miki2000milos Wrote:
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> I only know how to solve question #2
>
> in the performance file. With the new version, you
> can also add more tyres than just Bridgestone and
> Michelin (and McLaren is also it's own, but
> still). To add more than these two tyres, you have
> to type a new row in the performance file:
>
> Name #03=dunlop
> etc.
>
> you can overwrite #00, #01, and #02, but I usually
> don't like doing this.
>
> then, for the drivers to actually use it, add a
> new row:
>
> Team #00=3 (both drivers will use Dunlop
> Team #01=1,3 (first driver will use Michelin, 2nd
> will use Dunlop)
>
> BUT, I think as it's for F1 2015, you may just be
> using Pirelli, in which case:
>
>
> Team #00=0
> Team #01=0
> Team #02=0
> Team #03=0
> Team #04=0
> Team #05=0
> Team #06=0
> Team #07=0
> Team #08=0
> Team #09=0
> Team #10=0
>
> near the end of the performance file, this bit of
> text should be there. The numbers will likely not
> be the same, you can change this from 0 to 2.
> afaik, 0 is Bridgestone, 1 is Michelin and 2 is
> McLaren, but not 100% sure. You have to manually
> replace one of these with Pirelli by going to
> moddata/Tyres/hi/hi_xxxx_0/1/2.tex. Here you have
> the tyre textures.
>
> I hope I haven't made this too complicated
So basically if i want to use all of the dry compunds I would have to rename the other textures to for instance Hard and Soft so they don't clash in the cars wad with the ones i'm already using as bridgestone and michelin and then add it to the performance file?