Bigbrother Wrote:
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> Make sure you have those lines in the f1graphic
> file set as well !!!!
>
> 3 ; Texture filter quality (0 => none, 1 =>
> point, 2 => bilinear, 3 => anisotropic, 4 =>
> flatcubic, 5 => gaussiancubic) v3
> 3 ; Texture filter quality for mipmaps - if any
> - (0 => none, 1 => point, 2 => bilinear, 3 =>
> anisotropic, 4 => flatcubic/quincunx, 5 =>
> gaussiancubic) v3
> 7 ; Max anisotropic filtering (1 => off, to max
> 7) v2
Thanks, Bigbrother!
I noticed a strange thing: in my onboard camera, the fps is normal with these new settings, but during replays the fps drops a little in the track cameras, specially when all cars are bunched together...is this acceptable?