GP4 Mesh Tools for Blender - Animations! [V2.30][Released][Updated - 26/02/2025]

Posted by Öggo 
AWESOME!!! MY MOST SINCERE CONGRATULATIONS!!
It's a shame that I use 3dsmax :(

my works
[www.grandprixgames.org]
Öggo Wrote:
-------------------------------------------------------
> Hi all,
>
> Fongu noticed a strange graphical glitch after upd
> ating the refueller for the 1994 mod. This lead to
> the discovery of a quirk in some Pit Prop (*.rfb)
> files (refueller and flag post, to be specific), w
> here some loose vertices (not belonging to any fac
> e) were present in the original files but not in t
> he new ones. Weirdly enough, these loose vertices,
> or rather the absence of them, seem to be the reas
> on for those glitches. So, an update to the add-on
> was needed to now allow the possibility to import/
> export these vertices, when needed.
>
>
> Updated download link is in the first post.


Yep, i've noticed that when doing some personal improvement with the original textures for my particular 2001 mod.

Very noticeable with the airguns. Did the best i could with the original messed mapping on the rfb.

Are there rfb with corrected vertices available?
Thanks for the bugfix, great job.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
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