Prop Editor [released][v1.0]

Posted by Öggo 
Prop Editor [released][v1.0]
Date: November 10, 2021 09:59PM
Posted by: Öggo
What about a second release from me in 2 days? LOL

Well, first of all, the "editor" is not exactly and editor either (hence the double quotes LOL) but more of a converter with a 3D preview. With this tool, you'll be able to open and save *.rfb files, which are the prop meshes used by the pitcrew and marshalls (jacks, airguns, etc.), and also import/export them to *.gp4 format. You can therefore create your own mesh, using your favourite 3D modelling tool, save it as a *.gp4 file and use this tool to convert it to a prop *.rfb file. One very important thing to keep in mind is that *.rfb files carry no material/texture data in them, only vertex coords/normals and UV mapping and they will always use pit_props.tga (that is located in your anim.wad) texture file. It's up to you to either create a new pit_props.tga for your meshes or make sure that your meshes are compatible with the existing one. Also, the filenames HAVE TO MATCH the original ones, as they are explicitly referenced in the animations. This DOES NOT modify the animations (nor pitcrew or marshall meshes) in any way.

Also, before you ask, editing pitcrew and marshall meshes is not as straight forward, as they contain bone data that I still do not fully understand. I am actively working (whenever I have the time) on that and, hopefully, we'll be able to make a tool for that as well. No promises or timelines though! LOL


The editor can be downloaded from -> MediaFire <-.







Re: Prop Editor [released][v1.0]
Date: November 10, 2021 10:06PM
Posted by: kerleyf1
Thank for ALL releases Diego!

GP4 never die!

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Re: Prop Editor [released][v1.0]
Date: November 10, 2021 10:06PM
Posted by: 32BOBO32
thanks Diego!!! These tools are new life for Gp4!

Samuele
32BOBO32
Re: Prop Editor [released][v1.0]
Date: November 10, 2021 10:46PM
Posted by: Carl_gpgames
another amazing release from you! tested and confirmed: works flawless!



GP Files | GP Videos | Discord: Carl_gpgames#2350



Edited 1 time(s). Last edit at 11/10/2021 10:56PM by Carl_gpgames.
Re: Prop Editor [released][v1.0]
Date: November 10, 2021 11:56PM
Posted by: fongu
Another incredible tool, thanks Diego.
I can't wait to see this tool being used to update the ancient pit props!
Hope you figure out the pitcrew modelling too, exciting days in GP4


Re: Prop Editor [released][v1.0]
Date: November 11, 2021 02:10AM
Posted by: AugustoGibim
Editing pitcrews' meshes is a dream I've had for almost 20 years!
This is the last frontier to be discovered.
The shapes are linked to the skeleton's movements. And this is very complex.
I will take care of my garden and my flowers.
Hold on and good luck!



Edited 1 time(s). Last edit at 11/11/2021 02:27AM by AugustoGibim.
Re: Prop Editor [released][v1.0]
Date: November 11, 2021 07:03AM
Posted by: livejackass
thanks Oggo, you amazing :)
Re: Prop Editor [released][v1.0]
Date: November 11, 2021 10:09AM
Posted by: Turbo Lover
Diego is on a roll, thanks!



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Prop Editor [released][v1.0]
Date: November 11, 2021 11:15AM
Posted by: Duffer
Thanks Diego for the release.
You are on fire hot

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Re: Prop Editor [released][v1.0]
Date: November 11, 2021 11:35AM
Posted by: quickslick
great discovering, thank you very much, Diego :)
Re: Prop Editor [released][v1.0]
Date: November 11, 2021 12:58PM
Posted by: JCaranti
Wow, these new tools will make a revolution in Gp4. !!
Thank you Diego.

The last frontier would be have each team internal steering wheels and internet play.


2010 to 2021 Gp4 Track updates
Re: Prop Editor [released][v1.0]
Date: November 11, 2021 02:40PM
Posted by: MSchumi24
Complimenti anche per questo tool, Diego! (Y)



Edited 1 time(s). Last edit at 11/11/2021 02:42PM by MSchumi24.
Re: Prop Editor [released][v1.0]
Date: November 11, 2021 05:06PM
Posted by: Meteoro405
2021 unforgettable year for GP4.
Many thanks Diego

Mods & Tracks for GP4 - [www.mediafire.com]


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