South Korea 2011 Track Layout Pre Season Released

Posted by Kimi-The-Champ 
Okay, the next Track Layout WIP




Must be create the ccline only.

Downloadlink:
[www.4shared.com]

And again, Track is free for all :) Have fun



Edited 2 time(s). Last edit at 10/14/2011 10:49AM by Kimi-The-Champ.
Big thanks for this KTC :)

_________________________________________________

For a list of EVERY download for GP4, look here: [docs.google.com]
Re: South Korea 2011 Track Layout Pre Season Released
Date: July 06, 2011 11:18PM
Posted by: drt01
thanks.. (B) it seems well done. I'll try soon!

-------------- My GP4 Tracks --------------

F1 Tracks , Oval Tracks, Other Tracks
Faaaantastic!! 216 Views in 2 days !!

Thanks Guys...
(Y)


Preview Video :







Edited 2 time(s). Last edit at 10/16/2011 09:51PM by hasbriale.
We need "drt01 and jcr team" to done work on this track...

___________________________________________________________________________
For a list of EVERY download for GP4, look here:[docs.google.com]



Edited 1 time(s). Last edit at 07/08/2011 12:38PM by Soutsen.
Re: South Korea 2011 Track Layout Pre Season Released
Date: October 09, 2011 01:27PM
Posted by: hagar147
Any news on this?
2011 layout is in the first post
nice track
i wanted it long time ago



Edited 1 time(s). Last edit at 10/12/2011 07:02PM by johnbad1000.
in the first post is the new download link for version 1.1 with bugfixes.

cheers (B)
When playing the new 1.1 Version I get this error on GpXPatch:


Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging Gp4.exe
Process created:
Process ID = 0x00001530
Process handle = 0x00000480
Main thread ID = 0x000017a0
Main thread handle = 0x00000608
Process will run on CPU 0 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x000017a0
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path ntdll.dll
base 0x775f0000
size 1289712
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x772f0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x76fd0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x772f0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x771f0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\kernel32.dll
base 0x76fd0000
size 836608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\KERNELBASE.dll
base 0x751c0000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\d3d8.dll
base 0x73ff0000
size 1036800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\msvcrt.dll
base 0x76d70000
size 690688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\USER32.dll
base 0x767a0000
size 833024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\GDI32.dll
base 0x77160000
size 310784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\LPK.dll
base 0x75210000
size 25600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\USP10.dll
base 0x76280000
size 627200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\ADVAPI32.dll
base 0x76330000
size 640000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\sechost.dll
base 0x76550000
size 92160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\RPCRT4.dll
base 0x76640000
size 662528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\SspiCli.dll
base 0x75160000
size 96768
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\CRYPTBASE.dll
base 0x75150000
size 36864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\VERSION.dll
base 0x75070000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\d3d8thk.dll
base 0x74ea0000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dwmapi.dll
base 0x73b10000
size 67072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dinput8.dll
base 0x71100000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\winspool.drv
base 0x74880000
size 319488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\ole32.dll
base 0x769a0000
size 1412608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\winmm.dll
base 0x74b30000
size 194048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dsound.dll
base 0x72310000
size 453632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\POWRPROF.dll
base 0x716f0000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\SETUPAPI.dll
base 0x75420000
size 1668608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\CFGMGR32.dll
base 0x755c0000
size 145920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\OLEAUT32.dll
base 0x76f40000
size 571904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\DEVOBJ.dll
base 0x76b00000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\wsock32.dll
base 0x75080000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\WS2_32.dll
base 0x76240000
size 206336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\NSI.dll
base 0x775c0000
size 8704
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x776909bd
Module name: 'ntdll.dll' (base 0x775f0000, size 1289712)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\apphelp.dll
base 0x73210000
size 292352
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\AppPatch\AcGenral.DLL
base 0x71f30000
size 2175488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\SHLWAPI.dll
base 0x77100000
size 350208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\UxTheme.dll
base 0x73d70000
size 245760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\samcli.dll
base 0x73400000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\MSACM32.dll
base 0x74540000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\SHELL32.dll
base 0x755f0000
size 12866560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\sfc.dll
base 0x74e60000
size 2560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\sfc_os.DLL
base 0x74e70000
size 40960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\USERENV.dll
base 0x73280000
size 79360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\profapi.dll
base 0x73420000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\urlmon.dll
base 0x76ba0000
size 1224704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\CRYPT32.dll
base 0x76e20000
size 1151488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\MSASN1.dll
base 0x76320000
size 34816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\iertutil.dll
base 0x75220000
size 2058240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\MPR.dll
base 0x746b0000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\AppPatch\AcLayers.dll
base 0x74d90000
size 559616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\AppPatch\AcXtrnal.DLL
base 0x71490000
size 211968
>> FTH: (5424): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path
base 0x01130000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x01130000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path
base 0x01130000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x01130000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path
base 0x01130000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x01130000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\SHUNIMPL.DLL
base 0x74e40000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\SortServer2003Compat.dll
base 0x74e50000
size 38400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\IMM32.DLL
base 0x76730000
size 119808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\MSCTF.dll
base 0x76570000
size 828928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path
base 0x00280000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x00280000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00280000...
Injection succesful
Setting instruction pointer to injected code (0x00280000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x7700c113
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x76fd0000, size 836608)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x7700c113
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x76fd0000, size 836608)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path c:\PROGRA~2\mcafee\SITEAD~1\saHook.dll
base 0x74690000
size 18176
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\ole32.dll
base 0x03180000
size 1412608
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x03180000
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000076c
Thread handle = 0x000006b0
Start address = 0x74b3a3f5
Thread local base = 0x7efda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\CLBCatQ.DLL
base 0x76ce0000
size 522240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dplayx.dll
base 0x70cd0000
size 213504
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001a14
Thread handle = 0x0000057c
Start address = 0x70cf9682
Thread local base = 0x7efd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x74560000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\TAPI32.dll
base 0x70c90000
size 192000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll
base 0x748e0000
size 1680896
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x74650000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\TAPI32.dll
base 0x70c50000
size 192000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\rtutils.dll
base 0x74530000
size 37376
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread handle = 0x00000560
Start address = 0x77651c7f
Thread local base = 0x7efaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000011fc
Thread handle = 0x000002bc
Start address = 0x70c5f1ac
Thread local base = 0x7efac000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000011fc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x74650000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x70c50000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dpwsockx.dll
base 0x74650000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\mswsock.dll
base 0x734e0000
size 232448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\wshtcpip.dll
base 0x71a40000
size 9216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dpnathlp.dll
base 0x70cb0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\CRYPTSP.dll
base 0x733e0000
size 78848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\rsaenh.dll
base 0x733a0000
size 242936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\iphlpapi.dll
base 0x75050000
size 103936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\WINNSI.DLL
base 0x75040000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\rasapi32.dll
base 0x74750000
size 325120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\rasman.dll
base 0x74730000
size 76800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\dhcpcsvc.DLL
base 0x71980000
size 61952
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001550
Thread handle = 0x00000410
Start address = 0x74654819
Thread local base = 0x7efac000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x74750000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001550
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x71a40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x74650000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001a14
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\NLAapi.dll
base 0x73520000
size 51712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\DNSAPI.dll
base 0x73490000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\winrnr.dll
base 0x73480000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\napinsp.dll
base 0x73470000
size 52224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\pnrpnsp.dll
base 0x73450000
size 65024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\wshbth.dll
base 0x73440000
size 35840
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\fwpuclnt.dll
base 0x72a20000
size 216576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\rasadhlp.dll
base 0x73430000
size 11776
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: UNLOAD_DLL_DEBUG_EVENT
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Debug event: UNLOAD_DLL_DEBUG_EVENT
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Debug event: UNLOAD_DLL_DEBUG_EVENT
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Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\atiumdag.dll
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size 3105280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\atiumdva.dll
base 0x73620000
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Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001264
Thread handle = 0x000005c4
Start address = 0x77652c91
Thread local base = 0x7efd7000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x73620000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
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Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\mscat32.dll
base 0x74650000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\WINTRUST.dll
base 0x76b70000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\bcrypt.dll
base 0x732e0000
size 80896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\bcryptprimitives.dll
base 0x732a0000
size 249680
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f3c
Thread handle = 0x000005ec
Start address = 0x76e57bbd
Thread local base = 0x7efac000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\ncrypt.dll
base 0x73300000
size 219136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\GPAPI.dll
base 0x73260000
size 79872
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e98
Thread handle = 0x000005e0
Start address = 0x77652c91
Thread local base = 0x7efa9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\cryptnet.dll
base 0x731c0000
size 103424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\WLDAP32.dll
base 0x76b20000
size 268800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\SensApi.dll
base 0x731b0000
size 10752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\Cabinet.dll
base 0x73190000
size 72704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\DEVRTL.dll
base 0x73180000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x74650000
>> atiumdag.dll>>
>> ATI Mobility Radeon HD 4570 >>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\mscat32.dll
base 0x74560000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x74560000
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\atiumdag.dll
base 0x72390000
size 3105280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\atiumdva.dll
base 0x73620000
size 2868224
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x73620000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x72390000
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\atiumdag.dll
base 0x72390000
size 3105280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\atiumdva.dll
base 0x73620000
size 2868224
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001858
Thread handle = 0x00000318
Start address = 0x77652c91
Thread local base = 0x7efa6000
>> D3DDevice created = >> HAL (hw vp): ATI Mobility Radeon HD 4570 >>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\HID.DLL
base 0x70250000
size 22016
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\syswow64\imagehlp.dll
base 0x770d0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x770d0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path
base 0x40000000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\MMDevApi.dll
base 0x70bf0000
size 213504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\PROPSYS.dll
base 0x71880000
size 988160
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000012d0
Thread handle = 0x000006e4
Start address = 0x70bf2f69
Thread local base = 0x7efa3000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013ac
Thread handle = 0x000006e8
Start address = 0x77652c91
Thread local base = 0x7efa0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000012d0
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000006b8
Thread handle = 0x000006e4
Start address = 0x7233e4a1
Thread local base = 0x7efa3000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000006b8
path C:\Windows\SysWOW64\AUDIOSES.DLL
base 0x70bb0000
size 195584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001014
Thread handle = 0x000006f0
Start address = 0x70bf2f69
Thread local base = 0x7ef9d000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001288
Thread handle = 0x000006f4
Start address = 0x7233e4a1
Thread local base = 0x7ef9a000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x751cb727
Module name: 'C:\Windows\syswow64\KERNELBASE.dll' (base 0x751c0000, size 269824)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x03870000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x751cb727
Module name: 'C:\Windows\syswow64\KERNELBASE.dll' (base 0x751c0000, size 269824)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x751cb727
Module name: 'C:\Windows\syswow64\KERNELBASE.dll' (base 0x751c0000, size 269824)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x07690000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013cc
Thread handle = 0x000006fc
Start address = 0x711091f0
Thread local base = 0x7ef97000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000033c
Thread handle = 0x00000470
Start address = 0x776517d9
Thread local base = 0x7ef94000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001030
Thread handle = 0x00000328
Start address = 0x72314f9d
Thread local base = 0x7ef91000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001030
path C:\Windows\SysWOW64\avrt.dll
base 0x70c30000
size 14336
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000012a8
Thread handle = 0x000002c8
Start address = 0x3000d780
Thread local base = 0x7ef8e000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001bb4
Thread handle = 0x00000344
Start address = 0x3000d780
Thread local base = 0x7ef8b000
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000012a8
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001bb4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000017d4
Thread handle = 0x00000344
Start address = 0x3000d780
Thread local base = 0x7ef8e000
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f3c
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
path C:\Windows\SysWOW64\mscat32.dll
base 0x74650000
size 10240
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f18
Thread handle = 0x000002c8
Start address = 0x76e57bbd
Thread local base = 0x7efac000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000017a0
base 0x74650000
>> D3D_InitialiseGameFromMenus() ok

Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000017d4
Thread exit code = 0
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000013cc
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
HazeManager : Autosize for backbuffer width 1024 [512 x 512]
>> CGP4Cockpit::LoadMesh() No object found for name - Water_T_on

>> CGP4Cockpit::LoadMesh() No object found for name - Water_CapT_On

>> CGP4Cockpit::LoadMesh() No object found for name - Water_A_1

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_0

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_1

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_2

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_3

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_4

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_5

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_6

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_7

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_8

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_9

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_0

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_1

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_2

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_3

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_4

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_5

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_06

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_7

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_8

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_9

>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_B_on

>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_A_8

>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_A_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_Grey_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - LCD

>>
SETTING OBJECT CLASS FLAGS
>> **ERROR* Object [bridge_grid] :: Sub LOD object [track_dlline108] has different class : FIXING UP
>> **ERROR* Object [nbuild_marquee_b_2] :: Sub LOD object [reflect_dlrail23] has different class : FIXING UP
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 159
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
First chance exception
Exception address: 0x00525e2d
Exception flags: 0x00000000
Exception code: 0xc00000fd
2 parameters: 0x00000001 0x00092ffc
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000017a0
Unhandled exception
Exception address: 0x00525e2d
Exception flags: 0x00000000
Exception code: 0xc00000fd
2 parameters: 0x00000001 0x00092ffc
my mistake, sorry. please download it again
Is that .wad error?
no, .dat error
Re: South Korea 2011 Track Layout Pre Season Released
Date: October 14, 2011 10:58PM
Posted by: mortal
Scenery?


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: South Korea 2011 Track Layout Pre Season Released
Date: October 14, 2011 11:37PM
Posted by: hasbriale
Video Preview @

Post #4 (Y)



Edited 2 time(s). Last edit at 10/14/2011 11:49PM by hasbriale.
Still crashing to desktop...
hasbriale schrieb:
-------------------------------------------------------
> Faaaantastic!!
>
> Preview Video :
>
>




download the track again and you haven't invisible tarmac and kerb bug
Re: South Korea 2011 Track Layout Pre Season Released
Date: October 15, 2011 02:09PM
Posted by: phantaman
doesn´t seem a difficult track... could be faster (a lap in 1:38/40) (Y)

----signature--------------------------------------------------------

RELEASE => Physics (under FIA Technical Regulations)
MagicDatas? Setups? Pit Stop Strategies? Track Specific Performances? Up2Date GP?
Power Torque Curve? Where's this stuff? All download is available at ..
Re: South Korea 2011 Track Layout Pre Season Released
Date: October 15, 2011 03:29PM
Posted by: phantaman
and i said this without looking at the pole time of hamilton (+-1:36) :p

----signature--------------------------------------------------------

RELEASE => Physics (under FIA Technical Regulations)
MagicDatas? Setups? Pit Stop Strategies? Track Specific Performances? Up2Date GP?
Power Torque Curve? Where's this stuff? All download is available at ..
Re: South Korea 2011 Track Layout Pre Season Released
Date: October 15, 2011 06:13PM
Posted by: Fischi
when i drive the track my computercars stay in the box when they drive in...they don´t came out.. :(
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