zifox Wrote:
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> landex Wrote:
> --------------------------------------------------
> -----
> > It looks great!
> > Iam working on the 1986 version, and there are
> > lots of differences. I thought by modifying the
> > existing Jerez should be easier but it isnt!
> > Making a great txt its the most difficulty:
> The
> > differences of the grasses, some are less
> green,
> > others more sandy. And merge them.
>
> Indeed, it's really a hassle to get variations, so
> what I'm trying to do is use a "base texture" on
> the verge/banks that are generated using the track
> layout, then see if I can add big shapes over them
> with semi transparent texture to create some mud
> patches or alter the grass color in particular
> spots.
>
> I spent some time modifying the layout (on
> reimporting the meshes in the .GP4 file) to have
> better verges, it's really time consuming. Next I
> have to redo the kerb texture, then i'll see if I
> can create a new model for the tyre walls.
Indeed it takes really time: Doing, test it, delete it, redo again and so on.
I know what you mean with overlap the banks verges with another objects and tex. Sometimes it looks better, sometimes not.:/