PCZONE look at GP4

Posted by LS. 
PCZONE look at GP4
Date: May 09, 2002 10:58AM
Posted by: LS.
GRAND PRIX 4




Paul Presley discovers if Geoff Crammond, a man driven by success, can continue to defy expectations with his latest effort

6 May 02 One of the trickiest jobs in this business must surely be PR manager on a new Formula One title. What in the name of Henry Kelly's arse can you say about them?
"We've got a stunning new graphics engine!" So have they all, mate. With every passing racer we get slightly better tree quality, more realistic dust clouds or a marginally shinier paint job on the chassis.

"Our tracks are all modelled to within nano-millimetres of the real thing! You'll feel every bump and dip!" Every F1 game that arrives seems to have had a team of graphic artists treading over every blade of grass, every rock and pebble at every circuit in the world just so they can boast the most realistic tracks ever.

"Our AI is unparalleled! You'll swear they were real drivers!" By which you mean that they'll hug the racing line like brain-dead automatons, occasionally overtaking the slower cars but never once acknowledging that you actually exist in their world as they happily slam right into the back of you on an empty straight.

Truth is, every Formula One game is pretty much the same as every other Formula One game. There may be massive differences going on under each development team's bonnet in the way the physics are coded and the package is put together. But to you, Johnny Punter, it's all realistic looking cars driving around realistic looking tracks. The only way to tell them apart is the packaging.


PANIS ENVY
Which is why it was all the more refreshing to see something other than all of the above being peddled at the recent Grand Prix 4 launch. Yes, all the shiny trees and things were being touted about, but there was also something new in Geoff Crammond's latest assault on the genre. Something called the GPedia.

OK, it's little more than an interactive F1 encyclopaedia but it does have the very handy function of acting as an idiot's guide to tuning your car. Finally. Admit it, like me you've often felt like trying an ultra-realistic race in one of the other F1 titles only to find that as soon as you're faced with the dozens of screens detailing suspension dampening, camber realigning and rear-wing lift ratios you've given up and gone straight back to the Reverse Racing First Corner Pile Up Challenge. Well, the GPedia is designed to take you through it all. Step-by-step guides, tips from the experts (the Arrows team in this case), detailed breakdowns




LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat
Re: PCZONE look at GP4
Date: May 13, 2002 06:27AM
Posted by: Glyn
I hope they give it a decent score when they review it. Their review on GP3 was well out, 80 something percent!



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