msater schrieb:
-------------------------------------------------------
> I really wish that we could get the bare game
> engine, and the programmers in the community could
> add features (e.g. weather) to the engine. I feel
> the default content is good, but it needs
> improving a lot. Take Toban, from the original
> rFactor. Really really nice track, but the models,
> textures and pits etc are awful, IMO. If the
> community could upgrade these tracks to a
> Virtua_LM or The Lonely/SLN quality track, I'd
> absolutely love it.
>
> Going back to my 'bare game engine' idea, it would
> also be brilliant if it was open source, allowing
> us all to get our hands dirty (:D) and add
> features or get features added that we'd like to
> see, or the community as a whole would like to see
> (e.g better menu's in rFactor, better AI), not
> features that ISI would like to see.
The game engine is the only big asset ISI has in my opinion. They will never give them out.
And even if they'd do, I wouldn't know in what state it is and how easy it would be to build upon it.
And thirdly, I'm not sure how many people the community actually has to make something out of it.
On another thought, there are open source games in development like [
www.speed-dreams.org]
Imho, there is alot of potential, especially if modding groups would take on such a game and "form" it to their needs in collaboration with the developers.
It's a win-win situation for both, as the modders get a customized game and the developers content and invaluable input on the game development. The only disadvantage right now is, that the physics and graphics development can't compete with racing game engines that grew over the past 10 years.
Website |
Blog |
Twitter | CTDP:
Site Blog Twitter