GPGSL S16 - Round 8 - Canadian Maple Syrup Grand Prix - Montreal

Posted by GPGSL 
Oh crap, forgot to send the votes *facepalm*





I want to to apologize.
I am having PC trouble.

Do i have to choose a number for my car? if so i would like number 99.

Toby, can you add Fernando Alonso Helmet for me? (Y)


2010 to 2021 Gp4 Track updates
Livery will be coming somewhere next week or the week thereafter.

We still need more drivers anyway, so we're not in a hurry.

Christel VXR driver #6.

I'll be using the same helmet again for Season 16. As for our livery I'm currently in the process of updating it so it'll be sent in once I'm done.




Can Christal use the same livery this season please but with updated names and numbers.

GPGSL - Christel VXR team Boss S6-S8, S12 Onwards



@Jorge
I modified Kev's 2023 version to fit the shape we use, and removed the sponsors. Permission to use still pending granted. No personal numbers btw, it's based on previous season's constructors' championship.

@Chris
Updated and added.

@Darksoul
See the announcements on page 2. In case of a lack of drivers teamowners are allowed to fill remaining vacant seats.

@Nathan
If you don't mind a different font being used I can update the MAC.



Edited 2 time(s). Last edit at 06/05/2023 09:16AM by kedy89.
> @Nathan
> If you don't mind a different font being used I
> can update the MAC.


That would be amazing, thank you for your help mate.



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]
The calendar for Season 16 has been finalized, it looks as follows

Round 01: Australian Grand Prix - Melbourne - 19% Weather - 40 AI Errors
Round 02: Malaysian Grand Prix - Sepang - 100% Weather - 20 AI Errors
Round 03: Japanese Grand Prix - Suzuka - 19% Weather - 10 AI Errors
Round 04: South African Grand Prix - Kyalami - 19% Weather - 16 AI Errors
Round 05: Austrian Grand Prix - Spielberg - 25% Weather - 4 AI Errors
Round 06: Spanish Grand Prix - Barcelona - 50% Weather - 10 AI Errors
Round 07: Dutch Grand Prix - Emmeloord - 19% Weather - 4 AI Errors
Round 08: Canadian Grand Prix - Montreal - 19% Weather - 16 AI Errors
Round 09: United States Grand Prix - Road America - 25% Weather - 16 AI Errors
Round 10: Brazilian Grand Prix - Interlagos - 19% Weather - 40 AI Errors
Round 11: German Grand Prix - Hockenheim - 19% Weather - 10 AI Errors
Round 12: Belgian Grand Prix - Spa - 75% Weather - 40 AI Errors
Round 13: Italian Grand Prix - Monza - 19% Weather - 40 AI Errors
Round 14: British Grand Prix - Silverstone 50% Weather - 14 AI Errors



No portuguese GP? :(

-----------------------------------------------------



Luckily you can go to your neighbor.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Looks fantastic, great tracks... can't wait ;-)

Grtz, Marcus



GPGSL-3: VTR Driver, S4~S11 (2nd, 1st, 2nd, 2nd, 3th, 4th, 3th, 2nd)(Constructorstitel S7 & S9)
GPGSL-4: ONE Racing Driver, S8~S11 // TYRANT Racing Driver, S12:1st, S13:13th, S14:1st, S15:13th //
WREXHAM Motorsports Racing Driver S16: ?
My question may be dumb, but what exactly do users have to do when they register to be in a season ?

I've read the main posts about the GPGSL organisation and I don't get it ?

------------------------------------------------------------------------------------
Can you do a full season without qualifying ? Let's find out : [www.youtube.com]
zifox schrieb:
-------------------------------------------------------
> My question may be dumb, but what exactly do users
> have to do when they register to be in a season ?
>
> I've read the main posts about the GPGSL
> organisation and I don't get it ?


Basically it's mostly roleplay. You pm a teamowner for a seat at their team, then comment on your performances in the sessions, or whatever the topic currently is. Activity rules require you to make at least one post between GPs, so that we don't end up having ghost drivers. Races are run with all cars driven by the AI. Teamowners and drivers take influence is by using boosts, i.e. getting extra BHP/perf points for a race. Performance values develop throughout the season based on the results you achieve. Part of your performance points are carried over to the next season, so that there is a progression.

That should cover the most important things I think, any more questions just ask :)
I like the calendar.
Looking good everything. :-):-)


2010 to 2021 Gp4 Track updates
Any chance the 2022 version of Melbourne will be allowed for us to use for the opening race?




Mullet345 schrieb:
-------------------------------------------------------
> Any chance the 2022 version of Melbourne will be
> allowed for us to use for the opening race?


The one from the previous seasons is all set up, so obviously that's gonna be the one we'll use.


As for files, I'm only missing Yakuza for the Mod.



Edited 1 time(s). Last edit at 06/12/2023 11:27AM by kedy89.
zifox Schreef:
-------------------------------------------------------
> My question may be dumb, but what exactly do users
> have to do when they register to be in a season ?
>
> I've read the main posts about the GPGSL
> organisation and I don't get it ?


Hey zifox, I see that you are interested to join this series.
Well we are still in need of a second driver for our team...
I need a teammate to score points for the team this season,
why don't you send a pm to my teamboss JohnWarrington from Wrexham Motorsports
and join our team.

If you have more questions how it works, John will gladly explain it all to you.

It's so easy...the AI does everything, you only has to use your head when you give yourself
a driversboost in the game and on which circuit to get an advantage over the other cars and drivers.
John will explain it to you if you join our team.

My friend you are most welcome.

Greetings from Belgium,

Marcus



GPGSL-3: VTR Driver, S4~S11 (2nd, 1st, 2nd, 2nd, 3th, 4th, 3th, 2nd)(Constructorstitel S7 & S9)
GPGSL-4: ONE Racing Driver, S8~S11 // TYRANT Racing Driver, S12:1st, S13:13th, S14:1st, S15:13th //
WREXHAM Motorsports Racing Driver S16: ?



Edited 1 time(s). Last edit at 06/13/2023 01:05PM by Brett Sinclair.
Hi Zifox, my team, Yakuza, is looking for a second racing driver as well.

Does anyone have an object of the cars that can be imported into 3DSimED? I'm not going to convert the car, but it will help with making the livery.

Or is there a GP4 program that can show models of the cars with the skin on it? That's how I make my skins.

These are some skins I've made for rFactor 2; [www.racedepartment.com]

Christel VXR driver #6.





Edited 1 time(s). Last edit at 06/14/2023 03:28AM by Darksoul.
Darksoul Wrote:
-------------------------------------------------------
> Hi Zifox, my team, Yakuza, is looking for a second
> racing driver as well.
>
> Does anyone have an object of the cars that can be
> imported into 3DSimED? I'm not going to convert
> the car, but it will help with making the livery.

If you get ZModler you can open the carshape in there as the shapes come with ZModler files for both car 1 and car 2. I don't remember the version you need to get though but someone else here can help with that.








Edited 1 time(s). Last edit at 06/14/2023 04:06AM by Mullet345.
Darksoul schrieb:
-------------------------------------------------------
> Hi Zifox, my team, Yakuza, is looking for a second
> racing driver as well.
>
> Does anyone have an object of the cars that can be
> imported into 3DSimED? I'm not going to convert
> the car, but it will help with making the livery.
>
> Or is there a GP4 program that can show models of
> the cars with the skin on it? That's how I make my
> skins.
>
> These are some skins I've made for rFactor 2;
> [www.racedepartment.com]-
> 1991-carset.60526/


[www.mediafire.com]
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