Correctly Display Helmet Textures

Posted by timtoffee 
Correctly Display Helmet Textures
Date: January 01, 2018 08:47AM
Posted by: timtoffee
Hi guys i've been trying to get the fantasy 2017 mod finished and still trying to figure out how to use Jvinu's Bell HP7 helmet, I copied one of the shapes and renamed it. But now the textures i'm trying to use will not display correctly on the shape. Do I have to copy more of the shapes to be used as car_helmet_01 etc or is there something i need to do to the textures?
Re: Correctly Display Helmet Textures
Date: January 01, 2018 02:44PM
Posted by: gap177
@timtoffee, have you tried flipping the textures.

Glenn (Cdn)
Re: Correctly Display Helmet Textures
Date: January 02, 2018 10:45AM
Posted by: timtoffee
I'll have a look Glenn to see if it works. I'm not sure if I'm even using the right model to be honest. Will let you know the results
Re: Correctly Display Helmet Textures
Date: January 02, 2018 11:58AM
Posted by: timtoffee
Glenn thank you, You are a superstar I never thought it would be something that simple. I guess with christmas etc my brain has been a little slower. Thank you so much buddy :)
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