Paul Ricard 2018 Released- Update 1 released 14/10/2018

Posted by gezere 
Re: Paul Ricard 2018 Released
Date: October 01, 2018 07:41AM
Posted by: dimakap
Re: Paul Ricard 2018 Released
Date: October 01, 2018 08:44AM
Posted by: npnc
Beautiful! Thank you very much.
Re: Paul Ricard 2018 Released
Date: October 01, 2018 02:00PM
Posted by: masiso
Is there a reason why some images - especially signs, boards and fences tend to flicker at a far distance on this track?
The track looks awesome btw!
Re: Paul Ricard 2018 Released
Date: October 01, 2018 03:04PM
Posted by: Meteoro405
I dont have that problem ... f1graphics?

Mods & Tracks for GP4 - [www.mediafire.com]
Re: Paul Ricard 2018 Released
Date: October 01, 2018 06:30PM
Posted by: tamburello
Am excellent job from you, Bernard. Thank you very much :-) (B)
Re: Paul Ricard 2018 Released
Date: October 02, 2018 02:27PM
Posted by: Ripping Corpse
...(Y)

.....ALL MY WORKS --> CLICK BELOW .....



.....WORKING on the works that give me passion.........
Re: Paul Ricard 2018 Released
Date: October 02, 2018 09:44PM
Posted by: senna_fan_1983
Loving the track - thanks a lot :)



Edited 1 time(s). Last edit at 10/03/2018 12:35PM by senna_fan_1983.
Re: Paul Ricard 2018 Released
Date: October 03, 2018 10:37PM
Posted by: drt01
Well done. Thanks a lot(Y)


-------------- My GP4 Tracks --------------

F1 Tracks , Oval Tracks, Other Tracks
Re: Paul Ricard 2018 Released
Date: October 04, 2018 07:43PM
Posted by: Turbo Lover
Paul Ricard would be proud.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Paul Ricard 2018 Released
Date: October 04, 2018 09:06PM
Posted by: Excalibur
masiso écrivait:
-------------------------------------------------------
> Is there a reason why some images - especially
> signs, boards and fences tend to flicker at a far
> distance on this track?
> The track looks awesome btw!

I have got the same problem but as we are only a few people concerned, it may come from our graphic card or the f1graphics settings file on my opinion.
I will make some tests with the f1graphics settings and will let you know.

Otherwise, the track is great and it is a lot of fun to drive on it.
I had my marks very quickly, compared to F1 2018 track from Codies, in terms of placements, driving and shifts. And it is even more realistic on some sectors with small details which make the difference.
The textures, tarmac and environement are very good and well detailed (special mention for those wild stripes)
And as always, despite the size of the track wad, the game runs smoothly with a low PO.

This is another great master piece and a very good job, Bernard. Thank you very much! :-)(Y)

____________________________________________________________________________________________________________________________________________





Edited 1 time(s). Last edit at 10/04/2018 09:11PM by Excalibur.
Re: Paul Ricard 2018 Released
Date: October 04, 2018 09:22PM
Posted by: tojepo
Great Great Job Bernard (Y)(Y) and PrBlanco for the DAT file

Thanks you so much


>>> My Other Tracks for GP4 <<<
Re: Paul Ricard 2018 Released
Date: October 06, 2018 02:42PM
Posted by: masiso
Excalibur Wrote:
-------------------------------------------------------
> masiso écrivait:
> --------------------------------------------------
> -----
> > Is there a reason why some images - especially
> > signs, boards and fences tend to flicker at a
> far
> > distance on this track?
> > The track looks awesome btw!
>
> I have got the same problem but as we are only a
> few people concerned, it may come from our graphic
> card or the f1graphics settings file on my
> opinion.
> I will make some tests with the f1graphics
> settings and will let you know.
>
> Otherwise, the track is great and it is a lot of
> fun to drive on it.
> I had my marks very quickly, compared to F1 2018
> track from Codies, in terms of placements, driving
> and shifts. And it is even more realistic on some
> sectors with small details which make the
> difference.
> The textures, tarmac and environement are very
> good and well detailed (special mention for those
> wild stripes)
> And as always, despite the size of the track wad,
> the game runs smoothly with a low PO.
>
> This is another great master piece and a very good
> job, Bernard. Thank you very much! :-)(Y)

Thanks Excalibur, I have played around with f1graphics but I haven't been able to pinpoint the problem. It doesn't happen with any original tracks. Please let me know what you find.
Re: Paul Ricard 2018 Released
Date: October 07, 2018 06:21PM
Posted by: supermonty
you're the man

thanks (i'm living near of Castellet Track, it's a special pleasure !)
Re: Paul Ricard 2018 Released
Date: October 10, 2018 09:01AM
Posted by: landex
Excelente, gezere! You are the Master.
Re: Paul Ricard 2018 Released
Date: October 11, 2018 09:57PM
Posted by: vesuvius
Amazing work, thank you! :)
Re: Paul Ricard 2018 Released
Date: October 12, 2018 03:33AM
Posted by: SpeedDriver
Mr. Gezere:

How do I install Paul Ricard 2018 in the original slot of indianapolis? Before it was enough to change the names of the slot on which it was built by the chosen free slot and give it the Dat number corresponding to that chosen slot. Now everyone invents something different. Geoff Crammond came back and did justice!

Best regards.

SpeedDriver
Re: Paul Ricard 2018 Released
Date: October 12, 2018 03:14PM
Posted by: gezere
SpeedDriver écrivait:
-------------------------------------------------------
> Mr. Gezere:
>
> How do I install Paul Ricard 2018 in the original
> slot of indianapolis? Before it was enough to
> change the names of the slot on which it was built
> by the chosen free slot and give it the Dat number
> corresponding to that chosen slot. Now everyone
> invents something different. Geoff Crammond came
> back and did justice!
>
> Best regards.
>
> SpeedDriver

Dear SpeedDriver.
I didn't invent anything and, as far as I know, the track matches with the rules of any others tracks for GP4.
But be aware that, as you are always complaining about something, whatever I release, I did 'something' which prevent you, and only you, to edit anything at the track. ;-)

However If you want to use it in another slot, there are several Tools which allow to do it, quite easily....

Gap77 shared with me some updated textures he did to bring some objects at 2018.
It involves some garages walls, the pit stands and the team facilities.
I have to share these updates with you. You will find the download link and some installation instructions in the first post.

Glenn,
A big thank you and congratulation for this update. Quality is TOP. I love it!! (Y) (Y) ;-)

thank you Bernard and Glenn for the update :)(Y)
Thank you both for sharing this update!

Paulo
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