Excalibur Wrote:
-------------------------------------------------------
> @Landex
> The game was built for x86 executables which could
> not handle more than 2GB virtual memory.
> The aim is to patch the .exe to let the game have
> 4Gb on x64 platforms, which reduce the PO.
> With tracks, cars, mods and others graphics
> updates, it is a required step in GP4
> installation, once all the previous steps have
> been done (official patch, gp4Nocd, GpxPatch, CSM,
> Gp4Tweaker)
>
> I have never had a PO above 65% during a race
> (sometimes, a little bit over 100% when starting a
> race, decreasing quickly once the cars are leaving
> their start positions) and close to 90% on a few
> specifics tracks when approaching the pit stand. I
> am using lods_0 only for cars, wheels, helmets
> etc... Most of the time, I am between 35% - 55%
> with full graphics on and HD textures.
>
>
> There are 2 ways to patch gp4.exe:
>
> 1- By using the 4GB patch:
> [
ntcore.com]
> - Just put the patch into your main Grand Prix 4
> folder and apply it on the gp4.exe
>
>
> 2- Manually, using CFF Explorer:
> [
ntcore.com]
>
> - Open gp4.exe file
> - Click on File Header
> - Into Characteristics section: "Click Here"
> - Tick the case "App can handle more than 2Gb
> adress space"
> - Click on OK and save the gp4.exe file
>
> [
i.imgur.com]
How do make this work with CSM? I've followed option 2 but csm says that I have modified gp4.exe file