loaded up my F1RC for a bit of a change (not played it for abou 6 months)
and i was amazed at the features in it that are'nt included in gp3 2000 season.
like
starting from pit garage ( and really having to over rev the engine to get it to engage forst gear)
getting penalised for jump starts at the start of a race
having a rev limiter for the pitlane
having bendable suspension for the wheels
pit lane speeding punishment
t-cam view
muliple camera angles that are'nt in gp3 and some that are ahve been done better
animated pitcrew
GPS track modelling (eau rouge is awesome)
rumble effect when driving over the rumble strips
proper smoke and dust effects
proper 3d graphic acceleration
being able to force a opponent car into a mistake
tyre tempretures
22 player lan option
track detail of 1.5 kms ahead
individual carshapes, inside and out of the cockpit
skid marks that are left on the track during a gp weekend (starting from practice on friday, that are still visible after 2 days)
and you can get it for a tenner now
The rain effects are nowhere near as good as gp3, niether is the forcefeedback (apart from the rumble effect on the rumble strips)
but when you play it with either a gamepad or keyboard its as good as gp3 controller wise.
i'm not saying that its better than gp3 buts it still a good game,
one of the things i do like (and i've mentioned theis gripe before about gp3) is the pick up from the engine.
Gp3 is far too slow, where as F1RC is spot on
i'm hoping that gp4 blows this away. but i will be severly pissed off we find that any of these features posted above are omitted from gp4
heres a few shots from the game (providing they work)
LS's Tip of the weekESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat