You have made such a great work in a short time for Miami updates, Kev! Congratulations and thank you for sharing these great helmets!by Excalibur - Grand Prix 4
Fantastic work on these helmets updates! Thank you very much, Kev!by Excalibur - Grand Prix 4
Thanks a lot for this awesome track!! Fantastic work Davide, Jorge and all involved!by Excalibur - Grand Prix 4
From past to present: Really nice screenshots here! AMR22 (Bahrain version) with new 2022 tyres:by Excalibur - Grand Prix 4
Download link 1st post: Abu Dhabi GP 3D Previewby Excalibur - Grand Prix 4
Download Link updated 1st post: 3D viewerby Excalibur - Grand Prix 4
I wish it was possible Unfortunately, photogrammetry creates a 3d mesh from a picture with millions of polygons and vertices and GP4 can't handle this. Lightening source and shadows are baked into the picture, which make it real. But even into the AC video, the 3d scenery has been cleaned up because of the engine limitations. But I think that this is the future of the video games and cerby Excalibur - Grand Prix 4
New link 1st post. What's new? - New lods from Brazil GP to Abu Dhabi GP: Halo arms mapping modified - Textures liveries added: Interlagos GP and Losail GP Interlagos Losailby Excalibur - Grand Prix 4
Excellent! with a lot of details ... Keep up the great work, Alex!by Excalibur - Grand Prix 4
New link 1st post. What's new? - Textures adjustments for the bull horns fins from France to Mexico GP - Sponsor Tezos fixed on the halo for the french GP (Thanks to Ricardo 'rracunis" for the feedback) - Textures livery added: Mexico GPby Excalibur - Grand Prix 4
Impressive work once again, Heikki! Individual helmets, tyres and rims are anothers steps forward into the GP4 story! Thank you very much !by Excalibur - Grand Prix 4
A few days without internet and a poor connection via mobile. I have decided to update the McLaren.... What's new? - Revised version: French - Austria GP ( new aero parts: horns on cockpit-nose and new fins on the chassis) - New lods: 2 cars - Textures liveries: Paul Ricard, Monza, Sochi, Istanbul Park and Austin GP New link first post.by Excalibur - Grand Prix 4
Hello guys! Thank you very much Kev, Diego and Alex for this new amazing feature for GP4. This really improve the realism of the game.by Excalibur - Grand Prix 4
A little update: PC Config: Windows 10 MSI X99A Raider Intel Core I7 5820K 3,30Ghz 32 Gb Ram Nvidia GeForce GTX 1070 TI (4095MB) Game 3D resolution: 1920x1080 Link: f1graphics.cfgby Excalibur - Grand Prix 4
maxmax écrivait: ------------------------------------------------------- > We are ashamed, after some time someone still > enjoys selling on ebay as much as we spend time, > for mods, for various jobs, made with passion and > great sacrifices, without having the slightest > respect for anyone. > > There are no more words but great shame for the > author of theseby Excalibur - Grand Prix 4
Brillant work once again, Kev! Thank you for all these great updates!by Excalibur - Grand Prix 4
Thanks for sharing ... Hopefully, the road and turns are not like in Corsica!by Excalibur - Grand Prix 4
Thanks a lot for sharing your template Samuele. My Porsche Martini pitcrew and engineers will be happy to get nice and detailed suits and equipements.by Excalibur - Grand Prix 4
Thank you very much Samuele! Great work with this 2021 set. A lots of great details (also the reflects on the pitcrews visors) ... and special mention with the masks in tune with the realities. Beautiful work, once again which make the game more real!by Excalibur - Grand Prix 4
Lacrowe écrivait: ------------------------------------------------------- > > > All Dreams confer on Color even when it is > believed that they are totally devoid of it The girl who dream in color. Is it a mix of drawing and 3D render or only 3D?by Excalibur - Grand Prix 4
This is just fantastic! Brillant work, full of details! Keep up the great work!by Excalibur - Grand Prix 4
Thank you very much , Ricardo! The car looks great, even with 65K faces / vertices.by Excalibur - Grand Prix 4
Thanks a lot Ronald for updating ZazTools and last bugs fixed. It is always a pleasure to see the GP4 devs improving the game experience and tools for almost 20 years now! That's incredible! And thanks Carl for compiling these new improvements with ZazTools Great work from both of you.by Excalibur - Grand Prix 4
For question 2: If the car is not locked, you just have to load the car into GP4Builder, then save it and import it into Zmodeler (choose the .gp4 format before to select your file) For question 1: I don't know which version of the Mercedes you are using: maybe a mapping problem (mapping for this texture not into the UVM square)by Excalibur - Grand Prix 4
Brillant work as usual, Carl! Thanks a lot for this 2021 mod!by Excalibur - Grand Prix 4
Great work Ricardo! Thanks a lot for your updates!by Excalibur - Grand Prix 4
rcfortes écrivait: ------------------------------------------------------- > good afternoon, the white Red Bull was beautiful, > but in the archives it doesn't have the white > cockipit... could anyone update the cockpit as > well??? Hello, Cars and cockpit are different files. People may use different cockpit styles into the game. So, differents mapping. We just releasby Excalibur - Grand Prix 4
Thank you very much, Heikki! Another great updates . GP4 has never been so beautiful and detailed (cars and tracks) for this 2001 season. And Thank you Jürgen also for the help. You are part of what makes the differenceby Excalibur - Grand Prix 4
Lacrowe écrivait: ------------------------------------------------------- > Can I ask the total value of triangles of the > whole bull car ? Hello Marie! Kev is right! For the whole car: numbers of faces: 35166 / Numbers of vertices: 33677 (without the 4 wheels)by Excalibur - Grand Prix 4