Generic F1 2018 RSCT_ Shared liveries [RELEASED]

Posted by Excalibur 
Great job! Thanks

Paulo
Thanks!



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
thanks everyone for the cars and livery
i got one question: why if i put in my mod the haas and sauber i see 4 sauber?
i have rename the lod file and the texture in gp4builder..


Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: August 19, 2018 08:06PM
Posted by: wrs
Texaco Team



File PSD / TGA / TEX [www.mediafire.com]

STP Team



File PSD / TGA / TEX [www.mediafire.com]
Thanks!!!!!

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Nice skins, thank you!

Paulo
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: August 24, 2018 03:20AM
Posted by: eric1024
I'd like to request since I don't really know how to do tex mapping....

Can someone make a Brawn GP template out of this?
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: August 24, 2018 07:01AM
Posted by: mralpha
I did it for the first time with the Toleman TG184 and with the files released by RSCT it was long to understand and realize, but if you try it, you'll have fun. In any case, those who want to propose for the realization is better than do it, otherwise maybe they do so many.
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: August 27, 2018 09:17PM
Posted by: mralpha
Hi to all. Hope you like it. This is Brawn GP 2009. Again thanks to RSCT.

[www.mediafire.com]

[imgur.com]



Edited 1 time(s). Last edit at 08/27/2018 09:32PM by mralpha.
Great! Thanks

Paulo
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 12, 2018 10:19PM
Posted by: wrs
At the request of Paulo Derpich I painted this ATS D5 1982 (shape excalibur 2018 v2) .... we will add the collection!



[www.mediafire.com]
Jajajajajajaja great job Walter! Thank you very much!
Paulo
The ATS D5 number 10 is our own chilean sports car hero: Eliseo Salazar, who has an awesome and curious record: the only driver who has raced the Indi 500, Monaco F1 GP, 24 H Le Mans and Dakar... and, of course, with this car, he has this famous incident with Nelson Piquet, when the Brazilian was lapping him at Hockenheim, at the chicane he hit him and loses the race, after that Nelson and Eliseo has this inglorious fist-fight...

Eliseo Salazar never won a race, he has some eight or six points in the F1, but he has been everywhere... nice huh?

Paulo.



Edited 3 time(s). Last edit at 10/13/2018 12:58PM by pauloderpich.
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 14, 2018 04:14PM
Posted by: Pont
I tried to use the manor car made by kedy89 but this car is using the same tex files as the sauber car....rsct01 etc....how can i solve this?
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 14, 2018 05:07PM
Posted by: munnzy
You must rename the textures TEX files and that are associated with the car.
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 14, 2018 08:02PM
Posted by: Pont
You mean i have to change the names of the rsct tex files into...?
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 14, 2018 11:05PM
Posted by: phantaman
you must rename the .tex files and modify the 3D objects to point to them (Y)

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Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 15, 2018 07:05PM
Posted by: Pont
I'm sorry nut i don't understand it...you must rename the .tex files and modify the 3D objects to point to them (Y)??
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 16, 2018 07:19PM
Posted by: munnzy
yes you have tex files called rsct_1.tex ect for the car of your choice. you must rename this file as when you add another car the game will show rsct_1.tex for 2 cars and only one will show.
so trying not to confuse you all.
each car must have tex paint files named differently to any other car
ie ferrari_1 and ferrari_2 or the game will show the same painted car for both
hope this helps
keep the GP4 Faith
Re: Generic F1 2018 RSCT_ Shared liveries [RELEASED]
Date: October 17, 2018 10:15AM
Posted by: gezere
To be clear, you can give the name you want at the textures, but you need to re-assign at the shape (.GP4 files) the new name of the textures by using ZModeler or GP4 builder.

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