Hey Guys,
I'm back to play GP4 after a long time. I was really surprised how my TX wheell is working with the game.
Everything was running well, I did some races with 2015 F1 MOD of CSM. Than yesterday I decided to take a look on 1994 Trackpack, I installed trough TSM and everything was ok. Than I got excited and tried also the 1991 trackpack, but then the game started to crash during track loading time. I loaded the 1994 trackpack again, I put the original tracks back on and nothing works.
Can somebody help me?
This is the log of the crash:
Starting log
GPxPatch version: 4.52
GPx version detected: decrypted GP4 v1.02
Date/time: 25-01-2022 16:15
Verbosity level is 1
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 16223 MB (free: 9761 MB)
Debugging GP4.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> FTH: (10836): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002b4
Start address = 0x77865900
Thread local base = 0x00295000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000318
Start address = 0x77865900
Thread local base = 0x00298000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000032c
Start address = 0x77865900
Thread local base = 0x0029b000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x778e1ba2
Exception flags: 0x00000000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000360
Start address = 0x77865900
Thread local base = 0x0029e000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x763b015a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x763b015a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000368
Start address = 0x6e0528f0
Thread local base = 0x002a1000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003ac
Start address = 0x6bd02720
Thread local base = 0x002a4000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003cc
Start address = 0x73833610
Thread local base = 0x002a7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003d4
Start address = 0x77865900
Thread local base = 0x002aa000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003d8
Start address = 0x751a9b00
Thread local base = 0x002ad000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003ec
Start address = 0x640f7560
Thread local base = 0x002b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000434
Start address = 0x74531d80
Thread local base = 0x002b3000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000438
Start address = 0x75174920
Thread local base = 0x002b6000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000494
Start address = 0x759d5410
Thread local base = 0x002b9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000498
Start address = 0x77865900
Thread local base = 0x002bc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004a8
Start address = 0x77865900
Thread local base = 0x002bf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004ac
Start address = 0x77865900
Thread local base = 0x002c2000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> igdumdim32.dll
>>
>> Intel(R) UHD Graphics 630
>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1400 x 1050 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1400 x 1050 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1400 x 1050 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1400 x 1050 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1400 x 1050 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1400 x 1050 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1400 x 1050 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>>
Win95_Startup : 1600 x 900
>>
win95_initialiseD3D : 1600 x 900
>> Initialize3DEnvironment(1600 x 900 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3DDevice created =
>> HAL (hw vp): Intel(R) UHD Graphics 630
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000504
Start address = 0x692e4d00
Thread local base = 0x002c5000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000050c
Start address = 0x692d1126
Thread local base = 0x002c8000
>> Supported FF Effects for this stick...
>> Constant Force
>>
>> Ramp Force
>>
>> Square Wave
>>
>> Sine Wave
>>
>> Triangle Wave
>>
>> SawtoothUp Wave
>>
>> Sawtooth Down Wave
>>
>> Spring Force
>>
>> Damper Force
>>
>> Inertia
>>
>> Friction
>>
>> Custom Force
>>
>> Axis Barrier
>>
>> Angle Barrier
>>
>> Axis Wall
>>
>> Angle Wall
>>
>> End of list
>> Device supports Saturation
>> Device supports Pos Neg Coeffieicents
>> Device supports Pos Neg Saturation
>> Device doesn't support deadband
>> Using Constant force
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000520
Start address = 0x73870f00
Thread local base = 0x002cb000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000006a4
Start address = 0x6718a200
Thread local base = 0x002ce000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000006cc
Start address = 0x6718a200
Thread local base = 0x002d1000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x765eb662
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000006d0
Start address = 0x74ad8b50
Thread local base = 0x002d4000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000774
Start address = 0x6719e500
Thread local base = 0x002d7000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000788
Start address = 0x3000d780
Thread local base = 0x002da000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000788
Start address = 0x3000d780
Thread local base = 0x002dd000
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> D3D: Render texture manager [5%]
>> D3D: LOD manager [8%]
>> D3D: CarDynamicTexture init [9%]
>> D3D: CReflectedScene [10%]
>> D3D: Haze manager [12%]
>> D3D: CGP4Vdu [13%]
>> D3D: D3D_LoadCockpit [14%]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> D3D: D3D_LoadCars [14%]
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> Reverting to default car [
>> CARS\CAR_mercedes_CAR1_LOD_0.gp4
>> ]
>>
>> * A generic error occured while exporting this mesh
>> D3D: InitVideoWallsMethod [45%]
>> D3D: InitialiseEnvMapManager [47%]
>> D3D: CGP4SkyText [48%]
>> D3D: CGP4Lcd [52%]
>> D3D: Track load [54%]
>> D3D: Load Collision Data [54%]
>> D3D: Load track [55%]
>> D3D: Quad tree generation (b) [59%]
>> D3D: Env map load [59%]
>> D3D: Extract special objects (b) [74%]
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> D3D: Init video walls [75%]
>> D3D: Weather manager init [77%]
>> D3D: Get Horizons [79%]
>> D3D: Init TV Manager (a) [82%]
>> D3D: Create Sky Dome [82%]
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> D3D: Clouds init [83%]
>> D3D: BuildReflectedMesh [85%]
>> D3D: CrowdManager [85%]
>> D3D: FlagManager() [86%]
>> D3D: Hazes [87%]
>> D3D: Droplets [89%]
>> D3D: droplet manager init (b) [89%]
>> D3D: Animation Data [90%]
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x004fb4b3
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xff141414
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x004fb4b3
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xff141414
Stack trace:
004FB4B3: Games\Grand Prix 4\gpxpatch.exe! <no symbol>
7507EBF1: <no module><no symbol>
00450623: Games\Grand Prix 4\gpxpatch.exe! <no symbol>
Registers:
EAX=FF141414 ECX=0000001F ESI=009EDCE0
EBX=F7660F68 EDX=03B4A6E1 EDI=00000000
CS:EIP=0023:004FB4B3
SS:ESP=002B:0019E1A0 EBP=08B3D020
DS=002B ES=002B FS=0053 GS=002B
Flags=00210216
Stack dump:
0019e1a0: 009edce0 08b3d260 08b3d020 08b3d020 '....`... ... ...'
0019e1b0: 00000000 0db0fac0 0019e214 31545844 '............DXT1'
0019e1c0: 00000000 0c000000 00000002 00002000 '............. ..'
0019e1d0: 00000000 00000080 00000080 4ee925b0 '.............%.N'
0019e1e0: 0019e1f8 7507ebf1 0db0fac0 0019e214 '.......u........'
0019e1f0: 00000000 0a67d98c 00000000 00450623 '......g.....#.E.'
0019e200: 0db0f2d0 00000000 0019e214 08b9b4f0 '................'
0019e210: 00011cb4 31545844 00000001 00000000 '....DXT1........'
0019e220: 00000001 00002000 00000000 00000080 '..... ..........'
0019e230: 00000080 00450351 0a67d98c 08b9b883 '....Q.E...g.....'
0019e240: 00011cb4 08b9b4f0 000003bf 00000068 '............h...'
0019e250: ffffffff ffffffff 00000001 3f800000 '...............?'
0019e260: 00000000 00000050 00000000 00000004 '....P...........'
0019e270: 00000000 778aad40 0000000b 5000016b '....@..w....k..P'
0019e280: 00000060 00b60000 00000000 00b60000 '`...............'
0019e290: 00b60000 0019e2c4 0019e2b8 77875dde '.............].w'
0019e2a0: 0db0f1f8 00b60000 00000000 00011cb4 '................'
0019e2b0: 00b60000 0db0f200 00b60000 0019e328 '............(...'
0019e2c0: 7790f43d 00b60258 ff141414 ff141414 '=..wX...........'
0019e2d0: ff141414 ff141414 ff141414 ff141414 '................'
0019e2e0: ff141414 ff141414 ff141414 ff141414 '................'
0019e2f0: ff141414 ff141414 ff141414 ff141414 '................'
0019e300: ff141414 ff141414 ff141414 ff141414 '................'
0019e310: ff141414 ff141414 ff141414 ff141414 '................'
0019e320: ff141414 ff141414 ff141414 ff141414 '................'
0019e330: ff141414 ff141414 ff141414 ff141414 '................'
0019e340: ff141414 ff141414 ff141414 ff141414 '................'
0019e350: ff141414 ff141414 ff141414 ff141414 '................'
0019e360: ff141414 ff141414 ff141414 ff141414 '................'
0019e370: ff141414 ff141414 ff141414 ff141414 '................'
0019e380: ff141414 ff141414 ff141414 ff141414 '................'
0019e390: ff141414 ff141414 ff141414 ff141414 '................'
0019e3a0: ff141414 ff141414 ff141414 ff141414 '................'
0019e3b0: ff141414 ff141414 ff141414 ff141414 '................'
0019e3c0: ff141414 ff141414 ff141414 ff141414 '................'
0019e3d0: ff141414 ff141414 ff141414 ff141414 '................'
0019e3e0: 00000000 00000000 005e53dd 00b60000 '.........S^.....'
0019e3f0: 009edce0 00b3d25c 00000000 00b60000 '....\...........'
0019e400: 4000006a 00000000 00000000 00000000 'j..@............'
0019e410: 26a651d0 0019e534 778aad40 008243a8 '.Q.&4...@..w.C..'
0019e420: 00000000 0019e4b8 00000001 00000038 '............8...'
0019e430: 00000000 00000000 0019e47c 00000000 '........|.......'
0019e440: 00000000 cd8243a8 00000000 00000000 '.....C..........'
0019e450: 00000000 00000000 00000038 00b60000 '........8.......'
0019e460: 4000006a 00000000 4000006a 00000000 'j..@....j..@....'
0019e470: 00000230 0db0ef48 00000006 7788c13b '0...H.......;..w'
0019e480: 00000000 00000020 00000002 6e1e3dc8 '.... ........=.n'
0019e490: 00000130 00000000 00000005 0019e4c4 '0...............'
0019e4a0: 001a0000 0046af31 00000005 0019e480 '....1.F.........'
0019e4b0: 284a52e0 284a52e0 6e0767ac cd8247a8 '.RJ(.RJ(.g.n.G..'
0019e4c0: fffffffe 0019ff60 778aad40 cd8243a8 '....`...@..w.C..'
0019e4d0: fffffffe 0019e568 77876e3c 00000060 '....h...<n.w`...'
0019e4e0: 00000068 00000000 0019e538 00000000 'h.......8.......'
0019e4f0: 00b60000 0019e51c 001a0000 0044f589 '..............D.'
0019e500: 0db0f1c8 0db0f1c8 6e0767ac 0019ff60 '.........g.n`...'
0019e510: 778aad40 cd8247a8 fffffffe 00000068 '@..w.G......h...'
0019e520: 7788c061 00000000 00000000 00000000 'a..w............'
0019e530: 00000000 6e1e3e48 00000004 0016d668 '....H>.n....h...'
0019e540: 0000000d 0db0f198 00000002 40000068 '............h..@'
0019e550: 00000060 74c83f6b 00000001 00b60000 '`...k?.t........'
0019e560: 6e047f97 6e0767ac 0019e588 77875dde '...n.g.n.....].w'
0019e570: 00b60000 77875dde 00000008 00000000 '.....].w........'
0019e580: 77875da0 00000000 0db0f240 00b60000 '.].w....@.......'
0019e590: 0019e5b4 6e04655c 6e075740 08b9b883 '....\e.n@W.n....'
0019e5a0: 00011cb4 08b9b843 0db0f200 74c83ce3 '....C........<.t'
0019e5b0: 0db0f260 0019ff60 005eca2b ffffffff '`...`...+.^.....'
0019e5c0: 00450b16 000003bf 0019e643 08b3d020 '..E.....C... ...'
0019e5d0: 08b3d020 00000000 000003bf 004fcdf8 ' .............O.'
0019e5e0: 00667048 00000002 7fffffff 7fffffff 'Hpf.............'
0019e5f0: 0019ff60 005edfde ffffffff 004fa5dd '`.....^.......O.'
0019e600: 009edce0 08b3d260 33cff691 738347a0 '....`......3.G.s'
0019e610: 00000000 00000000 00000000 6d696e41 '............Anim'
0019e620: 6f697461 7461446e 75515c61 66696c61 'ationData\Qualif'
0019e630: 676e6979 696e415c 7465536d 732e7075 'ying\AnimSetup.s'
0019e640: 00007465 40000062 00016148 26a781d8 'et..b..@Ha.....&'
0019e650: 7790d79c 0000e328 778372b8 00000008 '...w(....r.w....'
0019e660: 26a781e0 00000000 0019ff60 778aad40 '...&....`...@..w'
0019e670: cd824388 fffffffe 0019e6d4 778b791d '.C...........y.w'
0019e680: 26a781d8 778b7944 26a781e0 00b60000 '...&Dy.w...&....'
0019e690: 00000001 779106cc ba086494 26a781e0 '.......w.d.....&'
0019e6a0: 00b60000 26a781e0 00b60000 0019e6f0 '.......&........'
0019e6b0: 00000000 6e0767ac 00000001 0019e6f8 '.....g.n........'
0019e6c0: 6e047f97 26a781e0 00000000 00000000 '...n...&........'
0019e6d0: 00000001 00000000 00000000 00000000 '................'
0019e6e0: 00000000 738347a0 00000013 ffffffff '.....G.s........'
0019e6f0: 0000000f 00645810 00000000 0019e734 '.....Xd.....4...'
0019e700: 005db0b6 0019e714 0064a0df 0019e748 '..].......d.H...'
0019e710: 738347a0 0019e77b 7fffffeb 00495e58 '.G.s{.......X^I.'
0019e720: 0019e768 0064a0c8 08b98918 5fb35500 'h.....d......U._'
0019e730: 00000001 00001001 00000000 00000001 '................'
0019e740: 0df4f100 00000001 6e0463d0 00a53a94 '.........c.n.:..'
0019e750: 763bf380 00001001 00000000 00000001 '..;v............'
0019e760: 5fb35500 0a0de918 766c6953 74737265 '.U._....Silverst'
0019e770: 32656e6f 2e313030 006d6e61 00000000 'one2001.anm.....'
0019e780: 0019e7bc 5fba5a7a 0a309490 08ca3d80 '....zZ._..0..=..'
0019e790: 00000000 08caba80 5fba5820 08ca703c '........ X._<p..'
0019e7a0: 0a30ae4c 08ca3d80 0a309490 08bb7068 'L.0..=....0.hp..'
0019e7b0: 00000000 08caba80 5fc053f0 0019e7ec '.........S._....'
0019e7c0: 750c3031 0a308180 0019e7e8 08caba80 '10.u..0.........'
0019e7d0: 750c2f20 08c892e0 00000000 08caba80 ' /.u............'
0019e7e0: 750c2f20 08c892e0 08ca71bc 0019e820 ' /.u.....q.. ...'
0019e7f0: 7509cc60 08ca703c 08ca71bc 4ee92c70 '`..u<p...q..p,.N'
0019e800: 750782f0 08c8b8e0 08ca6f00 00000001 '...u.....o......'
0019e810: 0019e7fc 0019ff60 750f01e0 00000000 '....`......u....'
0019e820: 0019e954 75076808 08ca703c 08ca71bc 'T....h.u<p...q..'
0019e830: 750782f0 08c8b8fc 7507681b 08bc4d48 '...u.....h.uHM..'
0019e840: 08ca3ce8 08ca2208 08ca8ef0 00000000 '.<..."..........'
0019e850: 00000000 00000009 00000000 08ca2208 '............."..'
0019e860: 08ca2208 00000000 08bc4d48 08ca3ce8 '."......HM...<..'
0019e870: 00000000 00000000 00000640 00000384 '........@.......'
0019e880: 08ca2208 00000000 00000000 00000640 '."..........@...'
0019e890: 00000384 30020000 00000001 00000000 '.......0........'
0019e8a0: 00000000 00cc0020 00000000 00000000 '.... ...........'
0019e8b0: 00000000 00000000 00000000 00000000 '................'
0019e8c0: 00000000 00000000 00000000 00000000 '................'
0019e8d0: 00000000 00000000 00000000 00000000 '................'
0019e8e0: 00000000 00000000 00000000 00000000 '................'
0019e8f0: 00000000 00000000 00000000 00000000 '................'
0019e900: 00230892 00000000 00000000 00000000 '..#.............'
0019e910: 00000000 00000000 00000000 00000000 '................'
0019e920: 00000000 00000000 00000000 00000000 '................'
0019e930: 00000000 00000000 00000000 00000001 '................'
0019e940: 00000000 00000000 0019e934 4ee92d04 '........4....-.N'
0019e950: 750f0950 0019eaf0 75075f4d 08ca2208 'P..u....M_.u."..'
0019e960: 08c892e4 75075d70 750764b7 0019e980 '....p].u.d.u....'
0019e970: 00000008 08c60aa8 00000000 08c892e4 '................'
0019e980: 78330000 00000000 78310000 00000000 '..3x......1x....'
0019e990: 78320000 00000000 78300000 04010740 '..2x......0x@...'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819
Edited 1 time(s). Last edit at 01/26/2022 06:32AM by mortal.