Hi-Res Pitcrew Meshes [Released][v1.0]

Posted by Öggo 
Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 23, 2025 07:37PM
Posted by: Öggo
Hi all,

I am proud to preset the first ever high resolution engineer and pitcrew mesh pack for GP4. Used in combination with Hi-Res Pitcrews DLL, we can finally have better humans (and not just cars and tracks) in our beloved game!

This project is really more of a proof-of concept than anything, but I still tried to create something usable for most mods and modders, including a few different "LODs", as well as some basic PSD templates. There are some quirks, due to a few factors like the limited number of bones of the original animations and the somewhat awkward proportions of the original meshes and bone structure, and I am sure these can be improved upon, but I am mostly happy with the results.

Huge kudos go to the MakeHuman community, that allowed me to create the basic meshes with extreme ease.

Here are a few screenshots, both in Blender and in-game, and the usual MediaFire download link.

Enjoy!














-> MediaFire <-

Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 23, 2025 09:19PM
Posted by: AugustoGibim
I've been waiting for this news for ten thousand years!!!!
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 23, 2025 10:41PM
Posted by: fongu
Another ground breaking, landmark release. Congrats and a massive thanks.


Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 23, 2025 10:42PM
Posted by: kerleyf1
Incredible, just incredible!

Thank you (again) Diego and all your efforts to make this game a greater of all time.

------------------------------------------------------------------------------------------------


PLEASE VISIT: Grand Prix Mods Blog
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 23, 2025 11:07PM
Posted by: GP4Addicted
Amazing work Diego!

Thanks for keeping it up!

Will it work any tex if i put the mdb quality i choose for the wad or is it for use only with these templates in the pack?
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 10:09AM
Posted by: rracunis
Thank you so much, Diego. You have given new life to GP4 with each of your releases.
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 11:31AM
Posted by: jcgrj
Oh man!!! Thanks a lot for that!!!!

Incredible work for gp4!!!!
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 12:53PM
Posted by: fongu
GP4Addicted Wrote:
-------------------------------------------------------
> Amazing work Diego!
>
> Thanks for keeping it up!
>
> Will it work any tex if i put the mdb quality i ch
> oose for the wad or is it for use only with these
> templates in the pack?


yes, all the meshes use the same template included in the pack


Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 01:15PM
Posted by: quickslick
thanks for the fantastic stuff(Y)
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 01:55PM
Posted by: Hega
This is absolutely incredible! Thank you so much, Diego
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 03:55PM
Posted by: vesuvius
Amazing work, thanks!
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 04:02PM
Posted by: Turbo Lover
fongu Schreef:
-------------------------------------------------------
> Another ground breaking, landmark release. Congrat
> s and a massive thanks.


+1


I think it is also a fantastic base to improve the marshals and the race director.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 06:00PM
Posted by: Castello
This is stunning news! GP4 keeping up with the modern times :)



"I'm an artist, the track is my canvas, and the car is my brush."
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 24, 2025 10:26PM
Posted by: GP4Addicted
fongu Wrote:
-------------------------------------------------------
> GP4Addicted Wrote:
> --------------------------------------------------
> -----
> > Amazing work Diego!
> >
> > Thanks for keeping it up!
> >
> > Will it work any tex if i put the mdb quality i
> ch
> > oose for the wad or is it for use only with thes
> e
> > templates in the pack?
>
>
> yes, all the meshes use the same template included
> in the pack

Ok. Thx.
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 27, 2025 08:42PM
Posted by: salvasirignano
Fabulous! (H)

===================================================================================
Tahitian GP Circuit
[www.grandprixgames.org]
Easter Island Circuit
[www.grandprixgames.org]
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 28, 2025 12:00AM
Posted by: REFACTOR_BR
(Y)Great job, thank you(Y)
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: November 28, 2025 07:14AM
Posted by: lorak
@Öggo
Amazing job!
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: December 03, 2025 02:11AM
Posted by: AugustoGibim
A small exercise.

1 - The textures of the hands and arms are not in the provided template. To be verified.
2 - I made my own template in hi-res (4096 x 4096)
3 - The 3D model has some mapping errors (in red). Needs to be corrected.
4 - Some faces of the head are useless and can be removed (in red).











I will stop for now.
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: December 03, 2025 10:53AM
Posted by: Turbo Lover
Great job Augusto!



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Hi-Res Pitcrew Meshes [Released][v1.0]
Date: December 03, 2025 04:02PM
Posted by: Ferde
Awesome!!!
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Forum Rules | Policy