ricomaster Wrote:
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> WIP
> Finished the Oval track structure (1/4 initial ban
> k) - going from flat into the banking, bending and
> twisting - the structure is shown without textures
> , but it is the concrete beams and (idk the name o
> f it) the structural elements shown in the Serrrag
> lio Bridge pictures..
> Crafted a 6 layer texture from scratch for the pav
> ement (concrete) which I am truly happy with - no
> obvious repeating patterns.
> Except for the part of it that is over the ground,
> it is shown and seen from the track - I will remov
> e the unseen/unecessary polygons for the track fil
> e. Great challenge to do it.
> I consider it ready because the constant bank and
> flat parts are just a segment of it, and the desce
> nding (or de-banking) bank exit is an opposite cop
> y of it. So voilá!, oval bank is ready for a futur
> e "Trofeo dei Due Mondi" reedition experience (pla
> ns).
> Alas, I crafted the grass textures so they don't s
> how obvious repeating patterns too - that also was
> taken care on the verges - the grass/tarmac transi
> tions I mean. I use multi textures for that (creat
> ed from scratch)
>
> Check the human scale comparisons (#A files)

Great job!