3DEditor 5.8 is finally here !

Posted by Lo2k 
3DEditor 5.8 is finally here !
Date: November 16, 2003 03:19PM
Posted by: Lo2k
Yep, here it is.

List of new feature is really long and if not boring, it's long, so here is a short resume :
- New search tab
- New texture thumbnails
- Better highlighted objects/parts/face
- Add/delete materials and textures
- Add/delete commands in any .dat sector
and... First User guide (only miss .dat detailled description).

Well, here is the short new screenshot (the big one on my site is 444Kb size !)



Hope it will please you.



Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 03:20PM
Posted by: <Maverick>
woei FiPo :P

TY Lo2K

Ill try it this week, especially the documentation, btw, just wondering, wich track is that on the pic? (yes suzuka, i know, but who made it, it's not the default track is it? )



Post Edited (11-16-03 22:23)

Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 03:35PM
Posted by: Lo2k
It is the default track, i havn't started to work on any other track than Monaco (a bit on Monza, that's right) :)

But what the hell mean "woei FiPo" ? Is that a norvegian swear ? ;)



Post Edited (11-16-03 22:42)

Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 03:42PM
Posted by: <Maverick>
hm, the gras looks darker than normal, but then that's problably just me :)



Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 08:57PM
Posted by: Briere
Great Laurent ! :)

it will be easier for me to test it ;)

yeah, guys, you read it : I'm the official tester of the 3D Editor ;-)

Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 09:47PM
Posted by: adityamunshi

why cant i see any of the textures when i open a track.file ?
Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 10:59PM
Posted by: ralphi
Great work...





Re: 3DEditor 5.8 is finally here !
Date: November 16, 2003 11:20PM
Posted by: Buzz Hornet
Wow,

Look forward to having a go at it.



To finish first, first you have to finish
Re: 3DEditor 5.8 is finally here !
Date: November 17, 2003 04:34AM
Posted by: Lo2k
@adityamunshi : because you havn't read the user guide i took so much time to build else you would know you need to convert .tex files to .tga before being able to see them in 3DEditor :)



Re: 3DEditor 5.8 is finally here !
Date: November 17, 2003 10:51AM
Posted by: Lo2k
But where were gone all those people asking for track editor ??
Not even a reply ?

Oh, ok, i understand, they are too busy reading 3DEditor User Guide ;)



Post Edited (11-17-03 17:52)

Re: 3DEditor 5.8 is finally here !
Date: November 17, 2003 12:08PM
Posted by: b-tone
i havent had a look yet - too busy working on my next list of demands ;)

looking pretty good tho from what i've seen (and read)



____
Tony

Re: 3DEditor 5.8 is finally here !
Date: November 17, 2003 02:12PM
Posted by: Lo2k
Hope the read isn't too bad cause I'm better translating english to french than the reverse...tell me what's wrong if it is really bad.

Anyhow, i'm working on the guide to add the .dat description and fix and fullfill as many areas as possible.



Re: 3DEditor 5.8 is finally here !
Date: November 17, 2003 03:43PM
Posted by: Briere
dont worry Laurent, I'll read it and report the mistakes, if there are any ;)

Re: 3DEditor 5.8 is finally here !
Date: November 17, 2003 04:23PM
Posted by: Briere
I found some ;) (the corrections are in bold ;-))
----------------
Textures Menu

*THE PIC*

The Texture Menu allows you to see the list of textures that can't be found by 3DEditor.
-----------------
Options Menu

- Associate GP4 files with 3DEditor : Associates all supported files (*.bin, *.cfp, *.col, [...]
----------------------
Editing Tab

- Prev : selects the line just above the current selected
- Up : returns one hierarchical level upper.
- Next : selects the line just under the current selected
---------------------
Cameras Tab

Cameras Tab allows you to define up to 11 cameras positions and orientations.
By default, the main camera is selected because 3DEditor uses Main Camera for every operation. But you can choose any other camera for scene browsing.
The Copy Main settings to camera copies Main Camera position and orientation to any of the other camera for future use.
------------------
Options Tab

This tab stores all tweaks user can set to customize 3DEditor to his will.

The tweaks are the following:
- Disable Shading : When checked, faces are no more lit depending on their orientation against light position, they all receive same amount of light

- Size : Specifies Vertices cross mark size.
----------------------
1.3 TOP PANEL

Top panel affords informative data and general controls.

The 2 informative areas are :
- Status Panel : Displays messages about latest action done, as import, export, load or save operations.
- Coordinates offset : Displays relative coordinates offset from the instant you start to displace an object to the end of the displacement.

- Undo last move : cancels latest move (and only the latest one) made with Edit Mode enabled.
- Edit Mode : enables/disables Edit mode. When enabled, mouse moves are no more moving the virtual camera but the selected object. Details here.
------------------
1.4 OPENGL DISPLAY

2 Mouse handling modes exist in 3DEditor : Displace XY/Z or Rotate/Zoom.
------------------
1.5 FLOATING WINDOWS

3DEditor is using a hierarchical system to browse datas stored in files.
[...]
These windows pop up when the selected object has editable properties. They are displayed by default at the middle of the screen but you can move them or minimize them to free up your screen.
-----------------------------
2.3 EDITING FILE

Level 2 displays verticies positions for the 10 faces of the selected portion.
Once you are on level 2, you can activate Edit mode and displace any vertex on all axis.
-----------------------
4.1 GENERAL

This surface definition has physical effect on cars as cars will handle depending on the surface type they run on.

Be careful when you edit faces or verticies positions of those files because the track surface [...]
----------------------
4.3 EDITING FILE

[...]

Level 3 display selected face
Re: 3DEditor 5.8 is finally here !
Date: November 18, 2003 12:44AM
Posted by: Bernie The Bolt
> they hadn
Re: 3DEditor 5.8 is finally here !
Date: November 18, 2003 09:13AM
Posted by: Lo2k
AAaaarrggh !!! There are too many mistakes...so i think i won't write any user guide anymore ;)

Well, i agree with most of them but i think you are not totally right about vertex plural. I just made a check on the net and i saw near everywhere that vertex plural is vertexes or vertices, not verticies.
Personnaly, being very close to the 3D sector, i always see vertices, maybe verticies is some canadian form of vertices :)



Re: 3DEditor 5.8 is finally here !
Date: November 18, 2003 02:28PM
Posted by: Lo2k
Thanks anyhow Briere for this long useful mistakes list :)
I saw i often made the same error with verbs at the third person but i will fix that quite easily.
Anyhow i already fixed all the mistakes upper, thanks to you, and added some more stuff in the guide so i might release a new version finally :)



Re: 3DEditor 5.8 is finally here !
Date: November 18, 2003 05:41PM
Posted by: Briere
dont forget the credits ;) ;)

Re: 3DEditor 5.8 is finally here !
Date: November 18, 2003 06:40PM
Posted by: aquarius_varun
Hey in canada we use Vertices (not verticies(i never heard of it))




----------------------------------------------------------------------------------------------------
Dell Inspiron 9300, Intel Pentium M 1.86 ghz, 2 GB RAM, Windows Vista Ultimate, 256 MB Geforce 6800 Go, 1920x1200 screen res ;) (ooH YEAHH!!!) Saitek X-45
Re: 3DEditor 5.8 is finally here !
Date: November 18, 2003 06:47PM
Posted by: Briere
well, I've often read it in several GP4 forums (even here ;)) and I dont use this word everyday, so I thought it was the right word....

well, nobody is perfect ;)

Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy