Bathurst track <-----could be a W.I.P!

Posted by andreigp4 
Re: Bathurst track <-----could be a W.I.P!
Date: July 05, 2011 10:57PM
Posted by: hasbriale
Lo2k - As always.. the Master!

So........ ;-)

Bathurst is Australian for Spa...

Charade is French for Spa...
Re: Bathurst track <-----could be a W.I.P!
Date: July 05, 2011 11:06PM
Posted by: Lo2k
That's this track version and as 1491*4.877=7271.607m, it's a slightly scaled down version (wiki tells me original track is 8,055 kilometres long).





Edited 4 time(s). Last edit at 07/05/2011 11:09PM by Lo2k.
Re: Bathurst track <-----could be a W.I.P!
Date: July 05, 2011 11:16PM
Posted by: drt01
Lo2k Wrote:
-------------------------------------------------------
> Nothing is done easily but there's always someone
> to do the hard stuff.
>
> [www.realgpx.com]
>
> PS : Off topic but while I'm at it :
> [www.realgpx.com]

ehi laurent ..but when you started building track ;)

-------------- My GP4 Tracks --------------

F1 Tracks , Oval Tracks, Other Tracks
Re: Bathurst track <-----could be a W.I.P!
Date: July 05, 2011 11:19PM
Posted by: Lo2k
Quote

ehi laurent ..but when you started building track

Never. Read my latest posts again to see where these tracks are coming from ;)





Edited 1 time(s). Last edit at 07/05/2011 11:21PM by Lo2k.
Re: Bathurst track <-----could be a W.I.P!
Date: July 05, 2011 11:25PM
Posted by: andreigp4
So I actually did something good on this topic? - Well in terms of doing anything else, but building the track :))

____
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 12:00AM
Posted by: hasbriale
Only time will tell and if the track is let loose for all to race on !!! (Y)
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 06:51AM
Posted by: Kimi-The-Champ
Lo2k schrieb:
-------------------------------------------------------
> Nothing is done easily but there's always someone
> to do the hard stuff.
>
> [www.realgpx.com]
>
> PS : Off topic but while I'm at it :
> [www.realgpx.com]

oh yeah, a new GP4Builder version :P
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 03:53PM
Posted by: Flash Formula
Hi guys

Is Bathurst still a WIP, or has work stopped on it?

I'm looking into building a new track and I'm not sure which tracks have been released, wip or just not built at all.

__________________________________________
== FLASH FORMULA MODS Website ==
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 04:28PM
Posted by: senna9194
so,the gp3>gp4 convertion for .dats will be available for next GP4Builder's version?:-)



My GPGSL Career
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 04:53PM
Posted by: Lo2k
@senna9194 : Indeed, that was the point in my two screens :)

Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 04:54PM
Posted by: truecrysis
That is really great, look forward to that release ;-)

_________________________________________________

For a list of EVERY download for GP4, look here: [docs.google.com]
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 07:23PM
Posted by: SchueyFan
Good feature!

However, I do think that gigi's version is a more accurate layout than the GP3 one, so if anyone has to decide, I think it would be better to proceed with that one.

Have you been able to convert the elevations as well?





X (@ed24f1)
Re: Bathurst track <-----could be a W.I.P!
Date: July 06, 2011 08:53PM
Posted by: Gigi4
SchueyFan Wrote:
-------------------------------------------------------

> Have you been able to convert the elevations as
> well?


This would help a lot the work







Re: Bathurst track <-----could be a W.I.P!
Date: July 12, 2011 03:01PM
Posted by: AJ05
Hey guys! I don't know how to build stuff using the programs,but I have first-hand knowledge of what the track is actually like, having actually driven on the track itself. Here is as follows:
From the start line to Hell Corner- The track is at a slight peak at the line, that gradually drops away,with the sides also gradually sloping away.

Hell Corner- The apex of the corner actually sinks down a bit; like an oversized pothole with smooth edges. The exit kerbing is quite narrow,and quite aggressive.

Mountain Straight- an inclination of approx. 45 degrees with a lot of bumps on the racing line (from the middle to the left side of the track). A nasty double bump at the peak of the straight, then a sharp drop, kinda like a ditch,but magnified and much smoother obviously. F1 cars will bottom out here for sure, if the suspension is on default.

Griffins Bend- A slight gutter following up the apex, but you won't see it on telecasts. The kerb is much higher than the actual track itself here, and it's very narrow through here, but also relatively fast. Despite TV showing a wide exit, the concrete wall is up against you here, and the kerb is very aggressive.

From Griffins to the Cutting- Similar to Eau Rouge on the approach to the Cutting, then a blind corner.

The Cutting- As steep as Eau Rouge, if not steeper. Very bumpy on the approach to the second apex. Aggressive, big inside bump on the second apex. The track here is about 1.5 car widths in reality.

The Cutting to Reid Park- Very steep. Even F1 cars will become unstable, as the direction changes are sudden and blind. The apex of Reid Park sinks into the surface; another oversized pothole with round edges. Similar to Turn 1 at Suzuka in most aspects, but with a sharper apex.

Reid to Sulman Park- A series of fast left sweepers. The elevation changes are sudden and dramatic, if you're not careful, even F1 cars will oversteer.

McPhillamy Park- The inside kerbing can cause the car to skip to the outside of the track. Probably the flattest section of the track.

The Esses- The aproach to these corners carries a sudden gradient change, and continues throughtout this tight sequence. The apexes are quite sharp, despite the S shape of the bends.

The Dipper- A bit like a cliff to be honest. Sometimes, you can hear the suspension taking the damage as you almost literally drop down here. Definitely steeper than Eau Rouge.

Forrest's Elbow- A similar corner to Stavelot at Spa, and Brooklands at Silverstone. Combine these two corners together.
Conrod Straight- A carbon copy of the back straight at Suzuka from Spoon Curve to 130R, with the exception of a steeper gradient, again.

The Chase- The approach is similar to the first part of Maggotts at Silverstone. The braking area and the actual corner reminds me of Turn 1 at Albert Park, Melbourne.

Murray's Corner- Pretty much St Devote, but in the opposite direction.

In general, the kerbs are incredibly aggressive on car and driver, the track is very fast and blind,with plenty of sudden (and I was only going 60 km/h; they impose a limit on the public) direction changes.

Hope this helps guys! =)
Re: Bathurst track <-----could be a W.I.P!
Date: October 03, 2011 08:55PM
Posted by: nhorry
I'm just wondering, if there'd be any news about this grat project...
Re: Bathurst track <-----could be a W.I.P!
Date: October 04, 2011 08:45PM
Posted by: Excalibur
Guess who is working on it? :-)

[www.dailymotion.com]

____________________________________________________________________________________________________________________________________________

Re: Bathurst track <-----could be a W.I.P!
Date: October 04, 2011 08:48PM
Posted by: senna9194
Excalibur Wrote:
-------------------------------------------------------
> Guess who is working on it? :-)
>
> [www.dailymotion.com]
> 8-17-wip-track-6_videogames?start=8#from=embed


great!:-)



My GPGSL Career
Re: Bathurst track <-----could be a W.I.P!
Date: October 04, 2011 09:38PM
Posted by: shep34
Wow!!! Looks great!!

And fyi to the non-Aussie motorsport fans, this weekend is the annual Bathurst 1000 endurance race for the V8 Supercars...... an all day couch day on Sunday watching this awesome race!!!(B)





GPGSL Team Owner Debut - Melbourne, Season 8 - present
GPGSL Test Debut - Hungary, Season 4. GPGSL Race Debut - Adelaide, Season 5.
Re: Bathurst track <-----could be a W.I.P!
Date: October 04, 2011 09:50PM
Posted by: Gigi4
Excalibur Wrote:
-------------------------------------------------------
> Guess who is working on it? :-)
>
> [www.dailymotion.com]
> 8-17-wip-track-6_videogames?start=8#from=embed


can we have info on .dat file (e.g. , track length)?







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