Okay, I've tried to play with the magic data a bit with my GP4, but somehow I feel like it is ignored by the game. At first I've installed the old Long Beach circuit by Nickblicker at Hockenheim slot (S1CT12) and setted number of laps to 85 (as the real indy races lasts for such long) but somehow despite changing the pit-windows and stuff, all the drivers still were stopping around lap 12 (as they should on original Hockenheim) and lap 20, and all other 65 they were driving w/o any pit-stops. Then I've renamed all the files in .wad file to a12001 and and the dat into S1CT06 - so I basically moved Long Beach into A1 slot. And again all the drivers were stopping on original A1ring schedule, despite the track magic data has absolutely different values (I've checked it 100 times - I guarantee it). So, I feel like my game ignores the magic data written for the track and uses the original magic data from gp4.exe file. How can I change that? Maybe that is connected to some .ini file at gp4tweak_data folder or at gpxpdata - I'm just not a pro to judge. Help please
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For a list of EVERY download for GP4, look here:[docs.google.com]Edited 2 time(s). Last edit at 08/26/2019 01:29AM by Soutsen.