GPG SuperLeague - S4 Over! WDC Matt Houston! WCC Velox! Season 5 Vacancies. JOIN NOW!!

Posted by GPGSL 
The GrandPrixGames SuperLeague is a AI based series using the WGP and W300 model. Races are run by one of the race directors. You don't have to drive yourself, the computers decide the results.

The GPGSL Governing Body for S4-09
Nick - Rules, Press and performance file edits
Marko - Rules of sport, Race Director and GPGTV website admin
Mal - Race Director GPGTV
Stu - Performance file edits and Race Director GPGTV
Maikel - GPGSL Mod work, 2D/3D Artist and Boost Tables

The GPGSL race events are covered by GPGTV/farked.org and the GPGSL Race Directors and broadcast to this thread live. Well, almost live. ;-)
The website is updated after each event so don't forget to drop in.
A special feature is the weekly column by GPGTV/farked.org's reporter Stoopid Ernie B. Mudcake.
The official GPGTV/farked.org website is :[gpgtv.webs.com]

Send your cars, helmets and other stuff for any GPGSL CSM Mod updates to: mortal & Stoopid

GPGSL CHAMPIONSHIP STATS

WORLD DRIVERS CHAMPIONSHIP
SEASON 4 WDC :Matt Houston
SEASON 3 WDC: Philip Oakley
SEASON 2 WDC: John Warrington
SEASON 1 WDC: Philip Oakley

World Constructors Championship
SEASON 4 WCC :Velox Honda
SEASON 3 WCC: Team Shadow Subaru
SEASON 2 WCC: Team Shadow Subaru
SEASON 1 WCC: Minardi (aka Van Smirren Motorsports)

GPGSL Downloads

SMD-ZG01 GPGSL Car Shape by MDB Motorsports [www.mediafire.com]
Helmet Template for Painting:
Helmet Template
[rapidshare.com]
Helmet Shape Arai 2005 (Ingame files):
Helmet Shape
Arai 2005 Shape
GPG-TV Presentation Video (wmv format 58MB) [rapidshare.com]
S3 Car shape 1 (SMD-300) and template:[rapidshare.com]
S3 Car shape 2 (SMD-ZG01) and template:[www.mediafire.com]
GPGSL - S4 - 2010 CSM Race & Test Drivers Mods:Latest Version
Season 4 In-Game Track Map gpi's by MDBSnake Season 4 Track Map GPI Set
Season 4 Track Loading Screens (Game ready) Loading Screensby MDBSnake
Season 4 Track Loading Screens (Screens-copy to Tracks-edit settings) Loading Screens




ENTRY LIST: S4-10 Teams and Drivers

1. Team Shadow Subaru
Engine: Subaru
Tyres: Bridgestone
Team owner: Tom Pellat (brunoboi)
1. Philip Oakley (msater)
2. Ed Greenhalgh (SchueyFan)
Test driver 1: Zsigmond Somogyi (somogyi23)
Test driver 2: Ruben Greidanus (Turbo Lover)

2. Martini Paddock Racing
Engine: Lancia
Tyres: Dunlop
Team owner: Dan Paddock (Ferrari2007)
3. Marko Aleksander (BAR#10)
4. Monil Santilal (Monza972)
Test driver 1: Dan Paddock (Ferrari2007)
Test driver 2: Rodrigo Vilela (Rod_vs)

3. Italian English Dynamics
Engine: Maserati
Tyres: Bridgestone
Team owner: Ryan Gault (Gaulty)
5. Rick Groeneboer (van keeken)
6. Keeley Grant (KGrant)
Test driver 1:Jethro Walters (turkey_machine)
Test driver 2: Florian Fischeder (Vandusk)

4. Velox
Engine: Velox
Tyres: Dunlop
Team owner: Nick van der Voort (Nickv)
7. Nick van der Voort (Nickv)
8. Matt Houston (SpaceAce)
Test Driver1: Adam Davies (adamdavies_8)
Test Driver 2: John Maverick (JohnMaverick)

5. Alpha Motorsports
Engine: Ford
Tyres: Bridgestone
Team owner: Ed Greenhalgh (SchueyFan)
9. Stefan van Renselaar (racingstefan)
10. Alexandre Koemmerer (AlexSchumi)
Test driver 1:
Test driver 2: Jack Elleker (JackHammer)

6. VanSmirren Motorsports
Engine: Seat
Tyres: Bridgestone
Team owner: Ricardo van Smirren (Rico)
11. Ricardo van Smirren (Rico)
12. John Warrington (JohnWarrington)
Test driver 1: Charrel Jalving (Charrel)
Test driver 2:John Warrington (JohnWarrington)

7. Dark Xploder Racing
Engine: Ferrari
Tyres: Dunlop
Team owner: Monil Santilal (Monza972)
14. Stuart Ingers (Stoopid)
15. Byron van het Bolscher (Iceman-Kimi)
Test driver 1:Ashley Teagle (arkitekt)
Test Driver 2:Glen Shepard (shep34)

8. Devil Fox Racing
Engine: Alfa Romeo
Tyres: Bridgestone
Team owner: Byron van het Bolscher (Iceman-Kimi)
16. Christopher Hinz (n00binio)
17. Maikel de Boer (MDBSnake)
Test driver 1: Joel Henrique ( Joel Henrique)
Test Driver 2: Chris Copeman (CaptinFranko)

9. Lucky Seven Racing
Engine: Mazda
Tyres: Bridgestone
Team owner: Randy Winston (ptclaus98)
18. Ross Cartwright (RAC5)
19. Randy Winston (ptclaus98)
Test driver 1:Ben Johnson (icky)
Test Driver 2: Dean Kittleson (DiaxF1)

10. TN Racing
Engine: BMW
Tyres: Birdgestone
Team owner: Dan Mills (danm)
20. Norbert Horváth (nhorry)
21. Tim van Dijck Shaddix
Test driver 1: Dan Mills (danm)
Test driver 2: Raymond Buijs

11. Phoenix Racing
Engine: BMW
Tyres: Bridgestone
Team owner: Philip Oakley (msater)
22. Mal Stoddart (mortal)
23. Paolo Tafuro (senna9194)
Test Driver 1: Kevin Schroeder (Kev188)
Test Driver 2: Nathan McGregor (Macca25)

Season 4 Team Liveries


Teams Reserve List:
MAC Racing (Macca25)
Christel VXR (CaptinFranko)
Kult-Fernsehen.de Racing (JohnMaverick)
K1 Racing (DiaxF1)
Team Alpha (SchueyFan)
Unnamed Team (Vandusk)
Demon Racing (shep34)
One Racing (Rod_vs)

SEASON 4 Race Calendar, Weather Percentage and Race Winners


1 Australia - Melbourne - 15% - Nick van der Voort
2 Italy - Monza - 25% - Mal Stoddart
3 Belgium Spa - 50% - Matt Houston
4 Japan - Suzuka - 25% - Matt Houston
5 Europe - Rolling Hills - 25% - Ed Greenhalgh
6 Monaco - Monte Carlo - 25% - Marko Aleksander
7 Japan - Fuji - 0% - Matt Houston
8 South Africa - Kyalami - 0% - Philip Oakley
9 Hungary - Hungaroring - 75% - Nick van der Voort
10 Germany - Hockenheim - 0% - Matt Houston
11 Brazil - Interlagos - 0% - Marko Aleksander
12 Dubai - Dubai Autodrome - 0% - Monil Santilal
13 Malaysia - Sepang - 0% - Monil Santilal
14 United States Of America - Indianapolis - 0%- Keeley Grant
15 Canada - Montreal - 25% - Nick van der Voort
16 The Netherlands - Zandvoort - 0%
17 United Kingdom - Silverstone - 75%


GPGTV.org/Farked Season 3 Broadcasts.



The GPGSL S4 2010 Race Drivers Starter perf.


** GP3edit - Performance File **

[Team #00]
Name=Shadow,Subaru
Performance=784,804,800
First Driver=1,Philip Oakley,16080,600,16110,600
Second Driver=2,Ed Greenhalgh,16066,600,16104,600

[Team #01]
Name=MPR,Lancia
Performance=783,803,800
First Driver=3,Marko Aleksander,16072,600,16108,600
Second Driver=4,Monil Santilal,16051,600,16087,600

[Team #02]
Name=IED,Maserati
Performance=783,803,800
First Driver=5,Rick Groeneboer,16042,600,16070,600
Second Driver=6,Keeley Grant,16039,600,16073,600

[Team #03]
Name=Velox,Velox
Performance=783,803,800
First Driver=7,Nick van der Voort,16055,600,16088,600
Second Driver=8,Matt Houston,16057,600,16086,600

[Team #04]
Name=Alpha,Ford
Performance=781,801,800
First Driver=9,Stefan van Renselaar,16035,600,16064,600
Second Driver=10,Ben Brown,16031,600,16059,600

[Team #05]
Name=VSM,Seat
Performance=781,801,800
First Driver=11,Kevin Schroeder,16053,600,16090,600
Second Driver=12,John Warrington,16058,600,16093,600

[Team #06]
Name=DXR,Ferrari
Performance=781,801,800
First Driver=14,Stuart Ingers,16039,600,16065,600
Second Driver=15,Byron van het Bolscher,16030,600,16060,600

[Team #07]
Name=DFR,Alfa-Romeo
Performance=781,801,800
First Driver=16,Christopher Hinz,16029,600,16060,600
Second Driver=17,Maikel de Boer,16026,600,16055,600

[Team #08]
Name=Lucky Seven,Mazda
Performance=781,801,800
First Driver=18,Ross Cartwright,16039,600,16066,600
Second Driver=19,Randy Winston,16032,600,16062,600

[Team #09]
Name=TNR,BMW
Performance=781,801,800
First Driver=20,Norbert Horváth,16032,600,16061,600
Second Driver=21,Tim van Dijck,16030,600,16061,600

[Team #10]
Name=Phoenix,BMW
Performance=781,801,800
First Driver=22,Mal Stoddart,16046,600,16081,600
Second Driver=21,Paolo Tafuro,16025,600,16040,600

[File]
Version=215

[Tyres]
Team #00=1
Team #01=0
Team #02=1
Team #03=0
Team #04=1
Team #05=1
Team #06=0
Team #07=1
Team #08=1
Team #09=1
Team #10=1

[Gears]
Team #00=7
Team #01=7
Team #02=7
Team #03=7
Team #04=7
Team #05=7
Team #06=7
Team #07=7
Team #08=7
Team #09=7
Team #10=7


GPGSL S4 2010 Test Drivers Starter perf


** GP3edit - Performance File **

[Team #00]
Name=Shadow,Subaru
Performance=784,804,800
First Driver=24,Zak Tonks,16027,600,16061,600
Second Driver=25,Zsigmond Somogyi,16036,600,16068,600

[Team #01]
Name=MPR,Lancia
Performance=783,803,800
First Driver=26,Dan Paddock,16044,600,16076,600
Second Driver=27,Rodrigo Vilela,16027,600,16057,600

[Team #02]
Name=IED,Maserati
Performance=783,803,800
First Driver=28,Ruben Greidanus,16027,600,16058,600
Second Driver=29,Florian Fischeder,16020,600,16050,600

[Team #03]
Name=Velox,Velox
Performance=783,803,800
First Driver=7,Nick van der Voort,16055,600,16088,600
Second Driver=8,Matt Houston,16057,600,16086,600

[Team #04]
Name=Alpha,Ford
Performance=781,801,800
First Driver=32,Alexandre Koemmerer,16025,600,16055,600
Second Driver=33,Jack Elleker,16025,600,16056,600

[Team #05]
Name=VSM,Seat
Performance=781,801,800
First Driver=34,Jethro Walters,16049,600,16085,600
Second Driver=35,Charrel Jalving,16031,600,16059,600

[Team #06]
Name=DXR,Ferrari
Performance=781,801,800
First Driver=14,Stuart Ingers,16039,600,16065,600
Second Driver=15,Byron van het Bolscher,16030,600,16060,600

[Team #07]
Name=DFR,Alfa-Romeo
Performance=781,801,800
First Driver=16,Christopher Hinz,16029,600,16060,600
Second Driver=17,Maikel de Boer,16026,600,16055,600

[Team #08]
Name=Lucky Seven,Mazda
Performance=781,801,800
First Driver=18,Ross Cartwright,16039,600,16066,600
Second Driver=19,Randy Winston,16032,600,16062,600

[Team #09]
Name=TNR,BMW
Performance=781,801,800
First Driver=42,Dan Mills,16035,600,16067,600
Second Driver=43,Mauro Urchipia,16020,600,16050,600

[Team #10]
Name=Phoenix,BMW
Performance=781,801,800
First Driver=22,Mal Stoddart,16046,600,16081,600
Second Driver=23,Paolo Tafuro,16025,600,16040,600

[File]
Version=215

[Tyres]
Team #00=1
Team #01=0
Team #02=1
Team #03=0
Team #04=1
Team #05=1
Team #06=0
Team #07=1
Team #08=1
Team #09=1
Team #10=1

[Gears]
Team #00=7
Team #01=7
Team #02=7
Team #03=7
Team #04=7
Team #05=7
Team #06=7
Team #07=7
Team #08=7
Team #09=7
Team #10=7


How to join the GPGSL
Joining the GrandPrixGames SuperLeague is easy. First, find a team with a vacancy (check the entry list). Send a pm to the team owner expressing your interest. Usually you will have to get a test seat first.
Over time, your performance file will improve and you have a chance for a transfer to a race seat if a vacancy occurs. Once you have joined the series, you may join the Teams Waiting List if you wish to do so. A requirement on joining is that you must supply a helmet, in tex format to mortal for the CSM Mod. If you are on the Team Wait List, your cars should be game ready once your team is at the top of the list. Helmet template and car shapes/templates are listed in the downloads on this page. If you have additional questions, just ask in thread.







Edited 166 time(s). Last edit at 05/27/2010 09:56AM by mortal.
GPGSL S4-10 Rules

Rules are subject to amendment by the GPGSL

1) Shapes
a) You can choose between two shapes: the SMD-300 and the SMD-ZG01 by Snake Motorsports. Download links can be found at the top of this page.
b) The helmet shape is the Arai 2005 shape by Eugénio Faria. Download links can be found at the top of this page.

2) Tyres
Teams can choose from two suppliers: Dunlop and Bridgestone.

3) Team transfers and/or sales
a) Teams may be sold off, given away or ownership transferred by any means at any time throughout the series.
b) An existing team that has been sold off, given away or transferred at any time by any means is not considered a new team when it re-enters either series after a livery and/or name change and may therefore keep its original performance.
c) There is a waiting list for people who want to become a team boss. The first person on the list will get the chance to buy a new team or fill an open grid slot whenever such a situation occurs.
d) Teams are to be sold to the first person on the waiting list. If this person rejects the offer, the team is offered to the second person etc.
e) Terms for selling teams are allowed, but have to be reasonable. If a person on the waiting list feels that the seller has unreasonable terms, he/she can complain to the GPGSL and we'll look into it.
f) Jumping the queue is disallowed in any situation. If the GPGSL are of the opinion that someone has jumped the queue, we will forbid that transaction.
g) The GPGSL will deny any joint ownership team name change. Full joint ownership of a team will be denied by the GPGSL.
h) The GPGSL will allow an existing team owner to appoint a temporary team manager for the duration and or remainder of one season only. At the close of the season, the team owner is to resume responsibility for the team. If the team owner does not resume responsibility for the team, the team is effectively wound up and the grid entry is made available to the next team on the grid entry list.
i) The definition selling is used to describe the handover/transfer of a team to another active member of this site. No money actually changes hands.

4) New teams
a) All new team entries will use the base perf:
[Team #00]
Name=*************
Performance=780,800,800

5) Team ownership
a) A team owner may drive for his/her own team.
b) A team owner may drive for another team.
c) A team owner can rename an existing team. The race-director is to be advised of any change one race in advance.
d) Teams and drivers must supply the GPGSL a livery and helmet. Pit box, pit crew and garage is optional.
e) If a team owner does not meet the Activity Rules and receives three warnings, the GPGSL will hand the ownership of the team to the No. 1 driver of the team for the remainder of the season. At close of season, the grid slot is then given to the next team owner on the grid entry waiting list. The GPGSL recommends that the existing drivers of the now defunct team be given preference for seats.

6) Drivers and transfers
a) New drivers will use the base perf:
First Driver=21,Driver ******,16020,600,16050,600
b) Transfers can only be completed if both parties (team and driver) agree.
c) The Race Director and Race Steward require notification one race in advance of any driver transfers and changes. Driver changes should be sent to the race diector (Stoopid). If you don't do that, it's your own fault if your driver changes aren't implemented for the next race.
d) Drivers must supply the Race Director with their helmet. Helmet updates are permitted throughout the season. Game ready files to mortal.
e) Teams are allowed a total of three driver changes throughout a season.

7) Engine Rules
a) Any real or fictional engine manufacturer may be used.
b) Engine BHP is capped at 810Q, 830R
c) New team entries will use 780,800,800 which is the base perf.
d) Using team bhp boost, a team can exceed the engine cap limit.

8) Livery and advertising
a) There are no limits on liveries.
b) Livery updates are at the discretion of the Race Director. Livery updates must also have a one race notice. Game ready files to mortal please.

9) Car numbers & Pit garages
a) Cars are numbered as in F1
Team 1 = no's 1* and 2
Team 2 = no's 3 and 4
*No.1 car is reserved for the previous drivers championship winner. No.2 for his team mate.
b) There is no number 13 car.
c) All cars must display their numbers, on the car nose and on the rear wing end-plates.
d) A team that has been taken over will keep its current numbers.
e) A new team that enters after the season has started with be allocated 24 and 25. If those numbers have been taken, then it will be 26 and 27 and so on.
f) Pit-lane slots are decided by the Constructors Championship.
g) Team owners are encouraged to supply pit-crew, garage and pit box for inclusion in the series.

10) Race length
a) Race is set at GPGSL 100% distance of 40 laps
b) Qualifying session: 40 minutes with all (22) cars lapping at once having 4 laps of fuel on board and unlimited laps (gpxset set to 30 laps).
c) The length of free practice is 30 minutes . Test sessions are run at the discretion of the RD, screens optional.
The GPGSL occasionally runs NO POINTS feature events at the discretion of the Race Directors.

11) No unfair advantage rule
a) To ensure that no cars have an unfair advantage, all teams have the same pit stop strategy, set in the track magic data.
11b)Stop strategy is determined by GPGSLRS before the SEASON. All cars are required to make 2 pit stops in every race of season 4.
11c)Driver failing to complete the required number of two stops within a race will receive a 15 second time penalty which will be added to the driver/s final end of race time in the wet, 10 seconds in the dry.
11d)if the RD has set magic data (e.g. number of stops) incorrectly, RD has an option of a rerun prior to posting the race online. Otherwise time penalties will be applied to anyone that stopped only once.
RD does not have to avoid one stopper with a rerun, if MD has been set correctly.
Race classifications and the perf points will be adjusted to reflect the time penalty.
[RD = Race Director MD= Magic Data]

12) Qualifying rule
a) If a race has to be repeated due to rules of article 11 or if its length is set incorrectly, and qualifying has already taken place, the qualifying results will be declared as valid. The race performance file is edited using Custom Grid Tool to place the drivers in qualifying order for the race.

13) Weather
a) The chances of rain are set as follows:
8 races are 0%
5 races 25 %
1 race 50%
2 races 75%
b) Any additional pit stop for changing the tyres will not be seen as unfair advantage as long as the magic data for pit stops is set correctly.

14) Activity
The spirit of the GPGSL is, that this series and thread is active and fun. Ideally not made out of "ghost" drivers or team owners. Therefore the following rules regarding activity were made. In the following rules, 'activity' is regarded as making a post. This can be done with a PR release, press conference, giving an interview or a simple comment. The sky is the limit, be creative.

a) General
From time to time (approx. every two weeks), the whole members list will be checked for activity. If a member of GPGSL has not been active for a significant time (two weeks or more), a warning will be issued. Both team bosses and drivers will be checked for inactivity. Two warnings can be received without dramatic consequences, but a third will force the person to leave the series. All warnings will be erased after the season ends.

b) Drivers
When a driver receives a warning, the team boss will be notified by the GPGSL. He will need to make sure his driver is active in the series, it is his responsibility. A warning for a driver will be paired with a 20 point perf deduction for that particular driver. The third warning will force the team boss to engage another driver. This prevents the team owner from keeping on an inactive driver for perf purposes.
If a driver receives a third warning, the driver leaves the series, whether he had a valid reason in retrospect or not. If the driver has a valid reason to be inactive, it’s up to the team boss to decide whether to let him back into the series in his old position or not.

c) Team bosses
ca)All team bosses are checked for activity. The same rules apply: three warnings means a forced exit. It is the GPGSLRS’ responsibility to keep team owners active. If a team owner is removed from the GPGSL, team management is given to the number 1 driver for the remainder of the season.

cb) In the event of the team boss being removed from the series, the GPGSL will pass the team management to the first driver on that team for the remainder of S3. At the close of S3, the team slot will be allocated to the next person on the team waiting list.

d) Prior notices
A team boss or driver can give prior notices for inactivity, for example a holiday or a known loss of internet connections. In such a case a driver or team boss will not receive warnings. The notices have to be given by the team boss or driver himself, others cannot do that for him/her!

e)Off season
In the off season, activity is not checked. We feel that in the off season, not much happens and therefore you shouldn't be forced to post. After the last race, activity checks cease. The first check of the new season will be one week after the first race.

e) Errors

ea) When a driver receives a warning, but has a valid reason that caused him not to be able to post in the thread, the warning and the perf deduction will be erased.

eb) When the GPGSL has given a driver a warning, but shouldn't have, the penalty will be erased and a boost will be added for next race.

Example: Driver A says in the thread that he will be on holiday for three weeks. For whatever reason, that hasn't been considered by the activity checker and Driver A gets a warning. Along with the warning, he gets a perf penalty of 20. He races one race with the penalty before the mistake is spotted. This has given this driver an unfair disadvantage. To make up for this, Driver A will have an additional 20 boost at the next race. Obviously, his warning will be erased.

Why does the driver get a 20 boost at eb) but not at ea)? At eb) it's the GPGSL fault for giving out a warning that shouldn't have been issued. At ea) it's the drivers fault. He should have mentioned that he was away. Of course, it is not always the drivers fault. Internet can break down. But we can't cover those things as well. We only cover those things that are specifically our fault.

15) Drivers championship points system:

a)
1st – 15 pts
2nd – 12 pts
3rd – 10 pts
4th – 9 pts
5th – 8 pts
6th – 7 pts
7th – 6 pts
8th – 5 pts
9th – 4 pts
10th – 3 pts
11th – 2 pts
12th – 1 pt

Fastest lap – 1 pt
Pole position – 1 pt
Most places gained - 1 pt

b) If two drivers gain the same amount of places, the driver who finished the race in the highest position will win the point.
c) If more than 10 drivers retire from a race, points are only allocated to those drivers which GP4 classifies as having finished.
d) On DNF, drivers are not eligible for points based on the finishing position or the point for most places gained.
e) A point for Pole position and/or fastest lap is still awarded after a DNF.
f) In the Friday Free Practise the following points system is used:

Quali/Race

1. 15/12
2. 12/11
3. 10/10
4. 9/9
5. 8/8
6. 7/7
7. 6/6
8. 5/5
9. 4/4
10. 3/3
11. 2/2
12. 1/1

Only testers will be allocated points. So if a racer ends 6th, he won't get his 7 points. The tester who ends 7th will get 6 points, not the 7 of the racer.

16) Perfs
a)Drivers points are added to the performance and subtracted from the variance eg: If a driver scores 10 points his performance shall differ from 16020,600,16050,600 to 16030(+10), 590(-10), 16060(+10), 590(-10)

b) Perf system for teams
Total driver points are subtracted from the variance.
Total driver points are divided by four, then added to the BHP. When the outcome has a decimal, the whole number will be added to the BHP, the decimal will be saved until another whole number is reached.
Example: A team scores 10 points. 10/4=2,5. 780+2=782. The .5 will be saved until the team gets another half to make a whole number.
Example: The team scores 11 points. 11/4=2,75. 2,75+0,50=3,25. 782+3=785. The .25 will be saved.

No further points are added to the BHP once the engine cap is reached.
Engine BHP is capped at 810Q, 830R

The 2010 GPGSL Starter perf for new drivers & teams:
[Team #00]
Name=XXXXXXXXXXX
Performance=780,800,600
First Driver=21,Driver XXX,16020,600,16050,600
Second Driver=22,Driver YYY,16020,600,16050,600

c) Carrying over of perfs to the next season for drivers
At the end of the season:
All existing teams variance numbers are reset to 800
All existing driver variance numbers are reset to 600

Season 3 starter performance file (on page one) becomes the default for next year when it comes to drivers. Like Season 4 starter perf will be the default for Season 5 and so on. All drivers gained performance points in this season divided by three(so called formulated perf points) , will be added to starter season 2 performance file.

Let's say [Janis E. scores 100 race performance points, and 121 qualy perf points this season.
First Driver=5,Janis E,16051,600,16081,600 is his Season 2 starter perf, so

Janis E.16051+100/3, 16081+120/3, =16084,600,16121,600 will be his Season 3 starter performance file (and also default for season 4 where formulated perf points gained from season 3 will be added.)
The divided number must be over 0,5 to get whole 1 point.
27,5=27
27,8=28

Last year we divided drivers perf points (of course from races within no unfair advantage) at the end of the season with 2, because we had 10 races, this year we have 16, so we divide it by three. If we will

have 20 races in calendar we will divide it by four.
Cca 10 races=divide by 2
Cca 15races=divide by 3
Cca 20 races=divide by 4

d) Carrying over of perfs to the next season for teams.
Team's gained BHP however will be added to 780,800,800 formula, and all gained(although unused because of the cap) BHP this year divided by number of races (16 or less, if there are in breach of no unfair advantage rule). Previous season's BHP are scrapped.
So in theory differences between teams will be 7 bhp ( to team 807 and last 800 at the start of every season.) The divided number has to be over 0,5 to get 1 BHP and so on.

If a driver who has participated in season 1 does not get a seat in season 2 f.e. and since there is a Friday test »series« in season 2, but he consciously decides that he will not be a part of it, then there is no excuses.
He'll take season 2 starter perf file in possible season 3.

If he somehow misses it due to no fault of his own or there isn't a test series in season down the line, the factor that multiples his previous season efforts is his average.

Driver x,16038,600,16038,600 , his season 2 starter, so he scored 18 formulated perf points in season 1, so another 18 would be counted in for season 3.
We implement the average in it.
16038,600,16058,600 +18=16056,600,16076 would be his starter season 3 formula.

Team's BHP are divided by number of races (that are within the no unfair advantage) rule. So if a team gains 39 BHP in the season/divided by 10 races is 3,9, thus to the closest whole number 4, which is added to the default 780,800,800. It goes from 780,800 to 784,804. for next season.
The divided number has to be over 0,5 to get 1 BHP and so on.

e) Team Boost
Every team is given 24 boost BHPs. These boosts will be used in every session of a weekend. The boost will increase the teams speed, but also decrease reliability.Team owners that drive for another team can not be the one who send the information, one of their team drivers can send it.
By using team bhp boost team a can exceed the engine cap limit.
Boost for Round 2 can be submitted after Round 1 Friday Practice.
Boost for Round 3 can be submitted after Round 2 Friday Practice etc.
Deadlines will be posted for Boost submissions as usual by Stu.

f) Boost Spread
Teams can spread the boosts over the season in the way they prefer. There is no minimum or maximum of boost BHPs that have to be used (it can’t exceed 24 obviously).

The corresponding failure rates are:

21-24=6000
17-20=5000
15-16=4000
12-14=3500
11=3000
10=2500
9=2000
8=1700
7=1500
6=1300
5=1200
4=1100
3=1000
2=900
1=800



g) Teams that are taken over during the season will not be allocated the full +24 BHP boost. The existing boost held by the team will be transferred.
New teams, those that aren't bought/taken over, that enter the series after the season started will not be allocated the full +24 BHP boost. They will be allocated boosts according to the following formula:

(Amount of events passed / total amount of events on the calendar - 1)*24.

h) Driver Boost
Drivers will receive 50 extra performance points for four race weekends they can choose themselves, however information will be sent in advance before the season begins to Stuart (Stoopid) via PM. Boost will affect both qualy & race points. No boost permitted for Round 1.
If a driver enters the series after the 5th race, the driver will get 3x50 points to set.
If a driver enters the series after the 9th race, the driver will get 2x50 to set.
If a driver enters the series after the 13th race, the driver will get 1x50 to set.
Minimum or maximum boost at once is 50 points.
A new driver will have to send the info before the 9th race begins, to be given the 3x50 boost for example, otherwise he/she will be "defined" as entering after race 9.
If a test driver becomes race driver, he/she does not get any new boost, but Friday free practice boost of a certain race weekend he/she chose will be transferred into qualy/race boost.
Boost for Round 2 can be submitted after Round 1 Friday Practice.
Boost for Round 3 can be submitted after Round 2 Friday Practice etc.
Deadlines will be posted for Boost submissions as usual by Stu.

17) Protests:
a) Teams and drivers have 24 hours after the race results have been posted to notify the race director of any dispute or protest.

18) Bugs
a) A known AI issue is two drivers from the same team pitting at the same time. This may result in one or both drivers of the team being prevented from finishing the race. In this instance half of the points are awarded by the race director based on the drivers positions before the first pit stop of the race or at their last known positions prior to the first pit stop.

19) Helmets
a) Race and test drivers require a helmet prior to the start of a season.
b) Submit helmet files (tex format please) download link to mortal and Stoopid.
c) Updates are permitted throughout the season.

20) Entries
a) All new entries, (teams, test and race drivers) are to be approved by the GPGSL before they can sign on to the series.
b) The GPGSL governing body reserves the right to deny entry without explanation.
c) This rule does not affect current teams, test and race drivers already on series participation contracts.

21) Calendar
a) Every season a new calendar will be used. The tracks on the calendar will be chosen by votes from everybody in the GPGSL. Specific rules on the voting process will be made public at the time.


S2 thread 4012 posts
S3 thread 3488 posts


NOTES

Reading the rules is everybody's responsibility. Not having read the rules is no excuse in disagreements.

When you have updates to your team, want to add a flag to your name for your nationality or anything else, send a PM to a person of the GPGSLRS. The GPGSL account isn't checked for PMs much. Sending a PM to a person (mortal, Stoopid, BAR#10 or Nickv) will get things done more quickly.







Edited 2 time(s). Last edit at 04/01/2010 08:05PM by GPGSL.
Season 4 Championship Tables



Season 4 Team and Driver Boosts









Edited 12 time(s). Last edit at 05/17/2010 09:49PM by GPGSL.
Team launches

Team Shadow Subaru




Martini Paddock Racing




Italian English Dynamics




Velox




Alpha Motorsports




VanSmirren Motorsports



Official car release Van Smirren Motorsports

I can tell you something about the updates on the new car,

Or I can tell you something of our new strategy,

I can even tell something about the new Seat Engines we are really proud of,

But the best thing I can do is stop talking now, and let you see it with your own eyes.

Van Smirren Motorsports is proud to present you the car that will bring us back to the top!!!

The VSM-04:








We cant wait to take a drive with the new car! Some other news is that Binckbank has joined VSM as one of the new sponsors, we welcome Binckbank as a promising sponsor! Also a big thanks to Ricardo van Smirren, for bringing this team in his 4th season at the GPG SL, and getting the right people in this team.
As you might have heard we will keep the old drivers line-up.

We have 2 really good race drivers that can learn from each other, but they can also push each to the limit and compete against each other. Both are having a lot of potential, so who knows what we might show you in season 4.

Our Testdrivers are 2 potentialy growing. VSM thinks is very important to get new talent to the GPG SL. Both Testdrivers have had some experience in races. But they are doing a great job preparing the setup for the qualification. They are learning new things every testing session.


VSM Official Drivers Lineup

Ricardo van Smirren - VSM Teamowner

Kevin Schroeder - VSM Racedriver

John Warrington - VSM Racedriver

Charrel Jalving - VSM Testdriver

Jethro Walters - VSM Testdriver

End of VSM Press Release

I want a personal thanks to Kevin Schroeder, for the great painting skill for the new car. And a special thanks to Sandrox for making the amazing renders!




Dark Xploder Racing




Devil Fox Racing




Lucky Seven Racing

Lucky Seven Racing Engineering Season 4 Presentation

Lucky Seven Racing Engineering is proud to present it's Season 4 Challenger, the SL.04:



Full size can be seen here

Lucky Seven has joined forces with Patron, DC, and HTC to attack the field in Season 4.




TN Racing




Phoenix Racing







Edited 3 time(s). Last edit at 01/18/2010 01:58PM by GPGSL.
Good to see a new topic :) However I was driver 1 at DFR at first, but second driver is okay to, saves you some trouble of changing it ;-) And 17 is also my birthday date so I'm fine with it (Y)


If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*
You missed our two testers, Florian Fischeder and Ruben Greidanus.

Looking forward to 2010, gonna be a good year.


Team Owner of ItalianEnglish Dynamics in GPG Super League
GP4 Season 5: 7) Jethro Walters. 8) Zsigmond Somogyi. TD) Stuart Ingers and Joel Henrique
GP3 Season 5: 14) Nathan Turner. 15) Tobias Kederer.
6 Time Race Winners
VELOX should have 803 not 802 bhp, so they ran laguna seca test with one less.
no compensation in testing though;)

/fixed



GPGSL career;
Current team: Team ShadowSubaru, Previous teams: MPR, Minardi
starts:100 Wins: 12, Podiums: 34, Fastest Laps: 14, poles: 12 Points: 708
winner of Belgian GP (s1), Australian GP (s1), Canadian GP (S1), Brazilian GP(s4, s5), Hungarian GP(s3), Italian GP(s3), French GP (s5,s7), Monaco GP (s4) and USA GP



Edited 2 time(s). Last edit at 01/17/2010 11:23PM by BAR#10.
*Tries to move his ass* No movement *Tries harder to move his ass* Still doesn't move *Tries even harder to move his ass* *Finally makes it* ;)



Thanks for missing me as a test driver...

Tomorrow i´ll send my helmet ;-)

_____________________________________________________________________________________________


GP4 Projects: - Button, Hamilton, Di Resta, Kovalainen and Ricciardo F1 2012 Helmets Released -
My GP4 Workthread
Wouldn't it be time to fix the helmet download links? I've said it before but it's still the same

Helmet shape (Arai 2005): [rapidshare.com]
Helmet template:[rapidshare.com]

Those are there on top of the page, however the one that says 'shape' contains my arai 2005 helmet template .psd files
The helmet 'template' one is a driver1_1.psd only
So there is no package that contains the helmet shape atm.

I've compiled a few packages with everything needed, just add an 'H' to all the links completing the 'http'

<Copy This>
Helmet Template for Painting:
- ttp://www.mediafire.com/?qaciyee1mym
- ttp://rapidshare.com/files/336918968/Arai_2005_Helmet_Template_by_MDBSnake.rar
Helmet Shape Arai 2005 (Ingame files):
- ttp://www.mediafire.com/?nytztqym2n3
- ttp://rapidshare.com/files/336918895/Arai_2005_Helmet_Shape_Files.rar
</Copy This>


If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*
Thanks Maikel, can you please do a quick check of the first post now to make sure that the links and link-names are good? Get back to me if it needs work. :-)

In response to the missing test drivers, I've sent you pm's. Sorry you didn't make it onto the list, we'll get on it ok. :-)


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
It would be nice if we have a 100% clear helmet download link indeed..

Im stil not sure what driver1_2 file I need, so if I find it on, I will check and send the right files!

Btw, Ill post the old car release in this topic also tomorrow..

Race starts: 141 | Points: 886 | Podiums: 35 | Race wins: 10
 

 
Follow me on: Twitter | Instagram | Facebook



Edited 1 time(s). Last edit at 01/18/2010 12:49AM by Charrel.
Entry list updated.



The links seem fine now :)
Template is template and shape is shape ;-) Both items got a mediafire and a rapidshare so everyone should be able to download now to


If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*
Will I need to re-send my helmet or is the one from last season still good?



I tried to fix the helmet link, but I didn't have the missing file myself, so that didn't really work out :P

As for the missing testers, I knew I didn't have all of them, but just decided to post it like this because the missing people would start moaning and then I could just put them in :P

@ Marko: Ah, so that's why we were useless. Velox domination imminent!

@ Charrel: You won't have to, it will be put in the fourth post in this thread.
JackHammer Wrote:
-------------------------------------------------------
> Will I need to re-send my helmet or is the one
> from last season still good?


Your S3 helmet is fine, up to you if you wish to update ok. :-)


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Hey guys I am working on my uni project handins for the next week, due on 25th and 26th.

I will try and squeeze time to revise a car for next season in the week, but if not the rest of the day after 26th will be dedicated and i can bash one out for you mortal ;)


Jenson drives it like he owns it; Lewis drives it like he stole it
Paolo is working on ourm new Phoenix car. No idea what's happening with the TSS car. I think Tom is working on it.



Order a giffgaff SIM from my link and get £5 credit, free!
Season 1 and Season 3 GPGSL World Champion!
Member of CTDP - Cars Tracks Development Program - 3D Carshaper
Will e-mail Alpha's livery very soon (as in, a few hours), and a team launch on the forums will follow later on.

btw, for first post - maybe just have thumbnails for the team launch photos, or it will become a very long post.

EDIT: Alpha livery sending now...





X (@ed24f1)




Edited 1 time(s). Last edit at 01/18/2010 02:52PM by SchueyFan.
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