GPGSL S11: R14 Flevoland GP [VACANCIES, join now!!! || R13 QUAL online p.157, RACE p.158!!!]

Posted by GPGSL 
The GrandPrixGames SuperLeague is an AI based series using the SMD ZG01 & 02 (with low and high nose variations) models.

Races are run by one of the race directors. You don't have to drive yourself, the computers decide the results.

The Grand Prix 4 AI based GrandPrixGames SuperLeague is the intellectual property of www.grandprixgames.org. No other grand prix gaming website can use this model without the express permission of the GrandPrixGames SuperLeague.


The GPGSL Governing Body for S11-2017

Stu - Rules of Sport, Performance file edits, Race Director GPGTV and GPGSL Mod work and updates
John - Performance file edits/verification, general organization and Race Director GPGTV
Maikel - 2D/3D Artist and Official GPGSL Results and Championship & Boost Tables
Greg - GPGSL Life Saver and Main Race Director GPGTV
Glen - Official GPGSL Results and Championship & Boost Tables
Chris - Performance file edits/verification



The GPGSL race events are covered by GPGTV/farked.org, GPGSL and selected guest Race Directors and broadcast to this thread live.
The official GPGTV/farked.org website is: [gpgtv.webs.com]. This website is updated after each event so don't forget to drop in.


Send your cars, helmets and CSM Mod updates to: Stu


GPGSL CHAMPIONSHIP STATS

WORLD DRIVERS CHAMPIONSHIP
SEASON 01 WDC Philip Oakley - Scuderia Minardi Lamborghini
SEASON 02 WDC John Warrington - Team Shadow Subaru
SEASON 03 WDC Philip Oakley - Team Shadow Subaru
SEASON 04 WDC Matt Houston - Velox
SEASON 05 WDC Nick van der Voort - Aston Martin Racing
SEASON 06 WDC Ed Greenhalgh - Aston Martin Racing
SEASON 07 WDC Ed Greenhalgh - Aston Martin Racing
SEASON 08 WDC Ed Greenhalgh - Aston Martin Racing
SEASON 09 WDC Joseph Gilson - Southern Cross Racing
SEASON 10 WDC Sebastian Nell - Demon Racing


World Constructors Championship
SEASON 01 WCC Scuderia Minardi (aka Van Smirren Motorsports)
SEASON 02 WCC Team Shadow Subaru
SEASON 03 WCC Team Shadow Subaru
SEASON 04 WCC Velox
SEASON 05 WCC Aston Martin Racing
SEASON 06 WCC Aston Martin Racing
SEASON 07 WCC Aston Martin Racing
SEASON 08 WCC Aston Martin Racing
SEASON 09 WCC Martini Paddock Racing
SEASON 10 WCC Aston Martin Racing


GPGSL Miscellaneous downloads - Report broken links
Helmet Shape Arai GP-5 RC 2008 and template: www.mediafire.com
GPG-TV Presentation Video (wmv format 58MB) rapidshare.com
Car Shape 1 (SMD-ZG01) and template V1.00 www.mediafire.com
Car Shape 2 (SMD-ZG02) and template V1.01 www.mediafire.com
Car Shape 3 (SMD-ZG02B) and template V1.00 www.mediafire.com
Car Shape 4 (SMD-ZG02HI) and template V1.00 www.mediafire.com
Car Shape 5 (SMD-ZG02LN) and template V1.00 www.mediafire.com
Boost Graphics by Maikel Boost Overlay Graphics
Season 4 In-Game Track Map gpi's by MDBSnake Season 4 Track Map GPI Set
Season 4 Track Loading Screens (Game ready) by MDBSnake Loading Screens
Season 4 Track Loading Screens (Screens-copy to Tracks-edit settings) Loading Screens
Season 5 Trackpack by Ed (SchueyFan) Season 5 Track Pack
Season 6 Trackpack by Ed (SchueyFan) Season 6 Track Pack
Season 7 Trackpack by Ed (SchueyFan) Season 7 Trackpack


GPGSL Mod downloads - Report broken links
Season 1 2008 CSM Mod GPGSL S1 2008 CSM Mod
Season 5 Race Drivers CSM Mod Latest S5 Race Drivers CSM Mod
Season 5 Test Drivers CSM Mod Latest S5 Test Drivers CSM Mod
Season 6 Race Drivers CSM Mod Latest S6 Race Drivers CSM Mod V1.40
Season 6 Test Drivers CSM Mod Latest S6 Test Drivers CSM Mod V1.40
Season 7 Race Drivers CSM Mod Latest S7 Race Drivers CSM Mod V16
Season 7 Test Drivers CSM Mod Latest S7 Test Drivers CSM Mod V16
Season 8 Race Drivers CSM Mod Latest S8 Race Drivers CSM Mod V15
Season 8 Test Drivers CSM Mod Latest S8 Test Drivers CSM Mod V15
Season 9 Race Drivers CSM Mod Latest S9 Race Drivers CSM Mod V17
Season 9 Test Drivers CSM Mod Latest S9 Test Drivers CSM Mod V17
Season 10 Race Drivers CSM Mod Latest S10 Race Drivers CSM Mod V13 PART 2
Season 10 Test Drivers CSM Mod Latest S10 Test Drivers CSM Mod V13 PART 2
Season 11 Race Drivers CSM RD Mod Latest S11 Race Drivers CSM Mod for Race Directors
Season 11 Test Drivers CSM RD Mod Latest S11 Test Drivers CSM Mod for Race Directors Version 3


GPG Super League Wiki Page


S11 Entry List (Updated: 14.10.2017)


1. Aston Martin Racing
Engine Aston Martin
Tyres Dunlop
Owner Stuart Ingers (Stoopid)
RD1 #3 Jack Elleker (JackHammer)
RD2 #4 Christopher Hinz (n00binio)
TD1 #31 Vacant/Not yet announced
TD2 #32 Stuart Ingers (Stoopid)



2. Martini Paddock Racing
Engine Lancia
Tyres Pirelli
Temporary Owner Charrel Jalving (Charrel)
RD1 #5 Charrel Jalving (Charrel)
RD2 #6 Carlos Rodríguez (Carlitox)
TD1 #33 Vacant/Not yet announced
TD2 #34 Vacant/Not yet announced



3. One Racing
Engine Audi
Tyres Michelin
Owner Rodrigo Vilela (Rod_vs)
RD1 #7 Marcus de Bruyker (Brett Sinclair)
RD2 #8 John Warrington (JohnWarrington)
TD1 #35 Erick von Draxeler (Erickvondraxeler)
TD2 #36 Rodrigo Vilela (Rod_vs)



4. Demon Racing
Engine Holden
Tyres Bridgestone
Owner Glen Sheppard (shep34)
RD1 #1 Sebastian Nell (xSilvermanx)
RD2 #2 Dan Mills (danm)
TD1 #37 Glen Sheppard (shep34)
TD2 #38 Vacant/Not yet announced



5. MAC Racing
Engine Jaguar
Tyres Goodyear
Temporary Owner Michael Pedersen (Pedersen)
RD1 #9 Michael Pedersen (Pedersen)
RD2 #10 Chris Copeman (CaptinFranko)
TD1 #39 Vacant/Not yet announced
TD2 #40 Vacant/Not yet announced



6. Snake Motorsports
Engine Snake Motorsports
Tyres Snake Motorsports
Owner Maikel de Boer (MDBSnake)
RD1 #11 Aidan Keranen (FlyingFinn19)
RD2 #12 Douglas Spangenberg (AUS_Doug)
TD1 #41 Maikel de Boer (MDBSnake)
TD2 #42 Connor Steer (truecrysis)



7. Southern Cross Racing
Engine Holden
Tyres Bridgestone
Owner Mal Stoddart (mortal)
RD1 #14 Joseph Gilson (Addrodoc)
RD2 #15 Nick Worseling(NickJW)
TD1 #43 Mal Stoddart (mortal)
TD2 #44 Vacant/Not yet announced



8. Maverick Track Performance
Engine Porsche
Tyres Dunlop
Owner John Maverick (JohnMaverick)
RD1 #16 Matteo Scala (Senna9194)
RD2 #17 Michael Soutsen (Soutsen)
TD1 #45 Vacant/Not yet announced
TD2 #46 John Maverick (JohnMaverick)



9. Alpha Motorsports
Engine Mazda
Tyres Dunlop
Owner Ed Greenhalgh (SchueyFan)
RD1 #18 Tobias Kederer (kedy89)
RD2 #19 Alessandro Sanvitale (TheVSATrooper)
TD1 #47 Ed Greenhalgh (SchueyFan)
TD2 #48 Sean O'Neill (seanmikeuk)



10. Ecurie Mistral
Engine Matra
Tyres Michelin
Owner Eric Moinet (EricMoinet)
RD1 #20 Paulo Silva (X_Acto)
RD2 #21 Daly McClure (Bandon23)
TD1 #49 Vacant/Not yet announced
TD2 #50 Eric Moinet (EricMoinet)



11. Tyrant Motorsports
Engine Toyota
Tyres Dunlop
Owner Greg O'Brien (Mullet345)
RD1 #22 Chris Warrington (mightymariner)
RD2 #23 Natã Cremasco (natasp)
TD1 #51 Greg O'Brien (Mullet345)
TD2 #52 Vacant/Not yet announced


GPGSL Teams Reserve List:

Warrington GP (mightymariner)
Cremasco Enterprises Motorsports (natasp)
Christel Racing (CaptinFranko)
Greidanus Grand Prix (Turbo Lover)
CoS-TN-cBeebies-Taylor Swift-Racing Team (danm)
Repsol Racing (xSilvermanx)

SEASON 11 Official race calendar

The GPGSL reserves the right to change venues for S11

Round 01: Australian GP - Melbourne - 19% - AI Errors TBA after tests (probably 40)
Round 02: Malaysian GP - Sepang - 70% - AI Errors TBA after tests (probably 40)
Round 03: Japanese GP - Suzuka - 19% - AI Errors TBA after tests (probably 10)
Round 04: Italian GP - Monza - 19% - AI Errors TBA after tests (probably 40)
Round 05: Spain GP - Barcelona - 19% - AI Errors TBA after tests (probably 40)
Round 06: South African GP - Kyalami (Classic Layout) - 19% - AI Errors TBA after tests (probably 40)
Round 07: Brazilian GP - Interlagos - 75% - AI Errors TBA after tests (probably 40)
Round 08: US GP - Road America - 25% - AI Errors TBA after tests
Round 09: Canadian GP - Montreal - 50% - AI Errors TBA after tests (probably 40)
Round 10: German GP - Hockenheim (Classic Layout) - 19% - AI Errors TBA after tests (probably 40)
Round 11: Austrian GP - Österreichring (not A1) - 25% - Errors TBA after tests
Round 12: Belgian GP - Spa-Francorchamps - 66% - AI Errors TBA after tests (probably 40)
Round 13: British GP - Silverstone (Classic Layout) - 33% - AI Errors TBA after tests (probably 10)
Round 14: Flevoland GP - Emmeloord - 19% - AI Errors TBA after tests


Melbourne is always the season opener and from season 10 a GPGSL fantasy track always closes the season, the other 6 venues are reserved, but their positions on the calendar are not yet set. The GPGSL membership will vote on the remaining 6 race venues.



GPGSL S11 2017 Race Drivers Starter Perf

** GPGSL - Starter Performance File **

[Team #00]
Name=Aston Martin,Racing
Performance=783,803,800
First Driver=3,Jack Elleker,16060,400,16090,400
Second Driver=4,Christopher Hinz,16055,400,16084,400

[Team #01]
Name=MPR,Lancia
Performance=783,803,800
First Driver=5,Charrel Jalving,16061,400,16088,400
Second Driver=6,Carlos Rodríguez,16052,400,16085,400

[Team #02]
Name=One Racing,Audi
Performance=782,802,800
First Driver=7,Marcus de Bruyker,16049,400,16078,400
Second Driver=8,John Warrington,16042,400,16070,400

[Team #03]
Name=Demon Racing,Holden
Performance=782,802,800
First Driver=1,Sebastian Nell,16056,400,16079,400
Second Driver=2,Daniel Thomas,16048,400,16078,400

[Team #04]
Name=MAC,Racing
Performance=782,802,800
First Driver=9,Michael Pedersen,16054,400,16080,400
Second Driver=10,Chris Copeman,16036,400,16068,400

[Team #05]
Name=Snake,Motorsports
Performance=782,802,800
First Driver=11,Aidan Keranen,16031,400,16062,400
Second Driver=12,Douglas Spangenberg,16024,400,16054,400

[Team #06]
Name=SCR,Renault
Performance=781,801,800
First Driver=14,Joseph Gilson,16052,400,16079,400
Second Driver=15,Nick Worseling,16028,400,16058,400

[Team #07]
Name=MTP,Porsche
Performance=780,800,800
First Driver=16,Matteo Scala,16054,400,16082,400
Second Driver=17,Milos Ancevski,16034,400,16071,400

[Team #08]
Name=Alpha Motorsports,Mazda
Performance=780,800,800
First Driver=18,Tobias Kederer,16057,400,16084,400
Second Driver=19,Alessandro Sanvitale,16035,400,16063,400

[Team #09]
Name=Mistral,Matra
Performance=780,800,800
First Driver=20,Paulo Silva,16040,400,16069,400
Second Driver=21,Daly McClure,16035,400,16065,400

[Team #10]
Name=Tyrant Motorsports,Toyota
Performance=780,800,800
First Driver=22,Chris Warrington,16047,400,16075,400
Second Driver=23,Natã Cremasco,16039,400,16068,400

[File]
Version=215

[TyreTextureNames]
Name #00=bridgestone
Name #01=dunlop
Name #02=goodyear
Name #03=michelin
Name #04=pirelli
Name #05=snake

[TreadTextures]
Team #00=1
Team #01=4
Team #02=3
Team #03=0
Team #04=2
Team #05=5
Team #06=0
Team #07=1
Team #08=1
Team #09=3
Team #10=1

[WheelTextures]
Team #00=1
Team #01=4
Team #02=3
Team #03=0
Team #04=2
Team #05=5
Team #06=0
Team #07=1
Team #08=1
Team #09=3
Team #10=1

[Gears]
Team #00=7
Team #01=7
Team #02=7
Team #03=7
Team #04=7
Team #05=7
Team #06=7
Team #07=7
Team #08=7
Team #09=7
Team #10=7



GPGSL S11 2017 Test Drivers Starter Perf

** GPGSL - Starter Performance File **

[Team #00]
Name=Aston Martin,Racing
Performance=783,803,800
First Driver=31,Dean Kittleson,16052,400,16078,400
Second Driver=32,Stuart Ingers,16044,400,16072,400

[Team #01]
Name=MPR,Lancia
Performance=783,803,800
First Driver=5,Charrel Jalving,16061,400,16088,400
Second Driver=6,Carlos Rodríguez,16052,400,16085,400

[Team #02]
Name=One Racing,Audi
Performance=782,802,800
First Driver=35,Erick von Draxeler,16020,400,16050,400
Second Driver=36,Rodrigo Vilela,16043,400,16072,400

[Team #03]
Name=Demon Racing,Holden
Performance=782,802,800
First Driver=37,Glen Sheppard,16041,400,16070,400
Second Driver=38,Dan Mills,16038,400,16068,400

[Team #04]
Name=MAC,Racing
Performance=782,802,800
First Driver=39,Nathan McGregor,16046,400,16076,400
Second Driver=40,Jean-Marc Cormier,16022,400,16051,400

[Team #05]
Name=Snake,Motorsports
Performance=782,802,800
First Driver=41,Maikel de Boer,16058,400,16087,400
Second Driver=42,Connor Steer,16040,400,16068,400

[Team #06]
Name=SCR,Renault
Performance=781,801,800
First Driver=43,Mal Stoddart,16048,400,16076,400
Second Driver=15,Nick Worseling,16028,400,16058,400

[Team #07]
Name=MTP,Porsche
Performance=780,800,800
First Driver=45,Michael Soutsen,16020,400,16050,400
Second Driver=46,John Maverick,16063,400,16090,400

[Team #08]
Name=Alpha Motorsports,Mazda
Performance=780,800,800
First Driver=47,Ed Greenhalgh,16065,400,16095,400
Second Driver=48,Sean O'Neill,16020,400,16050,400

[Team #09]
Name=Mistral,Matra
Performance=780,800,800
First Driver=49,Giovanna Michail,16034,400,16059,400
Second Driver=50,Eric Moinet,16042,400,16071,400

[Team #10]
Name=Tyrant Motorsports,Toyota
Performance=780,800,800
First Driver=51,Greg O'Brien,16045,400,16076,400
Second Driver=52,Joshua Collins,16025,400,16055,400

[File]
Version=215

[TyreTextureNames]
Name #00=bridgestone
Name #01=dunlop
Name #02=goodyear
Name #03=michelin
Name #04=pirelli
Name #05=snake

[TreadTextures]
Team #00=1
Team #01=4
Team #02=3
Team #03=0
Team #04=2
Team #05=5
Team #06=0
Team #07=1
Team #08=1
Team #09=3
Team #10=1

[WheelTextures]
Team #00=1
Team #01=4
Team #02=3
Team #03=0
Team #04=2
Team #05=5
Team #06=0
Team #07=1
Team #08=1
Team #09=3
Team #10=1

[Gears]
Team #00=7
Team #01=7
Team #02=7
Team #03=7
Team #04=7
Team #05=7
Team #06=7
Team #07=7
Team #08=7
Team #09=7
Team #10=7



How to join the GPGSL
Joining the GrandPrixGames SuperLeague is easy. First, find a team with a vacancy (check the entry list). Send a pm to the team owner expressing your interest. Usually you will have to get a test seat first.
Over time, your performance file will improve and you have a chance for a transfer to a race seat if a vacancy occurs. Once you have joined the series, you may join the Teams Waiting List if you wish to do so. A requirement on joining is that you must supply a helmet, in tga format to Turbo Lover for the CSM Mod. If you are on the Team Wait List, your cars should be game ready once your team is at the top of the list.

Guest Race Directors
If you would like to assist the GPGSL and run an event, send a pm to mortal and nominate your round. You can if you wish to do so, run the entire round. That is free practice for the test drivers, qualifying and the race.
What do you need to do it? Fraps and freeimageconverter. Ask mortal for the links.
Reduce all your screens to 800x600, upload via www.imageshack.com (strip the last line-uploaded by imageshack) from the entries. Provide a riveting commentary with the screenshots. Edit the final result screen and pm mortal with the link for official results posting by the GPGSL. The free practice can use the 9 key display for the final results. Race results include the driver best laps screen.
For uploading the coverage you will be provided with the GPGTV.org/farked account details.

Previous Topics

GPGSL Season 1 2,339
GPGSL Season 2 4,012 posts
GPGSL Season 3 3,488 posts
GPGSL Season 4 3,563 posts
GPGSL Season 5 4,371 posts
GPGSL Season 6 4,140 posts
GPGSL Season 7 3,887 posts
GPGSL Season 8 Part 1 4,110 posts
GPGSL Season 8 Part 2 1,465 posts
GPGSL Season 9 Part 1 4,140 posts
GPGSL Season 9 Part 2 1,415 posts
GPGSL Season 10 Part 14,084 posts
GPGSL Season 10 Part 23,189 posts

GPGSL Twitter Directory

Ed Greenhalgh - @ed24f1
Dan Paddock - @CosmicDanzo
Carlos Rodríguez - @Carlitox_F1
Jake Legge - @JakeyyBL
Rodrigo Vilela - @rodvs8







Edited 74 time(s). Last edit at 03/11/2018 09:14PM by mortal.
Re: GPGSL S11: The Preseason is on!
Date: January 22, 2017 11:08PM
Posted by: GPGSL
GPGSL S11-2017 Rules

These rules WILLbe subject to further changes before the start of S11 because of upcoming changes to the number of races, the boost system, etc.

Rules are subject to amendment by the GPGSL
S11 Rule changes are highlighted in red

1) Shapes
a) You can choose between four shapes: the SMD ZG-01 or the SMD ZG-02 (including high and low nose versions) by Snake Motorsports. Download links can be found in the first post.
b) The helmet shape is the Arai GP-5 RC 2008 shape by MDB_Snake. Download links can be found at the top of this page.

2) Tyres
Teams can choose from five suppliers: Bridgestone, Michelin, Goodyear, Dunlop & Pirelli.

3) Team allocation
a) Teams may NOT be sold off, given away or ownership transferred by any means at any time throughout the series.
b) When one existing team leaves the series, the next team entering the grid will always be considered a new team. The transfer of teams is no longer allowed.
c) There is a grid entry waiting list for people who want to become a team owner. The first person on the list will get the chance to fill an open grid slot whenever a vacancy occurs.
d) Grid slots are to be allocated to the first team on the waiting list. If the allocation is rejected, the application is sent to the bottom of the waiting list and the grid slot is offered to the next team on the list.
e) Jumping the team allocation queue is disallowed in any situation.
f) The GPGSL will deny any joint ownership of a team.
g) The GPGSL will allow an existing team owner to appoint a temporary team manager for the duration and or remainder of one season only in the event of illness or other circumstances excluding removal by the GPGSL. At the close of the season, the team owner is to resume responsibility for the team. If the team owner does not resume responsibility for the team, the team is effectively wound up and the grid slot is made available to the next team on the grid entry list.
h) The GPGSL reserves the right to deny entry to the series.


4) New teams
All new team entries will use the base perf:
[Team #00]
Name=*************
Performance=780,800,800

5) Team ownership
a) A team owner may not race for his/her own team.
b) A team owner may not race for another team.
c) A team owner may test for his/her own team.
d) A team owner may test for another team.
e) A team owner can rename an existing team. The race-director is to be advised of any change one race in advance.
f) Teams and drivers must supply the GPGSL a livery and helmet. Pit box, pit crew and garage are optional, but encouraged.
g) If a team owner does not meet the Activity Rules and receives three warnings, the GPGSL will hand the ownership of the team to the No. 1 driver of the team for the remainder of the season. Should the No. 1 driver not assume responsibility for the team the GPGSL will allocate the grid slot to the next team on the waiting list. At the close of the season, the grid slot is allocated to the next team owner on the entry waiting list. The GPGSL recommends that the existing drivers of the now defunct team be given preference for seats.
h) Team name changes are not permitted during a season.

6) Drivers and transfers
a) New drivers will use the base perf:
First Driver=21,Driver ******,16020,600,16050,600
b) Transfers can only be completed if both parties (team and driver) agree.
c) The Race Director and Race Steward require notification one race in advance of any driver transfers and changes. Driver changes should be sent to the Performance File Editor (Stoopid). If you don't do that, it's your own fault if your driver changes are not implemented for the next race.
d) Drivers must supply the Race Director with their helmet. Helmet updates are permitted throughout the season. Game ready files must be sent to Stoopid.
e) Teams are allowed a total of three driver changes throughout a season.
f) It is prohibited for two team bosses to drive in the same team.

7) Engine Rules
a) Any real or fictional engine manufacturer may be used.
b) Engine BHP is capped at 810Q, 830R
c) New team entries will use 780,800,800 which is the base perf.
d) Using team bhp boost, a team can exceed the engine cap limit.

8) Livery and advertising
a) Tobacco advertising is not permitted. Some European countries do not allow the uploading of images containing tobacco advertising.
b) Livery updates are at the discretion of the Race Director. Livery updates must also have a one race notice. Game ready files must be send to Stoopid.

9) Car numbers & Pit garages
a) Cars are numbered as in F1
Team 1 = no's 1* and 2
Team 2 = no's 3 and 4
*No.1 car is reserved for the previous drivers championship winner. No.2 for his team mate.
b) There is no number 13 car.
c) All cars must display their numbers, on the car nose and on the rear wing end-plates.
e) A new team that enters after the season has started will be allocated 24 and 25. If those numbers have been taken, then it will be 26 and 27 and so on.
f) Pit-lane slots are decided by the Constructors Championship.
g) Team owners are encouraged to supply pit-crew, garage and pit box for inclusion in the series.

10) Race length
a) Race is set at a number of rounds reflecting 40 minutes of time, including ONE mandatory pit-stop.
b) Qualifying session: Length of qualifying is 30 mins. 11 consecutive cars and 6 laps. This will give each driver 2 timed laps. Gpxset is used.
c) The length of free practice is 30 minutes. Test sessions are run at the discretion of the RD, screens optional.
The GPGSL occasionally runs NO POINTS feature events at the discretion of the Race Directors.

11) No unfair advantage rule
a) To ensure that no cars have an unfair advantage, all teams have the same pit stop strategy, which will be set in the track magic data.
b) The pit stop strategy is determined by GPGSLRS before the SEASON. All cars are required to make 1 pit stop in every race of season 11.
c) When a driver fails to complete a pitstop within a race, he/she will receive a 12,5 second time penalty which will be added to the driver's final end of race time in all weather conditions.
d) If the RD has set magic data (e.g. number of stops) incorrectly, RD has an option of a re-run prior to posting the race online. Otherwise time penalties will be applied to anyone that stopped only once.
The RD does not have to avoid one stopper with a rerun, if MD has been set correctly.
Race classifications and the perf points will be adjusted to reflect the time penalty.
[RD = Race Director MD= Magic Data]
e) Any additional pit stop for changing the tyres will not be seen as unfair advantage as long as the magic data for pit stops is set correctly.

12) Qualifying rule
If a race has to be repeated due to rules of article 11 or if its length is set incorrectly, and qualifying has already taken place, the qualifying results will be declared as valid. The race performance file is edited using Custom Grid Tool to place the drivers in qualifying order for the race.

13) Weather
With the exception of desert races (e.g. Dubai) - which will always have a 0 % rain chance - and usually wet tracks (like Spa or Silverstone) - which will have 75 % rain chances, the usual chance of rain value is 19 % for all other races. The value is set at the discretion of the GPGSL.

14) Activity
The spirit of the GPGSL is, that this series and thread is active and fun. Ideally not made out of "ghost" drivers or team owners. Therefore the following rules regarding activity were made. In the following rules, 'activity' is regarded as making a post. This can be done with a PR release, press conference, giving an interview or a simple comment. The sky is the limit, be creative.

a) General
Every fourteen days, the whole members list will be checked for activity. If a member of GPGSL has not been active for fourteen days or more, a warning will be issued. Both team bosses and drivers will be checked for inactivity. All warnings will be erased after the season ends.

b) Drivers
When a driver receives a warning, the team boss will be notified by the GPGSL. He will need to make sure his driver is active in the series, it is his responsibility.
Warnings have the following consequences:
- First warning: a 20 point perf penalty
- Second warning: a further 20 point perf penalty + demoted to tester if a racer for 2 races
- Third warning: forced retirement from the series for the remainder of the season. Members will be allowed to return the following season.

Forcing an inactive driver out of the series prevents the team owner from keeping on an inactive driver for perf purposes. If a driver receives a third warning, the driver leaves the series, whether he had a valid reason in retrospect or not. If the driver has a valid reason to be inactive, it’s up to the team boss to decide whether to let him back into the series in his old position or not.

c) Team bosses
ca)All team bosses are checked for activity. From the commencement of Season 7, team owners that are inactive will receive the following penalties.
- First inactive penalty: a 10 point constructors title reduction.
- Second inactive penalty: a further 15 point constructors title reduction.
- Third inactive penalty: Team forfeiture. The team will be passed intact to the number 1 race driver for management till the end of the season, whereupon it will then be passed to the first person on the team waiting list.
cb) In the event of the team boss being removed from the series, either by penalty or by any other means, the GPGSL will pass the team management to the first driver on that team for the remainder of the season. At the close of the season, the team slot will be allocated to the next person on the team waiting list.

d) Prior notices
A team boss or driver can give prior notices for inactivity, for example a holiday or a known loss of internet connections. In such a case a driver or team boss will not receive warnings. The notices have to be given by the team boss or driver himself, others cannot do that for him/her! Also absences need to be reasonable in time and reason!

e) Off season
In the off season, activity is not checked. We feel that in the off season, not much happens and therefore you shouldn't be forced to post. After the last race, activity checks cease. The first check of the new season will be one week after the first race.

f) Errors

fa) When a driver receives a warning, but has a valid reason that caused him not to be able to post in the thread, the warning and the perf deduction will be erased.

fb) When the GPGSL has given a driver a warning, but shouldn't have, the penalty will be erased and a boost will be added for next race.

Example:
Driver A says in the thread that he will be on holiday for two weeks. For whatever reason, that hasn't been considered by the activity checker and Driver A gets a warning. Along with the warning, he receives a perf penalty of 20. He races one race with the penalty before the mistake is spotted. This has given this driver an unfair disadvantage. To make up for this, Driver A will have an additional 20 boost at the next race. Obviously, his warning will be erased.

Why does the driver get a 20 boost at fa) but not at fb)? At fa) it's the GPGSL fault for giving out a warning that shouldn't have been issued. At fb) it's the drivers fault. He should have mentioned that he was away. Of course, it is not always the drivers fault. Internet can break down. But we can't cover those things as well. We only cover those things that are specifically our fault.

Additional Amendment: Drivers and team owners should notify 'in-thread' (as well as by pm service to the GPGSL), notification of future inactivity during an activity check period.

15) Drivers championship points system:
For S9, drivers championship points will revert back to S1-7 levels, but perf points will stay at S8 levels.
a)Position/Championship/Driver Perf
1st / 15pts / 15.0pts
2nd / 12pts / 12.5pts
3rd / 10pts / 10.0pts
4th / 9pts / 9.5pts
5th / 8pts / 9.0pts
6th / 7pts / 8.5pts
7th / 6pts / 8.0pts
8th / 5pts / 7.5pts
9th / 4pts / 7.0pts
10th / 3pts / 6.5pts
11th / 2pts / 6.0pts
12th / 1pts / 5.5pts
13th / 0pts / 5.0pts
14th / 0pts / 4.5pts
15th / 0pts / 4.0pts
16th / 0pts / 3.5pts
17th / 0pts / 3.0pts
18th / 0pts / 2.5pts
19th / 0pts / 2.0pts
20th / 0pts / 1.5pts
21st / 0pts / 1.0pts
22nd / 0pts / 0.5pts

Fastest lap – 1 pt
Pole position – 1 pt
Most places gained - 1 pt

b) If two drivers gain the same amount of places, the driver who finished the race in the highest position will win the point.
c) Points are only allocated to those drivers which GP4 classifies as having finished.
d) On DNF, drivers are not eligible for points based on the finishing position or the point for most places gained.
e) A point for Pole position and/or fastest lap is still awarded after a DNF.
f) In the Friday Free Practise the following points system is used:

Qualifying/Race
For S9, testers championship points will revert back to S1-7 levels, but perf points will stay at S8 levels.
Position/Championship/Qualifying perf points/Race perf points
1st / 15pts / 15.0pts / 12 pts
2nd / 12pts / 12.5pts / 11 pts
3rd / 10pts / 10.0pts / 10 pts
4th / 9pts / 9.5pts / 9.5 pts
5th / 8pts / 9.0pts / 9.0 pts
6th / 7pts / 8.5pts / 8.5 pts
7th / 6pts / 8.0pts / 8,0 pts
8th / 5pts / 7.5pts / 7.5 pts
9th / 4pts / 7.0pts / 7.0 pts
10th / 3pts / 6.5pts / 6.5 pts
11th / 2pts / 6.0pts / 6.0 pts
12th / 1pts / 5.5pts / 5.5 pts
13th / 0pts / 5.0pts / 5.0 pts
14th / 0pts / 4.5pts / 4.5 pts
15th / 0pts / 4.0pts / 4.0 pts
16th / 0pts / 3.5pts / 3.5 pts
17th / 0pts / 3.0pts / 3.0 pts
18th / 0pts / 2.5pts / 2.5 pts
19th / 0pts / 2.0pts / 2.0 pts
20th / 0pts / 1.5pts / 1.5 pts
21st / 0pts / 1.0pts / 1.0 pts
22nd / 0pts / 0.5pts / 0.5 pts

Only testers will be allocated points. So if a racer ends 6th, he won't get his 17 points. The tester who ends 7th will get 16 points, not the 17 of the racer.

16) Perfs
a)Drivers perf points are added to the performance eg: If a driver scores 10 points his performance shall differ from 16020,400,16050,400 to 16030(+10), 400, 16060(+10), 400

b) Perf system for teams
Total driver points are subtracted from the failure rate.
Total driver points are divided by six, then added to the BHP. When the outcome has a decimal, the whole number will be added to the BHP, the decimal will be saved until another whole number is reached.
Example: A team scores 10 points. 14/6=2.3333. 780+2=782. The .3333 will be saved until the team gets the remaining 0.6667 to make a whole number.
Example: The team scores 11 points. 11/6=1.8333. 1.8333+0.3333=2.1667. 782+2=784. The .1667 will be saved.

ba) Engine Caps - No further points are added to the BHP once the engine cap is reached.
Engine BHP is capped at 810Q, 830R

bb) Driver Caps - No further points are added to a drivers perf once the driver cap is reached.
Driver Perf is capped at 16150 for the race perf and 16180 for qualifying.
If a driver reaches a race perf of 16150, but has a qualy perf of 16170, only his race perf will be capped. His qualy perf will be allowed to improve to 16180. And vice versa. Perfs will still be calculated beyond the cap, just not added until after the last race for the following season's starter perf.

The 2017 GPGSL Starter perf for new drivers & teams:
[Team #00]
Name=XXXXXXXXXXX
Performance=780,800,800
First Driver=21,Driver XXX,16020,400,16050,400
Second Driver=22,Driver YYY,16020,400,16050,400


c) Carrying over of perfs to the next season for drivers
At the end of the season:
As of S11, all existing driver variance numbers are reset to 400

The starter performance file is progressive. The performance file of the previous season is the base for the next by adding the points gained during the seasons divided by 2,3 or 4 (depending on the number of races driven) and a following preseason adjustment (see further down in this paragraph. The outcome builds then the next season's starter perf which then again serves as a base for the subsequent season.

e.g. Driver A. scores 100 race performance points, and 121 qualifying performance points this season.
First Driver=5,Driver A,16051,400,16081,400 is his starter performance, therefore:

Driver A. 16051+(100/3), 16081+(120/3) = 16084,400,16121,400 will be his following season's preliminary starter performance file.
The divided number rounded to the nearest whole point.
27.4 = 27
27.8 = 28

10-14 races per season = Divided by 2.
15-19 races per season = Divided by 3.
20+ races per season = Divided by 4.

To prevent the top drivers from extending their advantage season after season over the base performance, a further adjustment is made to close up the competition. The very best driver cannot start the following season with a higher performance than 16065,400,16095,400. To achieve this, the base performance value is subtracted from the top driver's starter performance. Both the race and qualifying value is then divided by 45 (this number is obtained by the top driver's desired performance value of 16065 minus the base performance value of 16020).

e.g. Taking the previous example, Driver A being the top driver:
Driver A race starter perf 16084 minus race base perf 16020: 16084-16020=64
Divide by 45: 64/45=1.422222222222222 (Race Adjustment Value)
Driver A qualifying starter perf 16121 minus qualy base perf 16050: 16121-16050=71
Divide by 45: 71/45=1.577777777777778 (Qualifying Adjustment Value)

The following adjustment is then made to all drivers.
Example 1, Driver A:- (16084,400,16121,400)
Step 1, Subtract base perf, Race: 16084-16020=64, Qualy: 16121-16050=71
Step 2, Divide by adjustment value, Race: 64/1.422222222222222=45.00000000000001, Qualy: 71/1.577777777777778=44.99999999999999
Step 3, Round numbers to whole points, Race: 45.00000000000001=45, Qualy: 44.99999999999999=45
Step 4, Add base perf, Race: 45+16020=16065, Qualy: 45+16050=16095
Driver A starter performance: 16065,400,16095,400

Example 2, Driver B:- (16061,400,16089,400)
Step 1, Subtract base perf, Race: 16061-16020=41, Qualy: 16089-16050=39
Step 2, Divide by adjustment value, Race: 41/1.422222222222222=28.828125, Qualy: 39/1.577777777777778=24.71830985915493
Step 3, Round numbers to whole points, Race: 28.828125=29, Qualy: 24.71830985915493=25
Step 4, Add base perf, Race: 29+16020=16049, Qualy: 25+16050=16075
Driver B starter performance: 16049,400,16075,400

Example 3, Driver C:- (16023,400,16052,400)
Step 1, Subtract base perf, Race: 16023-16020=3, Qualy: 16052-16050=2
Step 2, Divide by adjustment value, Race: 3/1.422222222222222=2.109375, Qualy: 2/1.577777777777778=1.267605633802817
Step 3, Round numbers to whole points, Race: 2.109375=2, Qualy: 1.267605633802817=1
Step 4, Add base perf, Race: 2+16020=16022, Qualy: 1+16050=16051
Driver C starter performance: 16022,400,16051,400


d) Carrying over of perfs to the next season for teams.
All existing teams variance numbers are reset to 800
Team's gained BHP however will be added to 780,800,800 formula, and all gained(although unused because of the cap) BHP this year divided by number of races (16 or less, if there are in breach of no unfair advantage rule). Previous season's BHP are scrapped.
So in theory differences between teams will be 7 bhp ( to team 807 and last 800 at the start of every season.) The divided number has to be over 0,5 to get 1 BHP and so on.

If a driver who has participated in season 1 does not get a seat in season 2 f.e. and since there is a Friday test »series« in season 2, but he consciously decides that he will not be a part of it, then there is no excuses.
He'll take season 2 starter perf file in possible season 3.

If he somehow misses it due to no fault of his own or there isn't a test series in season down the line, the factor that multiples his previous season efforts is his average.

Driver x,16038,400,16038,400 , his season 2 starter, so he scored 18 formulated perf points in season 1, so another 18 would be counted in for season 3.
We implement the average in it.
16038,400,16058,400 +18=16056,400,16076 would be his starter season 3 formula.

Team's BHP are divided by number of races (that are within the no unfair advantage) rule. So if a team gains 39 BHP in the season/divided by 10 races is 3,9, thus to the closest whole number 4, which is added to the default 780,800,800. It goes from 780,800 to 784,804. for next season.
The divided number has to be over 0,5 to get 1 BHP and so on.

e) Team Boost
Team boosts are allocated to the teams in regards to their championship position in BHP points
Team 1 +12 BHP
Team 2 +14 BHP
Team 3 +16 BHP
Team 4 +18 BHP
Team 5 +20 BHP
Team 6 +22 BHP
Team 7 +24 BHP
Team 8 +26 BHP
Team 9 +28 BHP
Team 10 +30 BHP
Team 11 +32 BHP

These boosts will be used in every session of a weekend. The boost will increase the teams speed, but also decreases the reliability. Team owners are in control of their own boost strategy, so only the team owner can send in the boost application unless special permission for one of the drivers has been granted by that team owner, only in case the team owner can't send it in himself for various reasons, i.e. on vacation, sick.

By using a bhp boost a team can exceed the set engine cap limit.
Boost for Round 2 can be submitted after Round 1 Friday Practice.
Boost for Round 3 can be submitted after Round 2 Friday Practice etc.
Deadlines will be posted for Boost submissions as usual by Stu.

f) Boost Spread
Teams can spread the boosts over the season in the way they prefer. There is no minimum or maximum of boost BHPs that have to be used.

These are the corresponding failure rates as of season 11 (Pre S11 rates in brackets):

1 = 900 (800) +100
2 = 1200 (900) +300
3 = 1600 (1000) +600
4 = 2000 (1100) +900
5 = 2400 (1200) +1200
6 = 3000 (1300) +1700
7 = 3600 (1500) +2100
8 = 4200 (1700) +2500
9 = 4800 (2000) +2800
10 = 5400 (2500) +2900
11 = 6000 (3000) +3000
12-14 = 7000 (3500) +3500
15-17 = 8000 (15-16 = 4000) +4000
18-20 = 10000 (17-20 = 5000) +5000
21-24 = 12000 (6000) +6000
25-28 = 14000 (7000) +7000
29-32 = 16000 (8000) +8000


g) New teams that enter the series after the season started will not be allocated their full BHP boost. They will be allocated boosts according to the following formula:

(Amount of events passed / total amount of events on the calendar - 1)*24.

h) Driver Boost
Drivers will receive 200 extra performance points for six race weekends they can choose themselves, the boost will be sent in by PM to GPGSL acount and in advance, before the deadline, of the coming race. Info on which drivers have boost will be posted together with the performance for that race by Stu (Stoopid). Boost will affect both qualy & race points. No boost is permitted for Round 1.

If a driver enters the series after the 2nd race, the driver will get 5x200 points to set.
If a driver enters the series after the 5th race, the driver will get 4x200 points to set.
If a driver enters the series after the 7th race, the driver will get 3x200 points to set.
If a driver enters the series after the 10th race, the driver will get 2x200 points to set.
If a driver enters the series after the 12th race, the driver will get 1x200 points to set.

Minimum or maximum boost at once is always 200 points.


If a test driver becomes race driver, he/she does not get any new boost, the boost will just be used in qualy/race instead of free practice.

Boosts can be submitted at any time during the season, but not after the deadline for the respective race has passed.

Deadlines will be posted for Boost submissions after the end of the previous race .
As of S10, all boost submissions must use the subject line stipulated in the boosts announcement e.g. "Team Boost - (team's name) - Silverstone". Any boost requests not using the required subject line will be rejected.

17) Protests:
a) Teams and drivers have 24 hours after the race results have been posted to notify the race director of any dispute or protest.

New rule in force Season 11
18)Last lap DNF:
In the event of a car visiting the pits on the last lap of a race (for whatever reason), the Grand Prix 4 produced race results will count and will be added to the race results tables and performance files as per usual. The dynamics of Grand Prix 4 force AI drivers into the pits and the finish line is not crossed, thereby resulting in a DNF. While this is a pity for the affected driver, this situation is governed by the AI behaviour of Grand Prix 4, hence being the fairest overall solution under these circumstances.

19) Bugs
A known AI issue is two drivers from the same team pitting at the same time. This may result in one or both drivers of the team being prevented from finishing the race. In this instance half of the points are awarded by the race director based on the drivers positions before the first pit stop of the race or at their last known positions prior to the first pit stop.

20) Helmets
a) Race and test drivers require a helmet prior to the start of a season.
b) Submit helmet files (tga format please) download link to Stoopid.
c) Updates are permitted throughout the season.

21) Entries
a) All new entries, (teams, test and race drivers) are to be approved by the GPGSL before they can sign on to the series.
b) The GPGSL governing body reserves the right to deny entry without explanation.
c) This rule does not affect current teams, test and race drivers already on series participation contracts.
d) Ghost accounts/entries are not permitted.

22) Calendar
The calendar has 14 tracks. The following 8 tracks are always on the calendar: Interlagos, Melbourne, Monza, Spa-Francorchamps, Montreal, Silverstone, Hockenheim and Emmelord. For the remaining 6 venues all participants of the GPGSL can vote with a top five of their choice. The 6 tracks with the most votes will end up on the calendar, unless another track of this country is already in the calendar. In this case this track is skipped. Melbourne is Round 1, Emmelord is Round 14, the remaining venues are chosen at random. Oval tracks and tracks with known bugs will be excluded from the calendar.

23) Driver contracts

Contracts are defined as unwritten agreements between parties. As such they are a Gentleman's Agreement and therefore binding. The GPGSL will, if asked to do so, mediate on contract disagreements.

Note: The following rules have been defined to allow all parties entering into contracts to be aware of their obligations and to uphold their agreements in the spirit of the GPGSL series.

a) Duration of any contract is by agreement of all parties.
b) Contracts are valid and binding as soon as both parties have agreed to it. Contracts do not have to be announced immediately, but teams must announce their driver lineup prior to the first race of the season and are requested to do so as soon as possible to avoid confusion for other team managers and to allow sufficient time for the GPGSL to build the mod.
c) Once a driver has entered a contract to drive for a team for any duration, that driver cannot drive for another team during the specified contract duration without approval from their team owner.
d) If a driver breaks off a contract and drives for another team without the agreement of the team owner, that driver will receive a 40 point qualifying and race performance penalty.
e) If a team owner breaks a contract and dismisses a driver without the agreement of the driver, the team will receive a 20 championship point penalty. Exception for inactivity on behalf of the driver.
f) Team owners are not permitted to poach drivers directly. Poaching of drivers will incur a 20 point championship penalty.
g) The duration of driver loans and swaps is to be clearly defined in any contractual agreement between teams and drivers. Teams removing drivers, or drivers exiting from loan or swap prior to the end of a contract without agreement from all parties will incur a team or driver penalty.
h) The GPGSL is to be given one round notification of driver loans and swaps to allow time for mod and perf changes to be performed.
i) The GPGSL will impose contract breach penalties when a clear case of a breach can be proved.
j) A contract between a team and driver is null and void when the GPGSL or a team owner removes a driver from the series for inactivity.
h) Penalties are defined as 20 championship points for teams and 40 perf points for drivers.

NOTES

Reading the rules is everybody's responsibility. Not having read the rules is no excuse in disagreements.

When you have updates to your team, want to add a flag to your name for your nationality or anything else, send a PM to a GPGSL member (see list at top of Post 1).







Edited 4 time(s). Last edit at 04/04/2017 10:55PM by GPGSL.
Re: GPGSL S11: The Preseason is on!
Date: January 22, 2017 11:51PM
Posted by: X_Acto
Funny, i thought i was the first driver in Ecurie Mistral...

-----------------------------------------------------



Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 12:01AM
Posted by: seanmikeuk
I am looking forward to this season.
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 12:10AM
Posted by: JohnMaverick
X_Acto schrieb:
-------------------------------------------------------
> Funny, i thought i was the first driver in Ecurie
> Mistral...


I went with what the Wiki said and there you weren't listed, and I only saw a message where Eric said the lineup wasn't final, yet. Now I searched further and found an old post where you were listed as No. 1 driver. I'll change P1.


GPGSL : Team Owner of 'Maverick Track Performance' (MTP)
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 12:23AM
Posted by: Carlitox
Proud to see my name up there in such a historic team as MPR. As soon as I can find a layered PSD of my helmet, the overhaul will follow. Or heck, I might just throw in a new lid, seems a good time.



Stats: 139 Starts / 7 Wins / 9 Poles / 5 Fastest laps
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 02:27AM
Posted by: JohnMaverick
Carlitox schrieb:
-------------------------------------------------------
> Proud to see my name up there in such a historic
> team as MPR. As soon as I can find a layered PSD
> of my helmet, the overhaul will follow. Or heck, I
> might just throw in a new lid, seems a good time.

If you don't find it and still need it, I still have it from the renders, but won't bother uploading it if it's not necessary.


GPGSL : Team Owner of 'Maverick Track Performance' (MTP)
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 08:02AM
Posted by: Charrel
FIrst page ;)

Race starts: 141 | Points: 886 | Podiums: 35 | Race wins: 10
 

 
Follow me on: Twitter | Instagram | Facebook
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 08:27AM
Posted by: Diax F1
That reminds me, time to break out photoshop for my helmet again :)


Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 09:58AM
Posted by: EricMoinet
Ecurie Mistral line-up is not definitive. I don't want to go back into moaning again and will announce it later with team launch.



Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 06:02PM
Posted by: Brett Sinclair
Welcome in the ONE Team John and Erick, hopefully we can win some races this season, looking forward to it ;)



GPGSL-3: VTR Driver, S4~S11 (2nd, 1st, 2nd, 2nd, 3th, 4th, 3th, 2nd)(Constructorstitel S7 & S9)
GPGSL-4: ONE Racing Driver, S8~S11 // TYRANT Racing Driver, S12:1st, S13:13th, S14:1st, S15:13th //
WREXHAM Motorsports Racing Driver S16: ?
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 06:04PM
Posted by: NickJW
S11 is coming soon. Lovely :)

PC:

Laptop:

Twitter: MisterShine13
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 07:36PM
Posted by: JackHammer
Diax F1 Wrote:
-------------------------------------------------------
> That reminds me, time to break out photoshop for
> my helmet again :)

Yeah I should do that too...



Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 10:00PM
Posted by: MDBSnake
Snake Motorsports line-up isn't final either, yet I haven't announced it yet so you have no way of knowing ;) ;) I'll save it for the car launch - can't say when that is though!


If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 10:21PM
Posted by: n00binio
Nice to see we're back in action



used to be GPGSL's Nick Heidfeld
Re: GPGSL S11: The Preseason is on!
Date: January 23, 2017 10:55PM
Posted by: JohnMaverick
I'd also like to use the chance of the fresh thread to announce news about Vimal.

He decided to quit the series rather quietly and hence his loan contract with Alpha was cancelled. I, as MTP, have to accept his decision, but will not completely terminate the contract that was running for two seasons, so S11 and 12. Should he return in this time, he's still contracted with MTP.


GPGSL : Team Owner of 'Maverick Track Performance' (MTP)
Re: GPGSL S11: The Preseason is on!
Date: January 24, 2017 02:38AM
Posted by: FlyingFinn19
That Preseason feeling knowing you've got a race seat
Re: GPGSL S11: The Preseason is on!
Date: January 24, 2017 04:49AM
Posted by: mclarenaustralia
I didn't realise that I'm next up on the team list.
Re: GPGSL S11: The Preseason is on!
Date: January 24, 2017 05:43AM
Posted by: Macca25
X_Acto Wrote:
-------------------------------------------------------
> Funny, i thought i was the first driver in Ecurie
> Mistral...


Are you that insecure that you have to be named No. 1?

Ha



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]
Re: GPGSL S11: The Preseason is on!
Date: January 24, 2017 07:48AM
Posted by: Bandon23
Happy that S11 is here. Hopefully for a great season.
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy