SDI Scritto:
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> Can you check gpxset.log?
READ IT:
*** Starting log 26-12-2018 17:10:12
Setting Friday free practice laps to 30
Setting Saturday free practice laps to 30
Setting qualify laps to 20
Setting number of cars in free practice to 12
Setting maximum number of consecutive computer cars in free practice to 17
Setting maximum number of consecutive computer cars in friday practice to 17
Setting maximum number of consecutive computer cars in saturday practice to 17
Setting maximum number of consecutive computer cars in qualify to 17
Setting maximum number of consecutive computer cars in warm-up to 17
Setting maximum initial fuel laps in qualify to 4
Setting initial fuel laps in free practice to 4
Setting initial fuel laps in friday practice to 4
Setting initial fuel laps in saturday practice to 4
Setting initial fuel laps in warm-up to 4
Using qualify menu for Friday free practice
Using physics data file 'C:\Users\ASUS X556UR\Documents\Giochi XP\Infogrames\Grand Prix 4\gpxpdata\gp3-2000.g3p'
Patching downforce from 44369 to 44369
Patching mass1 from 605.000000 to 605.000000
Patching mass2 from 605.000000 to 605.000000
Reading 810 for power race
Reading 810 for power qual
Patching mech. grip from -524288 to -524288
Patching intertia X from 575.000000 to 580.000000
Patching intertia Y from 649.000000 to 640.000000
Patching intertia Z from 83.800000 to 85.000000
Patching upshift from 2560 to 2560
Patching COG1 from 1422.000000 to 1422.000000
Patching COG2 from 1476.000000 to 1470.000000
Patching DDRatio1 from 2.500000 to 2.400000
Patching DDRatio2 from 2.780000 to 2.668800
Patching DDRatio3 from 3.050000 to 2.928000
Patching brake from 5798.000000 to 5798.000000
Patching flywheel from 0.050000 to 0.050000
Patching final drive from 5.848739 to 5.848739
Patching max RPM1 from 16600.000000 to 16600.000000
Patching max RPM2 from 16800.000000 to 16800.000000
Patching max RPM3 from 17000.000000 to 17000.000000
Patching front lat. grip from 1990.000000 to 1990.000000
Patching front long. grip from -1862.969100 to -1862.969100
Patching front slip angle from -4.220000 to -4.220000
Patching rear lat. grip from 1983.619100 to 1983.619100
Patching rear long. grip from -1824.684900 to -1824.684900
Patching rear slip angle from -4.000000 to -4.000000
Reading 49.357919 for front weight dist.
Reading 50.642081 for rear weight dist.
Patching wheel base from 3025.000000 to 3037.000000
Patching COG neg. dist. to front from -1600.000000 to -1538.000000
Patching COG height from 245.000000 to 255.000000
Patching new downforce1 from 2202.000000 to 1984.140000
Patching new downforce2 from 2360.000000 to 2126.508057
Patching new downforce3 from 1820.000000 to 1639.934082
Patching COP from 0.450000 to 0.450000
Patching front wheel radius from 323.850000 to 323.850000
Patching rear wheel radius from 330.200000 to 330.200000
Patching front wheel weight from 11.000000 to 12.000000
Patching rear wheel weight from 14.000000 to 13.500000
Using torque ini file 'C:\Users\ASUS X556UR\Documents\Giochi XP\Infogrames\Grand Prix 4\gpxpdata\gp4_2001 torque.ini'
Patching torque value 'LowerBound': 0
Patching torque value 'UpperBound': 30
Patching torque value 'Scale': 0.002000
Patching torque value 'hp0': 20.000000
Patching torque value 'hp1': 23.000000
Patching torque value 'hp2': 50.000000
Patching torque value 'hp3': 75.000000
Patching torque value 'hp4': 90.000000
Patching torque value 'hp5': 115.000000
Patching torque value 'hp6': 140.000000
Patching torque value 'hp7': 170.000000
Patching torque value 'hp8': 200.000000
Patching torque value 'hp9': 230.000000
Patching torque value 'hp10': 260.000000
Patching torque value 'hp11': 290.000000
Patching torque value 'hp12': 320.000000
Patching torque value 'hp13': 350.000000
Patching torque value 'hp14': 380.000000
Patching torque value 'hp15': 410.000000
Patching torque value 'hp16': 440.000000
Patching torque value 'hp17': 470.000000
Patching torque value 'hp18': 500.000000
Patching torque value 'hp19': 530.000000
Patching torque value 'hp20': 560.000000
Patching torque value 'hp21': 590.000000
Patching torque value 'hp22': 610.000000
Patching torque value 'hp23': 630.000000
Patching torque value 'hp24': 640.000000
Patching torque value 'hp25': 647.000000
Patching torque value 'hp26': 669.000000
Patching torque value 'hp27': 691.000000
Patching torque value 'hp28': 713.000000
Patching torque value 'hp29': 735.000000
Patching torque value 'hp30': 750.000000
Patching torque value 'hp31': 775.000000
Patching torque value 'hp32': 800.000000
Patching torque value 'hp33': 775.000000
Patching torque value 'hp34': 750.000000
Patching torque value 'hp35': 730.000000
Patching torque value 'hp36': 710.000000
Patching torque value 'hp37': 690.000000
Patching torque value 'hp38': 670.000000
Patching torque value 'hp39': 650.000000
Patching torque value 'hp40': 650.000000
Patching torque value 'hp41': 650.000000
Patching torque value 'hp42': 650.000000
Patching torque value 'hp43': 650.000000
Using team dependent player car power
Using team dependent player car grip
Using 'skya' as skya prefix
Loading f1gstate.sav
Setting quickrace length to 20%
Setting weather to realistic
Using performance file 'C:\Users\ASUS X556UR\Documents\Giochi XP\Infogrames\Grand Prix 4\gpxpdata\+ performance\ACE - Season 2001\01 - (SS) Melbourne - 17600 NEW.txt'
Patching player master grip: 17600
Patching team Ferrari - Ferrari
Patching team McLaren - Mercedes
Patching team Williams - BMW
Patching team Benetton - Renault
Patching team B.A.R. - Honda
Patching team Jordan - Honda
Patching team Arrows - Asiatech
Patching team Sauber - Petronas
Patching team Jaguar - Cosworth
Patching team Minardi - European
Patching team Prost - Acer
Adding tread/wheel texture name prefix at index 0: ultrasoft
Adding tread/wheel texture name prefix at index 1: supersoft
Adding tread/wheel texture name prefix at index 2: soft
Adding tread/wheel texture name prefix at index 3: medium
Adding tread/wheel texture name prefix at index 4: hard
Adding tread/wheel texture name prefix at index 5: wheel_advanti
Adding tread/wheel texture name prefix at index 6: wheel_apptech
Adding tread/wheel texture name prefix at index 7: wheel_bbs
Adding tread/wheel texture name prefix at index 8: wheel_enkei
Adding tread/wheel texture name prefix at index 9: wheel_motegi
Adding tread/wheel texture name prefix at index 10: wheel_oz1
Adding tread/wheel texture name prefix at index 11: wheel_oz2
Adding tread/wheel texture name prefix at index 12: wheel_rays
Mapping tyre type #00 to tread texture sub index 0
Mapping tyre type #01 to tread texture sub index 0
Mapping tyre type #02 to tread texture sub index 1
Mapping tyre type #03 to tread texture sub index 2
Mapping tyre type #04 to tread texture sub index 2
Mapping tyre type #05 to tread texture sub index 3
Setting tread texture index for team #00 car #0 to 1
Setting tread texture index for team #00 car #1 to 1
Setting wheel texture index for team #00 car #0 to 10
Setting wheel texture index for team #00 car #1 to 10
Setting tread texture index for team #01 car #0 to 1
Setting tread texture index for team #01 car #1 to 1
Setting wheel texture index for team #01 car #0 to 8
Setting wheel texture index for team #01 car #1 to 8
Setting tread texture index for team #02 car #0 to 1
Setting tread texture index for team #02 car #1 to 1
Setting wheel texture index for team #02 car #0 to 12
Setting wheel texture index for team #02 car #1 to 12
Setting tread texture index for team #03 car #0 to 1
Setting tread texture index for team #03 car #1 to 1
Setting wheel texture index for team #03 car #0 to 11
Setting wheel texture index for team #03 car #1 to 11
Setting tread texture index for team #04 car #0 to 1
Setting tread texture index for team #04 car #1 to 1
Setting wheel texture index for team #04 car #0 to 6
Setting wheel texture index for team #04 car #1 to 6
Setting tread texture index for team #05 car #0 to 1
Setting tread texture index for team #05 car #1 to 1
Setting wheel texture index for team #05 car #0 to 6
Setting wheel texture index for team #05 car #1 to 6
Setting tread texture index for team #06 car #0 to 1
Setting tread texture index for team #06 car #1 to 1
Setting wheel texture index for team #06 car #0 to 9
Setting wheel texture index for team #06 car #1 to 9
Setting tread texture index for team #07 car #0 to 1
Setting tread texture index for team #07 car #1 to 1
Setting wheel texture index for team #07 car #0 to 11
Setting wheel texture index for team #07 car #1 to 11
Setting tread texture index for team #08 car #0 to 1
Setting tread texture index for team #08 car #1 to 1
Setting wheel texture index for team #08 car #0 to 11
Setting wheel texture index for team #08 car #1 to 11
Setting tread texture index for team #09 car #0 to 1
Setting tread texture index for team #09 car #1 to 1
Setting wheel texture index for team #09 car #0 to 7
Setting wheel texture index for team #09 car #1 to 7
Setting tread texture index for team #10 car #0 to 1
Setting tread texture index for team #10 car #1 to 1
Setting wheel texture index for team #10 car #0 to 7
Setting wheel texture index for team #10 car #1 to 7
Max wheel index is 12
Using 'tarmacmap.bmp' as tarmac
Using 'tarmacmap.bmp' as tarmac
Using 'tarmacmap.bmp' as tarmac
Closing log