GP4 Builder - Update : 1.0.6.1 online

Posted by Lo2k 
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 04, 2007 11:24PM
Posted by: b-tone
oh, poor you :(

____
Tony

Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 05, 2007 12:12AM
Posted by: quickslick
hope you get well soon
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 05, 2007 08:33PM
Posted by: Turbo Lover
Laurent, with fence builder you also can create land, but with some limitations. For example, if i am right it is at the moment not possible to create land with smooth elevation changes. You only can give starting values, not ending values. With values where the fence/land starts and where it ends you can create land which is for example firstly very steep but ends flat. I hope you'll understand me what i mean. A preview like with creating new track sectors would make it perfect.

Hope you'll getting better soon.



My Grand Prix 4 Files

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Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 05, 2007 09:01PM
Posted by: Anonymous User
nasty thing chicken pox laurent....
wish you well....take it easy....
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 10, 2007 04:43PM
Posted by: Lo2k
I'm back in better health, so it's time for some answers.

@B-tone:
Yep, I think about recreating 1 object per track sector, each part being a track part. I added it to the todo list.
As far as I know, lines do not have any width/banking setting but I'm maybe wrong and these are maybe amongst unknown values.
Deleting sectors is a nonsense actualy because it only creates a bigger stretched sector to fill the gap left by deleted sectors. The other solution where following sectors would snap last undeleted sector and match its orientation is a possibility but it would force to recreate the cc-line (what you will surely do anyway). I don't know yet.
Batch processing .gp4 object manipulation could be a solution to the lack of multiple section but it would need a whole new feature by itself. I hope I could bring multi-selection instead of being forced to come to such solution.

@Turbo Lover: could you re-explain me that again ?
The way it is now, fence builder let you specify any start-end point (relative to a known point) so you can create any stripe all around the track. you can then just repeat the procedure to create more stripes and mesh your terrain.

Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 10, 2007 05:02PM
Posted by: TheDarkListener
i build the track "Reims" and there are many hills and lowerings...
I use the function "Track profile" to insert the hills and lowerings, but it's cost much time...
Can you insert a funktion there i can mark lots of sectors in Track Profile and can build a hill or lowering...





Sorry for my bad english ;)

mfg TDL
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 10, 2007 05:09PM
Posted by: Turbo Lover
With building new track sectors you have the preview section where you can choose if an elevation change is 'linear' or 'cosine', choose for cosine and you're able to create smooth uphill and downhill sections.



My Grand Prix 4 Files

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Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 10, 2007 05:21PM
Posted by: TheDarkListener
Yes but if one already built the Track, it goes probably not more.
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 10, 2007 05:39PM
Posted by: Turbo Lover
What you could do is making the downhill and uphill sections in a new dat with cosine, and taking those values to your already build dat file.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 10, 2007 11:57PM
Posted by: darrenj
jesus
Something this powerful for free?
Need to tell Bill Gates about this!!

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Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 12:47PM
Posted by: b-tone
Lo2k Wrote:
-------------------------------------------------------
> I'm back in better health, so it's time for some
> answers.

Good to hear :)

> Deleting sectors is a nonsense actualy because it
> only creates a bigger stretched sector to fill the
> gap left by deleted sectors. The other solution
> where following sectors would snap last undeleted
> sector and match its orientation is a possibility
> but it would force to recreate the cc-line (what
> you will surely do anyway). I don't know yet.

If you look at the Nurburgring (http://theracingline.net/racingcircuits/racingcircuits/Germany/Nurburgring2002.html) and compare the GP and Sprint circuits, you can see that using the GP dat to make the Sprint circuit just needs a few sectors added for the hairpin, and then all the old sectors deleted. Thats just one example, but I would use some kind of batch delete quite a bit. There would be problems (cc line, etc) but they are there now if you delete sectors one at a time.
Sometimes I work on two layouts like that example, and I'd like the last job to be deleting the extra sectors, but I need to delete them for testing before, so I might end up needing to delete them dozens of times, and returning to the dat with all the sectors.

____
Tony

Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 02:30PM
Posted by: Turbo Lover
Lo2k schreef:
-------------------------------------------------------
> @Turbo Lover: could you re-explain me that again
> ?
> The way it is now, fence builder let you specify
> any start-end point (relative to a known point) so
> you can create any stripe all around the track.
> you can then just repeat the procedure to create
> more stripes and mesh your terrain.


Firstly, glad you're ok again.

With GP4 Builder you can only give start-end point values track sector wise, but not the fence itself.

Example, if i want to create a stripe land of 50 sectors with a width of 20 m and a Z offset of 2 m from sector 100 and i want it to end with a width of 24 m and a Z offset of 1 m at sector 150, that is not possible.

If i now want elevation changes with land you'll get gaps between sections with different Z offsets.

Hope you understand it now what i mean. :)



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 02:53PM
Posted by: Lo2k
@B-tone: OK, I will see what I can do to add multiple sector deletion.

@Turbo_Lover: Yep, got it now. There's so much I could add to fence builder...

Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 05:07PM
Posted by: Turbo Lover
Sorry for asking, but is it possible to add it in the next version of GP4 Builder?

Thanks



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 07:48PM
Posted by: Lo2k
Everything is possible. I just don't know when.
(and this particular feature would take a lot of time to be added correctly)

To conclude on a better note, here is something that might please TheDarkListener above and all the other people who asked this feature before him : Roller Coaster tracks ;)







Edited 2 time(s). Last edit at 07/11/2007 07:52PM by Lo2k.
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 07:51PM
Posted by: Turbo Lover
I miss the loops Laurent. ;-)



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 07:52PM
Posted by: Paco
That would be a funny Monaco circuit! ;)



I'm against sigpics
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 07:57PM
Posted by: Lo2k
@Turbo_Lover: re-reading your explanatory post again and concerning elevation gaps, (actual and manual) vertice snapping feature could help to perfectly match fence edge vertice to close any gap.





Edited 1 time(s). Last edit at 07/11/2007 08:01PM by Lo2k.
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 09:32PM
Posted by: Turbo Lover
Lo2k schreef:
-------------------------------------------------------
> @Turbo_Lover: re-reading your explanatory post
> again and concerning elevation gaps, (actual and
> manual) vertice snapping feature could help to
> perfectly match fence edge vertice to close any
> gap.


Like to try your method, but can you explain exactly how to do it?

Thanks in advance.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GP4 Builder - Update : 1.0.6.1 online
Date: July 11, 2007 10:13PM
Posted by: Lo2k
Create your fences and displace any vertice to get the shape you want.
Then group fences in a single object (or group fences first, whatever). Once they will be in a single object, vertice will snap each other when you will displace them (exact snapping distance can be set in preferences). This way you will be able to close the gaps.





Edited 1 time(s). Last edit at 07/11/2007 10:54PM by Lo2k.
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