------------- > Mullet345 Wrote: > -------------------------------------------------- > ----- > > Looks good. Looking forward to seeing the > finished > > product. > > > you can see the finished product here......its the > same page with the finished product of the > mp29.... ...... iby rracunis - Grand Prix 4
n00binio Wrote: ------------------------------------------------------- > Briere schrieb: > -------------------------------------------------- > ----- > > Yay ! > > +1 +1 , great !by rracunis - Grand Prix 4
Force India VJM07 released and Ferrari alpha channel reviewed first postby rracunis - Grand Prix 4
The cars are impressive , hope you really release them soonby rracunis - Grand Prix 4
Kedy89 is correct , you should resize the textures to 200X49 but take care to make this , otherwise you can loose the alpha channelsby rracunis - Grand Prix 4
#laazio - I have converted it from Codemaster but only works with Excalibur's helmet shapeby rracunis - Grand Prix 4
Released Ferrari W05 first postby rracunis - Grand Prix 4
released Ferrari F14 Tby rracunis - Grand Prix 4
Great work , first class as usual , thanksby rracunis - Grand Prix 4
Here I will post the preseason cars 2014 which I have converted from F1 Codemaster . I can't promise that I will release the cars of all 2014 teams but will do my best for that . Surely all the teams will make modifications on the textures until the first race and the possibilities of making good liveries in 2014 is limited or probably zero because the guys from Codemaster have changed the mby rracunis - Grand Prix 4
Yeah would be , however surely all the teams will make modifications on the textures until the first race and don't guess that people will make their work and remake them after 1 month . At this time , the option which we all have is the conversion from F1 Codemaster to GP4 but the guys from Codemaster have changed the mapping of the cars , then now the conversion can be done but some texturby rracunis - Grand Prix 4
Thank you for your reply . It's quite difficult to tell you what I changed , my MOD before was based on the 2008 MOD made by Jacobdylan and now it is based on the 2013 MOD made by Kedy89 . Then all is different including the tweakers and settings , probably the problem is related with the modifications on these points .by rracunis - Grand Prix 4
Probably this is a question already answered but I tried to find at the FAQ and was not successful . I have changed the base of my CSM MOD and now the engineers have appeared during the qualifying only after the cars leave the garage . I guessed it was a problem of a col file in a specific track but was wrong . Is there any special setting that I should change into the MOD itself ... Thanks in aby rracunis - Grand Prix 4
Thanks a lot mate , great job as usuallyby rracunis - Grand Prix 4